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Show new changes starting from 04:02, 26 June 2024
   
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26 June 2024

     03:48  Farmhouse diffhist 0 JamesF2600 talk contribs →‎Upgrades Tags: Mobile edit Mobile web edit
     02:28  Hardwood diffhist -1 Bluestblur talk contribs Wrong villager shop at the Desert Festival, it's Leah who sells Hardwood.

25 June 2024

     23:13  Pufferfish diffhist -68 User314159 talk contribs Removing this because none of the other Ginger Island fish have it in their infobox.
     23:01  Tackle diffhist -18 User314159 talk contribs Clarifying that tackle not wearing out also applies when catching special items like Golden Walnuts
     21:52  Mayor's Manor diffhist +395 IBugOne talk contribs Copy secret from Secrets

24 June 2024

     20:58  Carpenter's Shop‎‎ 3 changes history 0 [Cerd‎ (3×)]
     
20:58 (cur | prev) 0 Cerd talk contribs
     
20:57 (cur | prev) -1 Cerd talk contribs
     
20:56 (cur | prev) +1 Cerd talk contribs
     16:58  Iridium Bar diffhist +44 Bluestblur talk contribs →‎History: Added 1.5 history - remixed bundles.
     16:19  Targeted Bait diffhist +177 User314159 talk contribs Add sentence that appears on the rest of the Bait pages
     16:00  Pans‎‎ 2 changes history +4 [Wikonimo‎; Margotbean‎]
     
16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6
     
09:46 (cur | prev) -78 Wikonimo talk contribs →‎Items Obtained: Can't see any reason this should be true in the code

23 June 2024

     22:38  Ginger Island‎‎ 2 changes history +11 [OilBoi33‎ (2×)]
     
22:38 (cur | prev) +4 OilBoi33 talk contribs Tags: Mobile edit Mobile web edit
     
22:37 (cur | prev) +7 OilBoi33 talk contribs Added content Tags: Mobile edit Mobile web edit
     17:37  Harvey's Clinic diffhist +17 Margotbean talk contribs →‎Medical Supplies
     15:52  Farmhouse‎‎ 2 changes history +142 [NightshadeX‎; IBugOne‎]
     
15:52 (cur | prev) +141 IBugOne talk contribs →‎Renovations: +refunding
     
08:04 (cur | prev) +1 NightshadeX talk contribs →‎Renovations
     14:55  Training Rod‎‎ 2 changes history +104 [User314159‎; IBugOne‎]
     
14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173));
     
06:55 (cur | prev) +90 IBugOne talk contribs →‎Notes: Clarify reason (maybe don't need code ref at all)