Difference between revisions of "Talk:Skull Cavern"

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(Rhubarb Pie?)
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Clearly there's more code-diving to be done on dangerous monster or dangerous Skull Cavern drops. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 01:00, 28 November 2021 (UTC)
 
Clearly there's more code-diving to be done on dangerous monster or dangerous Skull Cavern drops. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 01:00, 28 November 2021 (UTC)
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:Could you have destroyed a crate/barrel at the same time? Rhubarb pies can drop from those if in dangerous mines/skull caverns. [[User:BlaDe|BlaDe]] ([[User talk:BlaDe|talk]]) 07:33, 1 December 2021 (UTC)

Revision as of 07:33, 1 December 2021

This talk page is for discussing Skull Cavern.
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Shaft Chance

Is it safe to assume that shafts chance to appear is the same as stair chance. where stairs can appear exposed or under rocks just as much as shafts do? NotJoshuaNotJoshua (talk) 10:11, 24 April 2021 (UTC)

20% chance that a ladder will become a shaft/chute/hole, so 1 in 5. Not in infested floors. Dubesor (talk) 15:29, 24 April 2021 (UTC)

Prehistoric Levels

Are Prehistoric Levels more common in 1.5? The Wiki says the odds are 2.2%. Before the wiki was updated about a month ago, it said nothing about odds. I seem to remember seeing 1% somewhere, which is consistent with my experience with 1.4. I just got three prehistoric levels in a trip to Level 100 with staircases, so I was wondering if I got lucky or if the odds went up. Now I'm wondering, did the odds go up, or was I just unlucky before? There's nothing about it in the Version History. If it did change, it might be worth noting in the History section, but is there any evidence of it? Zendowolf (talk) 07:14, 5 June 2021 (UTC)

The code from 1.4 and 1.5 is the same, so I think you're a victim of RNG. margotbean (talk) 17:42, 5 June 2021 (UTC)

Dark Cowboy Hat

It looks as the Dark Cowboy hat is missing in the treasure room list, so the chance finding the other 1/25 things schould be 1/26 but I'm not sure what with the more rare items or the seeds happens... Botautal (talk) 10:32, 1 August 2021 (UTC)

I'll fix that asap. It will be a nice break from adding movies & concessions tastes to all 34 villagers in all 12 languages. 😁 Thanks for pointing that out; I actually found one of those in my current playthrough and completely forgot to make a note of it for the wiki! margotbean (talk) 17:33, 1 August 2021 (UTC)
The Dark Cowboy Hat and the Auto-Petter were the only items added with v1.5. I believe I've adjusted the chances to find them correctly. Thanks again, margotbean (talk) 19:34, 1 August 2021 (UTC)

Rhubarb Pie

A monster just dropped a Rhubarb Pie when I killed it in the dangerous Skull Cavern (Skull Cavern Invasion quest active). It was either a Royal Serpent or a Giant Purple Slime (most likely a slime). This is not covered by the special items in The Mines#Special Items, including the "random item from a treasure room". I've checked MineShaft::getTreasureRoomItem, and the possible cooked dishes have not changed.

I've received a lot of other seemingly strange drops, but they've all been explained by either Special Items or the Pink Cake inside the Giant Slime... this one I can't explain.

Clearly there's more code-diving to be done on dangerous monster or dangerous Skull Cavern drops. margotbean (talk) 01:00, 28 November 2021 (UTC)

Could you have destroyed a crate/barrel at the same time? Rhubarb pies can drop from those if in dangerous mines/skull caverns. BlaDe (talk) 07:33, 1 December 2021 (UTC)