Book of Mysteries

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This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Book of Mysteries
Book of Mysteries.png
You have a slightly greater chance to find Mystery Boxes.
Information
Source Mystery BoxGolden Mystery Box
Sell Price data-sort-value="3000">Gold.png3,000g

The Book of Mysteries is a power book that can be obtained by opening either Mystery Boxes or Golden Mystery Boxes. The chance to drop the book starts at ~1% for Mystery Boxes and ~2% for Golden Mystery Boxes, and it increases by 0.04% for each of either box opened until it is dropped. Then, the chance stays at ~0.5% for Mystery Boxes and ~1% for Golden Mystery Boxes. It cannot drop from Mystery Boxes until the player has opened more than 10 of either type of box.[1]

The first reading grants the player a power that increases the chance to get Mystery Boxes or Golden Mystery Boxes (after claiming Foraging Mastery) by 33.3% in all situations with a random chance of earning a mystery box.[2] Once read, it can be found in the Player's Menu on the Special Items & Powers tab. Each subsequent reading gives the player 20 XP in each of the 5 skills.

Gifting

Villager Reactions

Love   Penny  Wizard
Like   Elliott
Neutral   Abigail  Caroline  Clint  Demetrius  Dwarf  Emily  Evelyn  George  Gus  Haley  Harvey  Jas  Jodi  Kent  Krobus  Leah  Leo  Lewis  Linus  Marnie  Maru  Pam  Pierre  Robin  Sam  Sandy  Sebastian  Shane  Vincent  Willy
Dislike   Alex

Bundles

Book of Mysteries is not used in any bundles.

Tailoring

Book of Mysteries is not used in any tailoring. It can be used in dyeing, serving as a blue dye at the dye pots located in Emily's and Haley's house, 2 Willow Lane. It can also be used as a blue dye when used in the spool of the Sewing Machine with a dyeable clothing item in the feed.

Quests

Book of Mysteries is not used in any quests.

Trading

One Book of Mysteries can be traded to the Bookseller for 7 Mystery Boxes, provided the player has already obtained the power from this book.

References

  1. See Utility::getTreasureFromGeode in the game code.
  2. See Utility::tryRollMysteryBox in the game code.

History

  • 1.6: Introduced.
  • 1.6.4: Slightly reduced chance to find mystery boxes.