Difference between revisions of "Animals"
(I see no evidence of mice. There are several types of birds and I don't know what they're each called, not a biologist. There are variations in frogs and rabbits as well.) |
(→Chickens: Two chickens purchased on the same day were different colors. It's not tied to season.) |
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To obtain a Void Chicken; in a random event after you sleep, a witch will fly over one of your Chicken [[Coop]]s, leaving you with a Void Egg in the morning. Alternatively, you can purchase a Void Egg from the [[Traveling Cart]] in [[Cindersap Forest]]. After you obtain the Void Egg, putting the egg into an incubator (you must have the [[Big Coop]]) will result in the hatching of a Void Chicken. | To obtain a Void Chicken; in a random event after you sleep, a witch will fly over one of your Chicken [[Coop]]s, leaving you with a Void Egg in the morning. Alternatively, you can purchase a Void Egg from the [[Traveling Cart]] in [[Cindersap Forest]]. After you obtain the Void Egg, putting the egg into an incubator (you must have the [[Big Coop]]) will result in the hatching of a Void Chicken. | ||
− | + | Whether you receive a white or brown chicken when purchasing from [[Marnie]] appears to be random. | |
===Ducks=== | ===Ducks=== |
Revision as of 09:16, 28 March 2016
Animals serve as a source of money and resources on your farm. They can typically be obtained only after a building is constructed on the farm that is suitable to house them (a coop for chickens, for example) and with the exception of the horse and the pet, must either be purchased from Marnie's Ranch or hatched from an incubator. In either case, these animals arrive as babies and must grow into adults before they begin producing animal products.
Animals that live in coops (chickens, ducks, rabbits and dinosaurs) have a chance each morning of producing products (usually eggs) that can be gathered by hand. Using the Milk Pail, cows can usually be milked daily, and goats can usually be milked once every two days. Sheep can be sheared with the Shears when their wool grows in, and pigs can be let outside to dig up truffles.
Buildings
Buildings can be purchased from the Carpenter's Shop, and will be completed within a few days. The only way to have a building moved to a different location is to demolish it. To demolish a building that houses animals inside, they must first be relocated. This ensures that animals aren't lost in the process. Having any of these buildings demolished will not give you the resources back.
Barns, coops and slime hutches house animals, silos store hay, and the stable unlocks the horse.
Care
Friendship
Animals that live in barns and coops have a friendship rating that can be seen by right-clicking the animal after petting. The rating is out of 5 hearts and is shown in half-heart increments, and determines how likely that animal is to produce higher-quality products if that animal is capable of producing them in the first place. Friendship can be raised by daily petting (right-clicking the animal) and feeding.
Mood
Like friendship, an animal's current mood can be checked by right-clicking after petting the animal.
Food
Animals do not die if not fed, but will become upset and cease production of animal products until feeding resumes.
Animals that live in barns and coops can eat either fresh grass (if allowed outside) or hay (if kept inside, or unable to find grass). These animals will have their mood changed to "very happy today!" upon eating fresh grass. Slimes only need to have their troughs filled with water from the watering can, and horses and pets do not need to eat.
Grass & Hay
Opening the gates of a coop or barn will allow animals to come outside (when the weather is not rainy, snowy, or stormy) and eat grass. The animals will return to their buildings in the evening to sleep. Closing the gates again in the evening is recommended in the case of goats, as their mood becomes "sad" if the gates are left open overnight.
If they remain inside or do not find grass to eat, they will instead eat hay.
Once a silo has been constructed on the farm, using a scythe on grass will place hay inside the silo. Each silo holds 240 pieces of hay. Hay can then be gathered from hoppers inside barns and coops and placed in the feeding bins nearby. Building a silo before building animal buildings can make care much easier, though hay can be purchased from Marnie's Ranch even if the silo has not been built.
In the winter, snow covers the grass completely, making grazing impossible. As such, it may be advisable to use the scythe to cut some or all of the grass into hay before the end of the fall season to ensure enough reserve hay to feed your animals through the winter.
Coop Animals
These animals cannot be purchased until a coop is built on your farm, and must occupy a spot in a coop. They will leave their products inside the coop each morning.
Chickens
Chickens have a chance to produce eggs every morning. Happier chickens may produce larger, more valuable eggs.
Image | Name | Cost | Produces | 5 Heart Selling Price |
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Chicken | ![]() |
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Chicken | ![]() |
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Void Chicken | n/a | ![]() |
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To obtain a Void Chicken; in a random event after you sleep, a witch will fly over one of your Chicken Coops, leaving you with a Void Egg in the morning. Alternatively, you can purchase a Void Egg from the Traveling Cart in Cindersap Forest. After you obtain the Void Egg, putting the egg into an incubator (you must have the Big Coop) will result in the hatching of a Void Chicken.
Whether you receive a white or brown chicken when purchasing from Marnie appears to be random.
Ducks
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
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Duck | ![]() |
Big Coop | ![]() ![]() |
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Rabbits
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
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Rabbit | ![]() |
Deluxe Coop | ![]() ![]() |
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Rabbit's Foot will be produced automatically just like wool after a while. There is no need to shear them.
Dinosaurs
To obtain a Dinosaur, a Dinosaur Egg must be found while artifact hunting. Putting that egg into an incubator will result in hatching a dinosaur. The Dinosaur itself will act like any other Coop-Animal, for the exception, that it lays Dinosaur Eggs every 1-5 days and (at least in earlier builds of the game) they make no sound.
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
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Dinosaur | n/a | Big Coop | ![]() |
1278g |
Barn Animals
These animals cannot be purchased until a barn is built on your farm, and must occupy a spot in a barn. Their products are either gathered with a tool, or in the case of pigs, left on the ground outside while grazing.
Barn animals may become pregnant at random if the pregnancy option is enabled on their status menu. This is opened by right-clicking on the animal after having done so to give it affection first. An icon to the right of the menu can be toggled to allow pregnancy for that animal. If an animal becomes pregnant, during the night a message box will pop up saying an animal gave birth. The game will then prompt you to choose a name for the new animal. Although not explicitly stated in the game, it can be assumed you need two or more of the same type of animal and room in your barn for pregnancy to occur. You MUST have the Big Barn for pregnancy to happen.
Cows
Image | Name | Cost | Produces | 5 Heart Selling Price |
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Cow | ![]() |
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Cow | ![]() |
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When interacted with, cows will stick their tongue out at you.
Goats
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
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Goat | ![]() |
Big Barn | ![]() ![]() |
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Goats produce milk every other day. They may get sad if you leave the gates to the barn open overnight.
Sheep
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price |
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Sheep | ![]() |
Deluxe Barn | ![]() |
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Pigs
Image | Name | Cost | Requirements | Produces | 5 Heart Selling Price | ||||||||
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Pig | ![]() |
Deluxe Barn | Truffle
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Pigs will automatically find Truffles after being let outdoors. Truffles can be used in the Oil Maker to make Truffle Oil.
Grazing will be affected by Foraging skill, allowing to always gather gold quality Truffles with a chance of double harvest.
During Winter, pigs will not produce Truffle, since the field is covered in snow and they won't go out of the barn.
Other Animals
Horse
The horse can be ridden to make traveling faster. If you leave it somewhere, it will find the way home by itself. It is obtained by purchasing the Stable from the Carpenter's Shop. The horse comes with the stable.
Slimes
Slimes are unique in that they are not docile and harmless like other animals. They are similar in appearance and behavior to Slimes found elsewhere in the game, and will attack and damage the player if able to. They are obtained by placing a Slime Egg in a Slime Incubator, either a player-crafted one or the built-in one that comes with the Slime Hutch.
Slimes produce Template:ItemLink, and do so only when both male and female Slimes (those with and without antennae) are present in the same location, and when given access to water via the troughs in the Slime Hutch. The Slime Ball can be right-clicked to release multiple Template:ItemLink items. These piles of slime have a chance of appearing daily, much like the products of coop animals.
Male and female slimes will also occasionally breed with each other.
Slime Eggs can be obtained as rare drops from Slimes or by compressing 100 Slime items in a Slime Egg-Press. They come in various colors and will produce slimes of the same color as the egg. Slimes of any color can breed with slimes of any other color.
Slimes incubated or bred in this way can be fought and killed just like any other slimes, and will drop items. A slime hutch can become a very dangerous place after even a few eggs have hatched, and it is advised that players take caution. It is recommended that the player obtain the Slime Charmer Ring before attempting large-scale slime farming.
It is also important to note that once the hutch has more than 5 Slimes, there is a 3.5% chance per night per slime to escape and disappear.
In a Random Event after you sleep, a Witch will fly over your Slime Hutch, she will turn all of the Slimes into Black/Transparent Slimes.
Pets
The player is allowed to adopt either a cat or a dog, the animal they adopt is dependent on which they choose as their favorite in the character creation menu.
The animal chosen will appear at the beginning of the first Spring 12. (Since the last patch on February 28, 2016 you might get your pet earlier than day 12.)
You will be able to choose any name you want for your pet the moment you adopt them.
You can click on your pet once a day to pet them and they will show you their love File:Pet love.png.
There's a bowl on some tiles on the top left side of your house, you can fill it with water for them. The bowl is purely cosmetic.
Cat
Dog
Non-Interactable Animals
Certain animals in Stardew Valley cannot be interacted with, and certain ones of these only appear in certain seasons.
Butterflies
Butterflies are abundant, and come in many colors, though they can only be seen in summer. To see butterflies, walk around, or shake trees.
Owls
Owls are somewhat uncommon, and can only be seen at night (7:00pm-2:00am). They have been seen in the summer and fall.
Mice
Squirrels
Birds
Frogs
File:Frog Dark Green.png File:Frog Light Green.png
Wild Rabbits
File:Wild Rabbit White.png File:Wild Rabbit Black.png
Animals and Produce | |
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Coop | Chicken (Egg • Large Egg • Brown Egg • Large Brown Egg) • Dinosaur (Dinosaur Egg) • Duck (Duck Egg • Duck Feather) • Golden Chicken (Golden Egg) • Rabbit (Wool • Rabbit's Foot) • Void Chicken (Void Egg) |
Barn | Cow (Milk • Large Milk) • Goat (Goat Milk • Large Goat Milk) • Sheep (Wool) • Ostrich (Ostrich Egg) • Pig (Truffle) |
Fish Pond | Fish (Roe) |
Slime Hutch | Slimes (Slime • Slime Ball • Slime Egg) |
Other | Cat • Dog • Horse • Turtle |