Difference between revisions of "Marriage"
(→Marriage Candidates: Most of these images need to be retaken. Some of them (like harvey's) aren't meant to show off the room so don't upload over that.) |
|||
Line 1: | Line 1: | ||
[[File:Marriage abigail.png|right|thumb|| Wedding ceremony with Abigail]] | [[File:Marriage abigail.png|right|thumb|| Wedding ceremony with Abigail]] | ||
− | '''Marriage''' to villagers | + | '''Marriage''' to [[villagers]] becomes possible after reaching [[Social|best friend status]] (10 hearts). Marriage candidates are shown to be "single" in the [[Social]] tab, regardless of gender. To initiate a romantic relationship with a villager, a special bouquet must be given (sold at [[Pierre's|Pierre's General Store]]). The bouquet is only sold after reaching 8 Hearts with a villager. |
− | + | To become engaged, a [[Mermaid's Pendant]] must be presented. The Mermaid's Pendant ({{price|5000}}) can only be acquired from the [[Old Mariner]] on the beach after repairing the bridge (300 [[wood]]) and upgrading the [[farmhouse]] at least once. The Old Mariner only appears on rainy days, meaning he will never appear during [[Winter]]. You cannot obtain the pendant in the [[Winter]]. The wedding will take place 3 days after proposing, immediately after waking up. After the marriage ceremony is complete, the player and their newly wedded spouse will appear on the farmhouse porch, and the time will be 6:00 AM. | |
− | |||
− | To become engaged, | ||
+ | ==Marriage Candidates== | ||
[[File:MarriageGifts.jpg|750px|thumb|right|Best gifts to give to the marriage candidates]] | [[File:MarriageGifts.jpg|750px|thumb|right|Best gifts to give to the marriage candidates]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Bachelors=== | ===Bachelors=== | ||
<gallery mode="packed" widths=128px heights=128px class="villagergallery"> | <gallery mode="packed" widths=128px heights=128px class="villagergallery"> | ||
Line 52: | Line 25: | ||
</gallery> | </gallery> | ||
− | ===Rooms=== | + | ==Married Life== |
+ | Once a villager has been married, they will move into the [[farmhouse]]. They will have a maximum of 12 hearts instead of 10, and keeping them happy will result in them helping around [[The Farm|the farm]]. A happy spouse might make breakfast, feed animals, repair fences or water [[crops]]. Interacting with your spouse when no dialogue is available will result in an embrace. | ||
+ | |||
+ | It is also possible to have [[children]] under certain circumstances. | ||
+ | |||
+ | ===Spouse Chores=== | ||
+ | *Watering all crops on the farm (in [[spring]], [[summer]], and [[fall]]). | ||
+ | *Feeding all [[animals]]. | ||
+ | *Watering the dog/cat bowl. | ||
+ | *Repairing broken fences. | ||
+ | |||
+ | [[Cooking]] breakfast will add one random breakfast food to the player's inventory. (If inventory is full, the item will not be received.) Examples include: | ||
+ | *{{name|Omelet}} | ||
+ | *{{name|Pancakes}} | ||
+ | *{{name|Bread}} | ||
+ | *{{name|Crab Cakes}} | ||
+ | |||
+ | Cooking dinner will add one random dinner food to your inventory. (If inventory is full, you will not receive a dinner item.) Examples include: | ||
+ | *{{name|Parsnip Soup}} | ||
+ | |||
+ | ===Stardrop=== | ||
+ | At 13/12 Hearts, there is a random chance to obtain a [[Stardrop]] from your spouse, as a token of their love. | ||
+ | |||
+ | ===Spouse Rooms=== | ||
<gallery mode="packed"> | <gallery mode="packed"> | ||
File:Alexroom.png|[[Alex]] | File:Alexroom.png|[[Alex]] |
Revision as of 11:32, 24 March 2016
Marriage to villagers becomes possible after reaching best friend status (10 hearts). Marriage candidates are shown to be "single" in the Social tab, regardless of gender. To initiate a romantic relationship with a villager, a special bouquet must be given (sold at Pierre's General Store). The bouquet is only sold after reaching 8 Hearts with a villager.
To become engaged, a Mermaid's Pendant must be presented. The Mermaid's Pendant (5,000g) can only be acquired from the Old Mariner on the beach after repairing the bridge (300 wood) and upgrading the farmhouse at least once. The Old Mariner only appears on rainy days, meaning he will never appear during Winter. You cannot obtain the pendant in the Winter. The wedding will take place 3 days after proposing, immediately after waking up. After the marriage ceremony is complete, the player and their newly wedded spouse will appear on the farmhouse porch, and the time will be 6:00 AM.
Marriage Candidates
Bachelors
Bachelorettes
Married Life
Once a villager has been married, they will move into the farmhouse. They will have a maximum of 12 hearts instead of 10, and keeping them happy will result in them helping around the farm. A happy spouse might make breakfast, feed animals, repair fences or water crops. Interacting with your spouse when no dialogue is available will result in an embrace.
It is also possible to have children under certain circumstances.
Spouse Chores
- Watering all crops on the farm (in spring, summer, and fall).
- Feeding all animals.
- Watering the dog/cat bowl.
- Repairing broken fences.
Cooking breakfast will add one random breakfast food to the player's inventory. (If inventory is full, the item will not be received.) Examples include:
Cooking dinner will add one random dinner food to your inventory. (If inventory is full, you will not receive a dinner item.) Examples include:
Stardrop
At 13/12 Hearts, there is a random chance to obtain a Stardrop from your spouse, as a token of their love.
Spouse Rooms
- Alexroom.png
- Elliot Marriage House.jpg
- Harvey Night Kiss.jpg
- Samroom.png
- Sebastianroom.png
- Abigailroom.png
- Haleyroom.png
- Leahaddonhouse.png
- Maruroom.png
- Penny's Room.png