Tools

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Tools help you do things in the world. You can carry them with you in your backpack for ready use, or store them in a chest when not immediately needed.

You can upgrade your tools at the Blacksmith in exchange for gold and metal bars, with upgrades taking two days to complete. During the upgrade, you can't buy anything or ask Clint to break open geodes. Tools must be upgraded in ascending order of materials; for example, a copper tool can't be upgraded directly to iridium.

Tip: The practical meaning of an upgrade "taking two days to complete" is that you will wake up on two successive days without your tool. You may use the tool during the day, then take it to the Blacksmith (before it closes) to upgrade. The next day you will be without your tool. The following day, you must travel to the Blacksmith to pick up the tool, and can use it for the remainder of the day.

Proficiency

Proficiency refers to the amount of energy required to use a specific tool. Each increase in skill decreases energy requirements for specific tools by 0.1 points. (The game keeps track of fractional amounts of energy, but in the user interface they are rounded to the nearest integer.)

At skill level 0, each Pickaxe, Axe, and Hoe uses 2 energy. Each Fishing Pole uses 8 energy. The starter Watering Can uses 2 energy.

Fully charging an upgraded watering can increases its energy cost by 2 points per upgrade. At Farming Level 0, the starter can uses 2 energy, and the iridium can uses 10 energy. At Farming Level 10, the starter can uses 1 energy, and the iridium uses 9 energy. Using an upgraded can to water one tile costs the same energy as the starter watering can. Attempting to use an empty watering can never costs energy.

Upgrading an Axe, Pickaxe, or Hoe does not decrease the amount of energy required to use it. The increased efficiency of the Axe, Pickaxe, or Hoe, however, will result in less overall energy being used for the same task than a lower-level tool.

Note that all Hoes use the same energy (2 points at Farming Level 0, and 1 point at Farming Level 10), whether fully-charged or used to till one tile of soil.

All fishing poles use the same energy: 8 points at Fishing Level 0, and 7 points at Fishing Level 10.

Affected Tools

Farming

Foraging

Fishing

Mining

Unaffected Tools

The following tools do not consume energy:

The following tools always consume 4 points of energy:

Neither loading a Crab Pot with Bait nor harvesting it uses any energy, at any skill level.

Hoes

Main article: Hoes

Used primarily to till soil for Farming and to dig up Artifact Spots. Upgraded hoes may be used to till more than one square at a time by holding left-click.

Image Name Cost Ingredients Improvements
Hoe.png Hoe Starter Tool
Copper Hoe.png Copper Hoe Gold.png2,000g

Copper Bar (5)

Increases maximum area of effect to 3 tiles, in a line in front of you.
Steel Hoe.png Steel Hoe Gold.png5,000g

Iron Bar (5)

Increases maximum area of effect to 5 tiles, in a line in front of you.
Gold Hoe.png Gold Hoe Gold.png10,000g

Gold Bar (5)

Increases maximum area of effect to 3x3 tiles.
Iridium Hoe.png Iridium Hoe Gold.png25,000g

Iridium Bar (5)

Increases maximum area of effect to 6x3 tiles.

Pickaxes

Main article: Pickaxes

Used mainly for breaking stones and picking up placed equipment or furniture items. It is also used to un-till soil that has been tilled with a Hoe.

Using a pickaxe on a Monster will deal a small portion of damage, similar to weapons.

Image Name Cost Ingredients Improvements
Pickaxe.png Pickaxe Starter Tool N/A Can break boulders in The Mines and rocks anywhere.
Copper Pickaxe.png Copper Pickaxe Gold.png2,000g Copper Bar (5)
Steel Pickaxe.png Steel Pickaxe Gold.png5,000g Iron Bar (5) Can break boulders on The Farm.

Can mine the barrier inside the mine that blocks the player from talking with Dwarf.

Gold Pickaxe.png Gold Pickaxe Gold.png10,000g Gold Bar (5) Can break a meteorite.
Iridium Pickaxe.png Iridium Pickaxe Gold.png25,000g Iridium Bar (5)

Axes

Main article: Axes

Used to chop down Trees for wood and sap and to gather Hardwood from a Large Stump or a Large Log. The axe must also be used to harvest Giant Crops. Like the pickaxe, it can deal a small amount of damage to monsters.

Image Name Cost Ingredients Improvements
Axe.png Axe Starter Tool 10 hits to chop a fully-grown tree, and 5 hits for a small stump.
Copper Axe.png Copper Axe Gold.png2,000g

Copper Bar (5)

Can chop Large Stumps. 8 hits to chop a fully-grown tree, and 4 hits for a small stump.
Steel Axe.png Steel Axe Gold.png5,000g

Iron Bar (5)

Can chop Large Logs. 6 hits to chop a fully-grown tree, and 3 hits for a small stump.
Gold Axe.png Gold Axe Gold.png10,000g

Gold Bar (5)

4 hits to chop a fully-grown tree, and 2 hits for a small stump. 2 hits for a stage 4 tree, and one hit for a stage 3 tree and below.
Iridium Axe.png Iridium Axe Gold.png25,000g

Iridium Bar (5)

2 hits to chop a fully-grown tree, and 1 hit for a small stump. 1 hit for a stage 4 tree and below.

Watering Cans

Main article: Watering Cans

Used to water crops. A crop plant does not grow on a day it is not watered. If it is raining, the rain waters all crops without use of the watering can.

Upgraded watering cans may be used to water more than one square at a time by holding left-click.

Image Name Cost Ingredients Improvements
Watering Can.png
Watering Can Starter Tool Has a total water capacity of 40 charges before it has to be refilled.
Copper Watering Can.png
Copper Watering Can Gold.png2,000g Copper Bar (5) Capacity increased to 55 charges.

Increases maximum area of effect to 3 tiles in a straight line.

Steel Watering Can.png
Steel Watering Can Gold.png5,000g Iron Bar (5) Capacity increased to 70 charges.

Increases maximum area of effect to 5 tiles in a straight line.

Gold Watering Can.png
Gold Watering Can Gold.png10,000g Gold Bar (5) Capacity increased to 85 charges.

Increases maximum area of effect to a 3x3 area (9 corresponding tiles).

Iridium Watering Can.png
Iridium Watering Can Gold.png25,000g Iridium Bar (5) Capacity increased to 100 charges.

Increases maximum area of effect to a 6x3 area (18 corresponding tiles).

Fishing Poles

Used to catch fish. Hold down left click to charge the cast, use WASD or the arrow keys to slightly adjust the placement of the hook.

Image Name Cost Improvements Location Requirements
Bamboo Pole.png
Bamboo Pole Gold.png500g Given to you by Willy

Buy from Willy's Fish Shop

Fiberglass Rod.png
Fiberglass Rod Gold.png1,800g Able to use bait. Buy from Willy's Fish Shop Fishing Skill Icon.png Fishing Level 2

(You receive a letter the day after it becomes available)

Iridium Rod.png
Iridium Rod Gold.png7,500g Able to use bait & tackle. Buy from Willy's Fish Shop Fishing Skill Icon.png Fishing Level 6

(You receive a letter the day after it becomes available)

Other Tools

Image Name Cost Description Location
none Backpack (12 slots) Starter Tool Use to carry your inventory, which makes items immediately available for use. You start with one. It can hold 12 stacks of items, but it can be upgraded.
Backpack.png
Large Pack (24 slots) Gold.png2,000g Unlocks the 2nd row of inventory (12 more slots). Purchased from Pierre's General Store after receiving advertising mail.
36 Backpack.png
Deluxe Pack (36 slots) Gold.png10,000g Unlocks the 3rd row of inventory (12 more slots). Purchased from Pierre's General Store after buying 24 Size Backpack.
Scythe.png
Scythe Starter Tool Use to cut grass, which produces hay after you get a silo (until all silos are full). You start with one.
Milk Pail.png
Milk Pail Gold.png1,000g Use to gather milk from goat or a cow. Purchased from Marnie's Ranch.
Shears.png
Shears Gold.png1,000g Use to collect wool from sheep. Purchased from Marnie's Ranch.
Heater.png
Heater Gold.png2,000g Use to keep animals warm and happy during the winter. Purchased from Marnie's Ranch. It is the reward for completing the Fodder Bundle on the Bulletin Board.
Copper Pan.png
Copper Pan N/A Use to gather ore from streams. Unlocked via completing the Community Center fishing Bundles or Joja upgrades.