Price Catalogue

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This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Price Catalogue
Price Catalogue.png
You can now see the value of your items.
Information
Source Bookseller
Sell Price data-sort-value="1000">Gold.png1,000g

Price Catalogue is a power book that can be purchased from the Bookseller for data-sort-value="3000">Gold.png3,000g.

The first reading grants the player a power that allows them to view the sell price of any sellable item in-game. If an item is stacked or its price is affected by professions, then the sell price is displayed accordingly in the hover menu.[1] Once read, it can be found in the Player's Menu on the Special Items & Powers tab. Subsequent readings do not give any effects or additional XP.[2]

Gifting

Villager Reactions

Love Penny Icon.png PennyPierre Icon.png Pierre
Dislike Abigail Icon.png AbigailAlex Icon.png AlexCaroline Icon.png CarolineClint Icon.png ClintDemetrius Icon.png DemetriusDwarf Icon.png DwarfElliott Icon.png ElliottEmily Icon.png EmilyEvelyn Icon.png EvelynGeorge Icon.png GeorgeGus Icon.png GusHaley Icon.png HaleyHarvey Icon.png HarveyJas Icon.png JasJodi Icon.png JodiKent Icon.png KentKrobus Icon.png KrobusLeah Icon.png LeahLeo Icon.png LeoLewis Icon.png LewisLinus Icon.png LinusMarnie Icon.png MarnieMaru Icon.png MaruPam Icon.png PamRobin Icon.png RobinSam Icon.png SamSandy Icon.png SandySebastian Icon.png SebastianShane Icon.png ShaneVincent Icon.png VincentWilly Icon.png WillyWizard Icon.png Wizard

Bundles

Price Catalogue is not used in any bundles.

Tailoring

Price Catalogue is not used in any tailoring. It can be used in dyeing, serving as a yellow dye at the dye pots located in Emily's and Haley's house, 2 Willow Lane. It can also be used as a gold dye when used in the spool of the Sewing Machine with a dyeable clothing item in the feed.

Quests

Price Catalogue is not used in any quests.

References

  1. See IClickableMenu::drawHoverText in the game code.
  2. See Object::readBook in the game code.

History

  • 1.6: Introduced.