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6 July 2024
21:19 | Bait diffhist +293 User314159 talk contribs Added effect of Preserving enchantment on bait consumption. Added 1.5 history. |
21:17 | Tackle diffhist +295 User314159 talk contribs Added effect of Preserving enchantment on tackle consumption. Added 1.5 history. |
5 July 2024
20:45 | Ostrich Incubator diffhist +44 Bluestblur talk contribs Fairy Dust doesn't work on incubators. Rearranged some sentences, moved Notes section above References. |
20:41 | Incubator diffhist +61 Bluestblur talk contribs Fairy Dust doesn't work on incubators. |
4 July 2024
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23:28 | Crab Pot 2 changes history +158 [User314159 (2×)] | |||
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23:28 (cur | prev) +42 User314159 talk contribs Clarified bugfix | ||||
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23:19 (cur | prev) +116 User314159 talk contribs Upcoming bugfix in 1.6.9 |
20:54 | Fishing diffhist +4 Balaz77 talk contribs →History: linked golden bobber |
3 July 2024
15:41 | Fishing diffhist +2 Wikonimo talk contribs →Contents: As of 1.6, perfection is possible to achieve with fishing level 1 |
2 July 2024
17:22 | Crab Pot diffhist +483 User314159 talk contribs Clarified trash chances more explicitly |
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m 16:40 | Bait 2 changes history 0 [Balaz77 (2×)] | |||
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16:40 (cur | prev) -1 Balaz77 talk contribs | |||
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16:28 (cur | prev) +1 Balaz77 talk contribs hu link = csalik |
1 July 2024
28 June 2024
21:20 | Fish diffhist +77 User314159 talk contribs copyedit |
18:58 | Quests diffhist +85 Margotbean talk contribs |
27 June 2024
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23:08 | Crab Pot 2 changes history +118 [Chuck80; User314159] | |||
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23:08 (cur | prev) +26 User314159 talk contribs This is true based on how the power from The Art O' Crabbing works. | ||||
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23:03 (cur | prev) +92 Chuck80 talk contribs →Gold per Day |
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18:06 | Pans 2 changes history +64 [User314159; IBugOne] | |||
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18:06 (cur | prev) +3 IBugOne talk contribs →Items Obtained: English proofreading: certain → particular | |||
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15:12 (cur | prev) +61 User314159 talk contribs Clarify that only fish that can currently be caught can be obtained from panning with the Fisher enchantment (Pan::getPanItems uses the getFish method to determine the fish obtained) |
26 June 2024
m 21:23 | Tackle diffhist -48 IBugOne talk contribs shorten the long sentence |
16:36 | Pans diffhist -18 Margotbean talk contribs lang. links |
25 June 2024
23:01 | Tackle diffhist -18 User314159 talk contribs Clarifying that tackle not wearing out also applies when catching special items like Golden Walnuts |
m 21:27 | Pans diffhist 0 IBugOne talk contribs →History: in → at |
m 08:43 | Fish diffhist +3 Peaw talk contribs |
24 June 2024
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16:00 | Pans 2 changes history +4 [Wikonimo; Margotbean] | |||
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16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6 | ||||
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09:46 (cur | prev) -78 Wikonimo talk contribs →Items Obtained: Can't see any reason this should be true in the code |
23 June 2024
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15:48 | Training Rod 4 changes history +158 [User314159 (2×); IBugOne (2×)] | |||
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15:48 (cur | prev) +19 IBugOne talk contribs →Notes: because | |||
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14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173)); | ||||
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06:55 (cur | prev) +90 IBugOne talk contribs →Notes: Clarify reason (maybe don't need code ref at all) | ||||
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01:17 (cur | prev) +35 User314159 talk contribs Formatting fix, reword to make clearer, remove second person references |
m 09:25 | Pans diffhist +7 Peaw talk contribs |
01:25 | Crab Pot diffhist +262 User314159 talk contribs Transcluding Targeted Bait tables onto the Targeted Bait page |