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Show new changes starting from 10:35, 26 June 2024
   
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26 June 2024

     02:28  Hardwood diffhist -1 Bluestblur talk contribs Wrong villager shop at the Desert Festival, it's Leah who sells Hardwood.

25 June 2024

 m   21:27  Pans diffhist 0 IBugOne talk contribs →‎History: in → at

24 June 2024

     16:58  Iridium Bar diffhist +44 Bluestblur talk contribs →‎History: Added 1.5 history - remixed bundles.
     16:00  Pans‎‎ 2 changes history +4 [Wikonimo‎; Margotbean‎]
     
16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6
     
09:46 (cur | prev) -78 Wikonimo talk contribs →‎Items Obtained: Can't see any reason this should be true in the code

23 June 2024

     15:48  Training Rod‎‎ 2 changes history +33 [User314159‎; IBugOne‎]
 m   
15:48 (cur | prev) +19 IBugOne talk contribs →‎Notes: because
     
14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173));
     14:57  Skills diffhist -1 User314159 talk contribs "use energy" sounds much better than "cost energy