Difference between revisions of "Pine Tree"

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m (Stipulated that a tree outside of the farm will not grow back if there is an item on the tree's tile.)
 
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|growth = Variable
 
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A '''Pine Tree''' is a type of [[Trees|Tree]]. It grows from a [[Pine Cone]]. A planted Pine Cone grows through four stages before reaching maturity, with an approximate 20% chance of growing to the next stage each day, although Pine Trees do not grow in [[Winter]]. The median time to maturity is about 18 days, with over 90% of seeds maturing in fewer than 32 growing days. A stage 4 sapling will not grow to maturity while a mature tree is in an immediately adjacent tile, but otherwise, unlike [[Fruit Trees]], the growth of a Pine Tree will not be affected by the contents of any adjacent tile.
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A '''Pine Tree''' is a common [[Trees|Tree]] that grows from a [[Pine Cone]]. It yields [[Pine Tar]] every 5-6 days when [[Tapper|tapped]]. It can be chopped down with an axe, producing [[Wood]], [[Sap]], possible Pine Cones, and possible [[Hardwood]] (if the player is a [[Skills#Foraging|Lumberjack]]).
  
Pine Trees outside the farm (except in [[Pelican Town]]) can be chopped down or tappedThese trees will respawn as Stage 3 saplings (20% chance each day) and grow as normal after that, as long as the stump is removed.
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A planted Pine Cone grows through four stages before reaching maturity (with twice as much time spent at stage 4).  If [[Tree Fertilizer|fertilized]], this takes five days (even in [[Winter]]).  Otherwise, there is a 20% chance per day of growth, except in winter when trees do not grow.  The median time to maturity is 24 days, although individual tree growth times will vary considerably.
  
When [[Tapper|tapped]], it yields [[Pine Tar]].
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Chopping a stage 2–3 tree with an [[Axes|axe]] has a chance to drop one [[wood]], depending on foraging level. This doesn't happen when cutting it with other [[tools]].
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Pine Trees outside the farm (except in [[Pelican Town]]) can be chopped down or tapped.  These trees will respawn as Stage 3 saplings (20% chance each day) and grow as normal after that, as long as the stump is removed, and there is nothing on the tree's tile.
  
 
==Stages of Growth==
 
==Stages of Growth==
 
<section begin="pinetree" /><!-- Transcluded onto Trees page -->
 
<section begin="pinetree" /><!-- Transcluded onto Trees page -->
{| class="wikitable" id="roundedborder" style="text-align:center;"
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{| class="wikitable roundedborder" style="text-align:center;"
 
|-
 
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!Stage 1
 
!Stage 1
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!Stump - Spring, Summer, Fall, Winter
 
!Stump - Spring, Summer, Fall, Winter
 
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|-
|style="vertical-align: bottom;|[[File:Pine Stage 1.png|center|36px|link=]]
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|style="vertical-align: bottom;|[[File:Pine Stage 1.png|center|28px|link=]]
|style="vertical-align: bottom;|[[File:Pine Stage 2.png|center|36px|link=]]
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|style="vertical-align: bottom;|[[File:Pine Stage 2.png|center|28px|link=]]
 
|style="vertical-align: bottom;|[[File:Pine Stage 3.png|center|36px|link=]]
 
|style="vertical-align: bottom;|[[File:Pine Stage 3.png|center|36px|link=]]
 
|style="vertical-align: bottom;|[[File:Pine Stage 4.png|center|36px|link=]]
 
|style="vertical-align: bottom;|[[File:Pine Stage 4.png|center|36px|link=]]
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|-
 
|-
 
|}<section end="pinetree" />
 
|}<section end="pinetree" />
 
==Bugs==
 
* Chopping a stage 2–3 sapling with an [[Axes|axe]] has a chance to drop one [[wood]], depending on your forage level. This doesn't happen when cutting it with a [[scythe]].
 
  
 
==History==
 
==History==
{{history|1.4|Fixed bug that caused a stage 2-3 sapling to make a scythe sound when watered.  Fixed bug that prevented trees from dropping seeds and seeds disappearing when harvested if a Foraging level up occured during the day.  Planting tree seeds outside the farm no longer requires the spot to be tilled.  (This also prevents planting in non-tillable areas dug up by Artifact Spots in Winter).}}
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{{History|1.4|Fixed bug that caused a stage 2-3 sapling to make a scythe sound when watered.  Fixed bug that prevented trees from dropping seeds and seeds disappearing when harvested if a Foraging level up occured during the day.  Planting tree seeds outside the farm no longer requires the spot to be tilled.  (This also prevents planting in non-tillable areas dug up by Artifact Spots in Winter).}}
  
 
{{NavboxTree}}
 
{{NavboxTree}}
  
 
[[Category:Trees]]
 
[[Category:Trees]]
[[Category:Bugs tested in 1.3.36]]
 
  
 
[[de:Kiefer]]
 
[[de:Kiefer]]

Latest revision as of 06:42, 11 April 2024

Pine Tree
Pine tree portrait.png
Information
Seed Pine Cone.png Pine Cone
Tapper Product Pine Tar.png Pine Tar
Growth Time Variable

A Pine Tree is a common Tree that grows from a Pine Cone. It yields Pine Tar every 5-6 days when tapped. It can be chopped down with an axe, producing Wood, Sap, possible Pine Cones, and possible Hardwood (if the player is a Lumberjack).

A planted Pine Cone grows through four stages before reaching maturity (with twice as much time spent at stage 4). If fertilized, this takes five days (even in Winter). Otherwise, there is a 20% chance per day of growth, except in winter when trees do not grow. The median time to maturity is 24 days, although individual tree growth times will vary considerably.

Chopping a stage 2–3 tree with an axe has a chance to drop one wood, depending on foraging level. This doesn't happen when cutting it with other tools.

Pine Trees outside the farm (except in Pelican Town) can be chopped down or tapped. These trees will respawn as Stage 3 saplings (20% chance each day) and grow as normal after that, as long as the stump is removed, and there is nothing on the tree's tile.

Stages of Growth

Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 - Spring, Summer, Fall, Winter Stump - Spring, Summer, Fall, Winter
Pine Stage 1.png
Pine Stage 2.png
Pine Stage 3.png
Pine Stage 4.png
Pine Stage 5.png
Pine stump Spring.png Pine stump Spring.png Pine stump Fall.png Pine stump Winter.png

History

  • 1.4: Fixed bug that caused a stage 2-3 sapling to make a scythe sound when watered. Fixed bug that prevented trees from dropping seeds and seeds disappearing when harvested if a Foraging level up occured during the day. Planting tree seeds outside the farm no longer requires the spot to be tilled. (This also prevents planting in non-tillable areas dug up by Artifact Spots in Winter).