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27 June 2024
15:12 | Pans diffhist +61 User314159 talk contribs Clarify that only fish that can currently be caught can be obtained from panning with the Fisher enchantment (Pan::getPanItems uses the getFish method to determine the fish obtained) |
26 June 2024
24 June 2024
16:58 | Iridium Bar diffhist +44 Bluestblur talk contribs →History: Added 1.5 history - remixed bundles. |
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16:00 | Pans 2 changes history +4 [Wikonimo; Margotbean] | |||
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16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6 | ||||
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09:46 (cur | prev) -78 Wikonimo talk contribs →Items Obtained: Can't see any reason this should be true in the code |
23 June 2024
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14:55 | Training Rod 3 changes history +139 [IBugOne; User314159 (2×)] | |||
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14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173)); | ||||
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06:55 (cur | prev) +90 IBugOne talk contribs →Notes: Clarify reason (maybe don't need code ref at all) | ||||
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01:17 (cur | prev) +35 User314159 talk contribs Formatting fix, reword to make clearer, remove second person references |
01:25 | Crab Pot diffhist +262 User314159 talk contribs Transcluding Targeted Bait tables onto the Targeted Bait page |