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28 June 2024
- Keg 23:45 -4 HouseHoldSheep talk contribs
- Statue Of Blessings 20:28 -113 User314159 talk contribs Condensed the chance wording of dropping a Prismatic Shard. Moved information about catching multiple fish at once only counting as one fish for the blessing to the second paragraph as that's the paragraph that talks about how the fish are counted for the blessing.
- Slime Egg-Press 20:07 +352 Bluestblur talk contribs Added Bookseller as a source to infobox and text, plus 1.6 history. Added a reference to slime egg chances. Removed sentence about it being placed anywhere, and how to pick it up - this isn't mentioned on most other big craftable pages.
- Hardwood 00:48 +360 Bluestblur talk contribs Grouped tree and non-tree obtaining methods together, edited wording for flow/clarity. Edited sources in infobox. Can also obtain by trading w/ Bookseller or opening Mystery Boxes. Containers in the Skull Cavern can drop hardwood, too.
27 June 2024
- Crab Pot 23:08 +26 User314159 talk contribs This is true based on how the power from The Art O' Crabbing works.
- Crab Pot 23:03 +92 Chuck80 talk contribs →Gold per Day
- m Pans 18:06 +3 IBugOne talk contribs →Items Obtained: English proofreading: certain → particular
- Pans 15:12 +61 User314159 talk contribs Clarify that only fish that can currently be caught can be obtained from panning with the Fisher enchantment (Pan::getPanItems uses the getFish method to determine the fish obtained)
- m Keg 07:41 +36 IBugOne talk contribs →Products: Change energy & health format to keep in line with those on Preserves Jar
26 June 2024
- m Tackle 21:23 -48 IBugOne talk contribs shorten the long sentence
- Pans 16:36 -18 Margotbean talk contribs lang. links
- Hardwood 02:28 -1 Bluestblur talk contribs Wrong villager shop at the Desert Festival, it's Leah who sells Hardwood.
- m Dehydrator 00:46 +17 OtomuneKozue talk contribs
25 June 2024
- Statue Of The Dwarf King 23:11 -123 User314159 talk contribs This would already be implied with just the first sentence.
- Statue Of Blessings 23:02 -58 User314159 talk contribs Append same clarification from Tackle page
- Tackle 23:01 -18 User314159 talk contribs Clarifying that tackle not wearing out also applies when catching special items like Golden Walnuts
- m Pans 21:27 0 IBugOne talk contribs →History: in → at
24 June 2024
- Targeted Bait 16:19 +177 User314159 talk contribs Add sentence that appears on the rest of the Bait pages
- Pans 16:00 +82 Margotbean talk contribs This was true in v1.5.6
- Pans 09:46 -78 Wikonimo talk contribs →Items Obtained: Can't see any reason this should be true in the code
23 June 2024
- m Training Rod 15:48 +19 IBugOne talk contribs →Notes: because
- Training Rod 14:55 +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173));
- m Pans 09:25 +7 Peaw talk contribs
- Training Rod 06:55 +90 IBugOne talk contribs →Notes: Clarify reason (maybe don't need code ref at all)
- Targeted Bait 02:07 0 User314159 talk contribs Separate Fishing Pole Targeted Bait effects and Crab Pot Targeted Bait effects
- Targeted Bait 01:28 +381 User314159 talk contribs Transcluded Targeted Bait chance tables on the Crab Pot page to this one
- Crab Pot 01:25 +262 User314159 talk contribs Transcluding Targeted Bait tables onto the Targeted Bait page
- Training Rod 01:17 +35 User314159 talk contribs Formatting fix, reword to make clearer, remove second person references
22 June 2024
- Ostrich Egg 21:12 +286 Bluestblur talk contribs Added raccoon request + history. Technically this can be used for the home cook's bundle, but that's impossible since you need to finish bundles to get to ginger island.
- Crystalarium 19:10 +95 Giles talk contribs →Tips
- m Version History 15:55 +77 Peaw talk contribs