Difference between revisions of "Modding:Index"
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| [[Modding:Migrate to Stardew Valley 1.5|Stardew Valley 1.5]] || December 2020 | | [[Modding:Migrate to Stardew Valley 1.5|Stardew Valley 1.5]] || December 2020 | ||
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+ | | [[Modding:Migrate to 64-bit on Windows|64-bit on Windows]] || TBD | ||
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| [[Modding:Migrate to Harmony 2.0|Harmony 2.0]] || TBD | | [[Modding:Migrate to Harmony 2.0|Harmony 2.0]] || TBD |
Revision as of 02:58, 25 March 2021
Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.
Using mods
Using mods How to install SMAPI, use mods, and troubleshoot them. Includes the compatibility list. |
- Get help or ask question
- Join the community
- Using XNB mods (not recommended)
Creating mods
Creating SMAPI mods How to create SMAPI mods, with tutorials and documentation. This includes the full SMAPI API + event reference. |
Creating content packs How to create content packs for frameworks like Content Patcher. |
Translating mods How to contribute mod translations for any language supported by the game. (And for modders, how to enable and request translations.) |
- Looking for something specific? Try searching the Modding namespace.
- Get help or ask question
- Join the community
- Open source
Advanced topics
- SMAPI API reference (also on the sidebar in the "Creating SMAPI mods" guide above)
- Common tasks (SMAPI mods)
- Specific Examples (SMAPI mods)
- Editing XNB files
- IDE reference
- Object metadata:
- Other:
Migration guides
release | date released |
---|---|
SMAPI 2.0 | October 2017 |
Stardew Valley 1.3 | May 2018 |
Stardew Valley 1.3 (XNB changes) | May 2018 |
Stardew Valley 1.3.36 | March 2019 |
Stardew Valley 1.4 | November 2019 |
SMAPI 3.0 | November 2019 |
Stardew Valley 1.5 | December 2020 |
64-bit on Windows | TBD |
Harmony 2.0 | TBD |