Difference between revisions of "The Player"

From Stardew Valley Wiki
Jump to navigation Jump to search
Line 37: Line 37:
 
*Pressing controller buttons also produces special sounds and/or symbols.
 
*Pressing controller buttons also produces special sounds and/or symbols.
 
:[[File:SpecialCharsXbox.png]]<section end="specialkeys" />
 
:[[File:SpecialCharsXbox.png]]<section end="specialkeys" />
 +
 +
==Backround==
 +
The "Player" is around 25 year's old person that has inherited their grampa's farm land. They move into a new area called "Stardew Valley" in the town of "Pelican town" after coming from a place ('''NOT CONFIRMED''') called "Zuzu City" as you can see the player in an office cubical working for Joja at the start of the game.
  
 
==Notes==
 
==Notes==

Revision as of 05:37, 31 July 2023

Getting
Started
The
Player
Options Controls Mobile
Controls
Health Energy Skills Day
Cycle

The Player refers to the playable character in Stardew Valley.

Character customization

The character creation screen.

The following options are available at the beginning of a new game:

  • Appearance - This includes 24 skin tones, 73 hairstyles, 112 shirts, 4 pants, and 20 accessories. All of them can be used by either gender, with the option to randomize appearance. This has no effect on gameplay, can be changed later, and can be augmented with additional shirts and pants, as well as hats, and boots.
  • Name / Farm Name - These are limited to most of the ASCII printable characters, which are spaces, uppercase and lowercase letters, numbers, and `~!@#$%^&*()-=+[{]}\|;:'",<.>/?_. Although " is in the valid ASCII printable character range, the textbox does not accept this character. Name and Farm Name are sometimes used in dialogues during gameplay. The player's name can be changed later, but not the farm name.
    • Both fields accept copied text (paste text using Ctrl + v).
    • The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox.
    • The letter case used when the name is inputted will not change (e.g., if the name is inputted in all lowercase; the first letter will not be corrected to uppercase).
  • Animal Preference - This determines the type of pet that arrives in Spring of year 1. There are six options; three dogs, three cats.
  • Favorite Thing - This affects the text displayed after eating a Stardrop. The character limits are the same as the Name / Farm Name text boxes.
  • Gender - This has minor effects on gameplay and can be changed later.
    • Characters will use the appropriate pronoun in dialogue.
    • Restriction to the men's or women's spa entrance. (Note: Alex sometimes works out in the men's locker room.)
    • It is possible to marry an eligible NPC regardless of gender. In a different-gender marriage, the woman can become pregnant for 14 days (with no effect on speed or movement) and give birth to a child. In a same-gender marriage, children can be adopted.
    • Female characters will receive letters from Dad, while male characters will receive letters from Mom.

Special Keys

When entering "Name", "Farm Name", or "Favorite Thing" on the Character Creation menu, certain keys produce special sounds and/or symbols.

  • Pressing the following keys will produce special sounds.
    • Pressing < produces a "ding" sound
    • Pressing $ produces a "plink" sound
    • Pressing * produces a "stone hit" sound
    • Pressing = produces a "pop" sound
    • Pressing + produces a "squish" sound
  • Pressing the following keys will produce special characters.
  • Pressing < produces , a heart
  • Pressing > produces , a right triangular arrow
  • Pressing @ produces , a left triangular arrow
  • Pressing $ produces , a double circle
  • Pressing * produces 💢, the "anger" symbol common in Japanese media
  • Pressing = produces , a star
SpecialChars.png
  • Pressing controller buttons also produces special sounds and/or symbols.
SpecialCharsXbox.png

Backround

The "Player" is around 25 year's old person that has inherited their grampa's farm land. They move into a new area called "Stardew Valley" in the town of "Pelican town" after coming from a place (NOT CONFIRMED) called "Zuzu City" as you can see the player in an office cubical working for Joja at the start of the game.

Notes

  • Entering certain terms as the Favorite Thing triggers an Easter egg.
  • There are no character traits in Stardew Valley.
  • Choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease friendship points, or change a future cutscene or dialogue slightly.
  • It is possible to befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like Gunther have no friendship status.)
  • While NPCs have a breathing animation, the player does not. Instead, the player's eyes blink.

Exploits

  • PC/Mobile only: naming the character using an internal object ID number in brackets will give the item that corresponds with the number whenever an NPC mentions the character by their name. For example, entering [645][499][163] will give an Iridium Sprinkler, Ancient Seeds, and a Legend. (This exploit also works with naming children and animals.)

See also

History

  • 1.3: Removed item ID naming exploit from all but PC and Mobile versions.
  • 1.4: Added new hairstyles and different pants.
  • 1.5: Added the ability to change name and gender. Added new hairstyles. Removed obtaining the Error Item using the item ID naming exploit.