The crop will not appear giant until it is ready to be harvested. You can leave mature crops planted and they may fuse to become giant in the following days.
The crop will not appear giant until it is ready to be harvested. You can leave mature crops planted and they may fuse to become giant in the following days.
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As of PC v1.11, only 3 crops are able to become giant crops.
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Three plants are able to become giant crops - {{item2|Cauliflower}}, {{item2|Melon}}, {{item2|Pumpkin}}.
This page is for crops that grow on tilled land. For fruit that grow on trees, see Fruit Trees.
Crops are plants that are grown from seeds to be harvested for the purpose of profit, food, or gifting. Generally, each crop is seasonal. When seasons change (after the 28th day), crops will wither and die (with the exception of Coffee Bean, Sunflower, Corn, Wheat, and Ancient Fruit). Crops include Fruits and Vegetables that can be processed into Jellies and Pickles via a Preserves Jar or Wine and Juice via a Keg.
Grow times exclude the day the seeds were planted. Fertilizers and farming level upgrades are also not taken into account. Gold per day also follows these rules.
Examples:
On the 24th of a month you could plant a 4-day-crop and harvest it on the 28th - morning of the 25th, morning of the 26th, morning of the 27th and morning of the 28th would equal 4.
Poppies (7 days to harvest) planted continuously from day 1 are harvestable on the 8th, 15th, 22nd. The next harvest would be the 29th, so you can only replant them two times.
The player must water the crops every day for maximum growth rate, meaning if you don't water every day, the crops will grow slower. Crops can stay one day without water, otherwise they die.
Crows
Crops can be eaten by crows when there is no Scarecrow within range.
Trellis Crops
Some crops require a trellis, which is a wooden or metal bar. Once planted, they cannot be walked through.
The Grape Starter trellis does not change direction. Planting a vertical row of them will result in their trellis facing horizontally.
Giant Crops
Crops planted in a 3x3 pattern have a chance to become a "giant crop." A giant crop is a single plant that takes up a 3x3 grid of plots, and yields 15-21 items instead of 9. A giant crop must be harvested with an axe.
Giant crops do not conform to a strict grid. For example, a 3x4 area will have two chances for a giant crop to grow, since it contains two (overlapping) 3x3 grids.
The crop will not appear giant until it is ready to be harvested. You can leave mature crops planted and they may fuse to become giant in the following days.
As of PC v1.11, only 3 crops are able to become giant crops.
Giant Crops
Cauliflower
Melon
Pumpkin
Crop Quality
The quality of crops comes in three levels: regular, silver, and gold. Quality differences first show themselves when a crop is harvested. Normally, harvested crops are almost all of regular quality, although a few may turn out at higher levels. The average quality can be increased by planting seeds into fertilized soil. Increasing Farming Skill also increases the chance to harvest a quality crop. If a Seed Maker turns a higher-quality crop into seeds, however, the seeds are not more likely to bear a larger proportion of high-quality crops when grown.
Premium quality commands higher prices when crops are sold, and delivers greater energy and health benefits when crops are eaten directly. Crop quality has NO EFFECT on cooked foods' health or energy gains. If given as a gift to an NPC who likes or loves it, the gift also provides a higher number of friendship points.
Plant in spring or summer to grow a coffee plant. Place five beans in a keg to make coffee.
Each plant yields 4 beans per harvest (increased by farming skill level).
This crop uses a trellis, and continues to produce after maturity. Be aware, you cannot move onto a tile with a trellis, but you must be adjacent to a planted tile in order to harvest the plant. You must plan the layout of your plantings in order to guarantee access for harvesting.
Planted by: Start of Spring: ≈data-sort-value="20.83">20.83g/d Day of Festival: ≈data-sort-value="11.67">11.67g/d Greenhouse: data-sort-value="40">40g/d after first 8 days
A popular berry reported to have many health benefits. The blue skin has the highest nutrient concentration. Keeps producing after maturity.
Each plant yields 3 berries per harvest.
One of the most popular grains. The sweet, fresh cobs are a summer favorite. Keeps producing after maturity.
Corn is one of the few multi-season crops and can be grown in Summer and Fall.
These tart red berries are a traditional winter food. Yields 2 berries at harvest, and keeps producing after maturity. Can be harvested 5 times per season.
A fall favorite, grown for its crunchy seeds and delicately flavored flesh. As a bonus, the hollow shell can be carved into a festive decoration.
Pumpkins can become a Giant Crop.
There's a little bit of everything here. Plant them and see what grows!
Mixed Seeds are a type of seed that can be planted in any season, except Winter, to grow into a random crop specific to that season. They can be found when cutting grass with a scythe, by digging up dirt or sand with a hoe, or from a Seed Maker.
Wild Seeds can be crafted out of foraged plants once you reach the appropriate foraging level (Spring at level 1, Summer at level 4, Fall at level 6, Winter at level 7). Each recipe will produce 10 seed packets. When planted, wild seeds will randomly grow into one of that season's foraged plants. Regardless of what ends up growing, wild seeds all take the same amount of time to grow to maturity (7 days, not counting the day planted).
It's by far the sweetest thing you've ever smelled.
Grows in Fall. Seeds can also be found for sale at the Traveling Cart. Can be gifted to Old Master Cannoli in the Secret Woods in exchange for a Stardrop.
Grows in Spring, Summer, or Fall. Seeds may also be acquired by placing an Ancient Fruit into a Seed Maker (with around 0.5% chance), or at random by placing other things into a seed maker, from the Traveling Cart, and from Treasure Chests.