Difference between revisions of "Talk:Fish"
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Doesn't have the fish subtype, might list near algae? [[User:Seajelly|Seajelly]] ([[User talk:Seajelly|talk]]) 19:24, 19 March 2024 (UTC) | Doesn't have the fish subtype, might list near algae? [[User:Seajelly|Seajelly]] ([[User talk:Seajelly|talk]]) 19:24, 19 March 2024 (UTC) | ||
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+ | :Yes, it appears to have the same behavior as algae (considered to be a fish in terms of the fishing achievements), but is otherwise not considered a fish (cannot be sold to Willy at the Fish Shop). [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 20:55, 19 March 2024 (UTC) |
Revision as of 20:55, 19 March 2024
This talk page is for discussing Fish. | |
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Night Market Fish without submarine
Currently the segment states that all 3 of the night market fish can be fished at any time when using Magic Bait. I wanted to see the exact tiles (and maybe percentages) but when I looked through the code I can only see an entry for 798/Midnight Squid. In Beach.cs:getFish there is the additional if (using_magic_bait && bobberTile.X < 12f && bobberTile.Y > 31f && waterDepth >= 3 && Game1.random.NextDouble() < 0.1 + (double)(bobberAddition * 1.5f))
return new Object(798 + Game1.random.Next(3), 1);
but I didn't find any entries for blobfish (800) or spookfish (799). Does anyone know where those are hidden? Dubesor (talk) 14:46, 4 May 2021 (UTC)
- They are hiding in the last line
random.Next(3)
returns either 0, 1 or 2, so 798 + 1 = 799 and 798 + 2 = 800. margotbean (talk) 17:28, 4 May 2021 (UTC)
sea jelly
New 1.6.0 fish!
Found: 5pm, Spring, Sunny, Ocean "A rare jelly found in the ocean." +88 Energy, +39 Health, +1 Fishing for 7m
Doesn't have the fish subtype, might list near algae? Seajelly (talk) 19:24, 19 March 2024 (UTC)
- Yes, it appears to have the same behavior as algae (considered to be a fish in terms of the fishing achievements), but is otherwise not considered a fish (cannot be sold to Willy at the Fish Shop). User314159 (talk) 20:55, 19 March 2024 (UTC)