Difference between revisions of "Multiplayer"

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(+es link)
(+ more details from Twitter)
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[[File:Multiplayer.jpg|thumbnail|A screenshot of multiplayer showing two cabins and two players.]]
 
[[File:Multiplayer.jpg|thumbnail|A screenshot of multiplayer showing two cabins and two players.]]
  
'''Multiplayer''' is an upcoming optional game mode in which 1–4 players can play in the same world over LAN<ref name="twitter-20180114" /> or the Internet. Each player needs their own copy of the game (split-screen isn't supported). The player who created the world has the save file, can launch it in multiplayer mode, and can switch back to single-player anytime. Other players can connect via Steam (non-Steam support is planned but not yet announced).<ref name="blog-20170801" />
+
'''Multiplayer''' is an upcoming optional game mode in which 1–4 players can play in the same world over LAN<ref name="twitter-952711544256700416" /> or the Internet. Each player needs their own copy of the game (split-screen isn't supported), but GOG and Steam players can crossplay with each other<ref name="twitter-977358438379307010" />. The player who created the world has the save file, can launch it in multiplayer mode<ref name="twitter-973991809515847680" />, and can switch back to single-player anytime. Other players can connect via Steam (non-Steam support is planned but not yet announced).<ref name="blog-20170801" />
  
 
==Features==
 
==Features==
 
Multiplayer is mostly identical to single-player. Here are the multiplayer-only features:
 
Multiplayer is mostly identical to single-player. Here are the multiplayer-only features:
  
* Robin can build up to 3 cabins on your farm. Each constructed cabin lets one friend join when playing in multiplayer mode.<ref name="blog-20170801" />
+
* Robin can build up to 3 cabins on your farm. Each constructed cabin lets one friend join when playing in multiplayer mode. Each cabin is very cheap and builds instantly, so you can be built on the first day. The main player can demolish a cabin at any time.<ref name="blog-20170801" /><ref name="twitter-973991809515847680" /><ref name="twitter-974504912238264320" />
 
* Certain decisions can only be made by the main player:<ref name="blog-20170801" />
 
* Certain decisions can only be made by the main player:<ref name="blog-20170801" />
 
** when to sleep;
 
** when to sleep;
 
** when to start and end festivals;
 
** when to start and end festivals;
** whether to finish the Community Center or buy a Joja membership.
+
** whether to finish the Community Center or buy a Joja membership;
 +
** when to pause the game using a <tt>/pause</tt> command (opening a menu doesn't pause in multiplayer).<ref name="twitter-974409112988479488" />
 
* Interactions between player:
 
* Interactions between player:
** Players can marry each other. This uses an alternative method not yet announced.<ref name="blog-20170801" />
+
** Players can marry each other and have children. Players proposing using a different method not yet announced.<ref name="blog-20170801" /><ref name="twitter-974811022245572609" />
 
** Players can dance with each other in the [[Flower Festival]] (no prior requirements).<ref name="blog-20171208" />
 
** Players can dance with each other in the [[Flower Festival]] (no prior requirements).<ref name="blog-20171208" />
* Each player has their own relationships with NPCs.<ref name="blog-20170801" />
+
** Each NPC can only be married by one player. If multiplayer want the same spouse, it'll be a race for their hand.<ref name="twitter-973990931215994880" />
 +
* Each player has their own relationships with NPCs<ref name="blog-20170801" /> and energy bars<ref name="twitter-974374688724959233" />.
  
 
==References==
 
==References==
<references>
+
<div style="font-size: 0.9em;"><references>
 
<ref name="blog-20170801">[https://stardewvalley.net/stardew-valley-multiplayer-news/ Stardew Valley Multiplayer News], Tom Coxon (tccoxon), 01 August 2017</ref>
 
<ref name="blog-20170801">[https://stardewvalley.net/stardew-valley-multiplayer-news/ Stardew Valley Multiplayer News], Tom Coxon (tccoxon), 01 August 2017</ref>
 
<ref name="blog-20171208">[https://stardewvalley.net/status-update-multiplayer-beyond/ Status Update: Multiplayer + Beyond], Molly Carroll (mollygos), 08 December 2017</ref>
 
<ref name="blog-20171208">[https://stardewvalley.net/status-update-multiplayer-beyond/ Status Update: Multiplayer + Beyond], Molly Carroll (mollygos), 08 December 2017</ref>
<ref name="twitter-20180114">[https://twitter.com/ConcernedApe/status/952711544256700416 ConcernedApe on Twitter], 14 January 2018</ref>
+
<ref name="twitter-952711544256700416">"''4-player Stardew Valley LAN party at my house [...]''", [https://twitter.com/ConcernedApe/status/952711544256700416 ConcernedApe on Twitter], 14 January 2018</ref>
</references>
+
<ref name="twitter-973990931215994880">"''Nope, it'll be a race for their hand''", [https://twitter.com/ConcernedApe/status/973990931215994880 ConcernedApe on Twitter], 14 January 2018</ref>
 +
<ref name="twitter-973991809515847680">"''If you are joining someone else's farm, you'll have to make a new character. If you are the one hosting, you can use an existing character (any single player game can be "opened up" to multiplayer at any time)''", [https://twitter.com/ConcernedApe/status/973991809515847680 ConcernedApe on Twitter], 14 March 2018</ref>
 +
<ref name="twitter-974409112988479488">"''Unlike single player, time keeps moving when menus are up. The host can do a /pause command, though... then everyone is paused until the host unpauses''", [https://twitter.com/ConcernedApe/status/974409112988479488 ConcernedApe on Twitter], 15 March 2018</ref>
 +
<ref name="twitter-974374688724959233">"''each player has their own energy bar''", [https://twitter.com/ConcernedApe/status/974374688724959233 ConcernedApe on Twitter], 15 March 2018</ref>
 +
<ref name="twitter-974504912238264320">"''They can be ready day 1. They are very cheap (thanks to a Pelican Town Agricultural Subsidy), and the cabins are pre-fab so they build instantly! [...]''", [https://twitter.com/ConcernedApe/status/974504912238264320 ConcernedApe on Twitter], 16 March 2018</ref>
 +
<ref name="twitter-974811022245572609">"''yes''" (when asked about players having children), [https://twitter.com/ConcernedApe/status/974811022245572609 ConcernedApe on Twitter], 16 March 2018</ref>
 +
<ref name="twitter-977358438379307010">"''Drm free copies will be able to play with steam versions, yes!''", [https://twitter.com/ConcernedApe/status/977358438379307010 ConcernedApe on Twitter], 23 March 2018</ref>
 +
</references></div>
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
  
 
[[es:Multijugador]]
 
[[es:Multijugador]]

Revision as of 01:51, 11 April 2018

The following describes the upcoming Stardew Valley 1.3, and may change before release.
A screenshot of multiplayer showing two cabins and two players.

Multiplayer is an upcoming optional game mode in which 1–4 players can play in the same world over LAN[1] or the Internet. Each player needs their own copy of the game (split-screen isn't supported), but GOG and Steam players can crossplay with each other[2]. The player who created the world has the save file, can launch it in multiplayer mode[3], and can switch back to single-player anytime. Other players can connect via Steam (non-Steam support is planned but not yet announced).[4]

Features

Multiplayer is mostly identical to single-player. Here are the multiplayer-only features:

  • Robin can build up to 3 cabins on your farm. Each constructed cabin lets one friend join when playing in multiplayer mode. Each cabin is very cheap and builds instantly, so you can be built on the first day. The main player can demolish a cabin at any time.[4][3][5]
  • Certain decisions can only be made by the main player:[4]
    • when to sleep;
    • when to start and end festivals;
    • whether to finish the Community Center or buy a Joja membership;
    • when to pause the game using a /pause command (opening a menu doesn't pause in multiplayer).[6]
  • Interactions between player:
    • Players can marry each other and have children. Players proposing using a different method not yet announced.[4][7]
    • Players can dance with each other in the Flower Festival (no prior requirements).[8]
    • Each NPC can only be married by one player. If multiplayer want the same spouse, it'll be a race for their hand.[9]
  • Each player has their own relationships with NPCs[4] and energy bars[10].

References

  1. "4-player Stardew Valley LAN party at my house [...]", ConcernedApe on Twitter, 14 January 2018
  2. "Drm free copies will be able to play with steam versions, yes!", ConcernedApe on Twitter, 23 March 2018
  3. 3.0 3.1 "If you are joining someone else's farm, you'll have to make a new character. If you are the one hosting, you can use an existing character (any single player game can be "opened up" to multiplayer at any time)", ConcernedApe on Twitter, 14 March 2018
  4. 4.0 4.1 4.2 4.3 4.4 Stardew Valley Multiplayer News, Tom Coxon (tccoxon), 01 August 2017
  5. "They can be ready day 1. They are very cheap (thanks to a Pelican Town Agricultural Subsidy), and the cabins are pre-fab so they build instantly! [...]", ConcernedApe on Twitter, 16 March 2018
  6. "Unlike single player, time keeps moving when menus are up. The host can do a /pause command, though... then everyone is paused until the host unpauses", ConcernedApe on Twitter, 15 March 2018
  7. "yes" (when asked about players having children), ConcernedApe on Twitter, 16 March 2018
  8. Status Update: Multiplayer + Beyond, Molly Carroll (mollygos), 08 December 2017
  9. "Nope, it'll be a race for their hand", ConcernedApe on Twitter, 14 January 2018
  10. "each player has their own energy bar", ConcernedApe on Twitter, 15 March 2018