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6 July 2024
- Bait 21:19 +293 User314159 talk contribs Added effect of Preserving enchantment on bait consumption. Added 1.5 history.
- Tackle 21:17 +295 User314159 talk contribs Added effect of Preserving enchantment on tackle consumption. Added 1.5 history.
5 July 2024
- Ostrich Incubator 20:45 +44 Bluestblur talk contribs Fairy Dust doesn't work on incubators. Rearranged some sentences, moved Notes section above References.
- Incubator 20:41 +61 Bluestblur talk contribs Fairy Dust doesn't work on incubators.
4 July 2024
- Crab Pot 23:28 +42 User314159 talk contribs Clarified bugfix
- Crab Pot 23:19 +116 User314159 talk contribs Upcoming bugfix in 1.6.9
- Fishing 20:54 +4 Balaz77 talk contribs →History: linked golden bobber
3 July 2024
- Fishing 15:41 +2 Wikonimo talk contribs →Contents: As of 1.6, perfection is possible to achieve with fishing level 1
2 July 2024
- Crab Pot 17:22 +483 User314159 talk contribs Clarified trash chances more explicitly
- m Bait 16:40 -1 Balaz77 talk contribs
- m Bait 16:28 +1 Balaz77 talk contribs hu link = csalik
1 July 2024
- m Advanced Iridium Rod 11:56 +36 Balaz77 talk contribs added hu translation
28 June 2024
- Fish 21:20 +77 User314159 talk contribs copyedit
27 June 2024
- Crab Pot 23:08 +26 User314159 talk contribs This is true based on how the power from The Art O' Crabbing works.
- Crab Pot 23:03 +92 Chuck80 talk contribs →Gold per Day
- m Pans 18:06 +3 IBugOne talk contribs →Items Obtained: English proofreading: certain → particular
- Pans 15:12 +61 User314159 talk contribs Clarify that only fish that can currently be caught can be obtained from panning with the Fisher enchantment (Pan::getPanItems uses the getFish method to determine the fish obtained)
26 June 2024
- m Tackle 21:23 -48 IBugOne talk contribs shorten the long sentence
- Pans 16:36 -18 Margotbean talk contribs lang. links
25 June 2024
- Tackle 23:01 -18 User314159 talk contribs Clarifying that tackle not wearing out also applies when catching special items like Golden Walnuts
- m Pans 21:27 0 IBugOne talk contribs →History: in → at
- m Fish 08:43 +3 Peaw talk contribs
24 June 2024
- Pans 16:00 +82 Margotbean talk contribs This was true in v1.5.6
- Pans 09:46 -78 Wikonimo talk contribs →Items Obtained: Can't see any reason this should be true in the code
23 June 2024
- m Training Rod 15:48 +19 IBugOne talk contribs →Notes: because
- Training Rod 14:55 +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173));
- m Pans 09:25 +7 Peaw talk contribs
- Training Rod 06:55 +90 IBugOne talk contribs →Notes: Clarify reason (maybe don't need code ref at all)