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Show new changes starting from 23:41, 30 June 2024
   
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30 June 2024

     20:40  Animals diffhist +179 User314159 talk contribs Add 1.6.4 patch notes
     15:10  Foraging‎‎ 2 changes history -192 [Subby‎; User314159‎]
     
15:10 (cur | prev) -32 User314159 talk contribs Notification only occurs once per day even if you level up skills more than once. So a notification is not guaranteed. Let's just remove the mention of that entirely.
     
13:11 (cur | prev) -160 Subby talk contribs →‎32px Foraging Skill: There is now a levelup notification in 1.6
     12:10  Furniture‎‎ 4 changes history 0 [TITANOBOA‎ (4×)]
     
12:10 (cur | prev) -1 TITANOBOA talk contribs
     
12:09 (cur | prev) +2 TITANOBOA talk contribs
     
07:30 (cur | prev) -138 TITANOBOA talk contribs
     
07:23 (cur | prev) +137 TITANOBOA talk contribs
     10:18  Bundles‎‎ 2 changes history 0 [DarthDaddy‎ (2×)]
     
10:18 (cur | prev) 0 DarthDaddy talk contribs Tags: Mobile edit Mobile web edit
     
10:16 (cur | prev) 0 DarthDaddy talk contribs Tags: Mobile edit Mobile web edit
     08:28  Museum‎‎ 3 changes history 0 [Wikonimo‎; Arathor‎ (2×)]
     
08:28 (cur | prev) -2 Wikonimo talk contribs This is talking about number of unreachable spaces, not number of spaces that will be left empty
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06:49 (cur | prev) 0 Arathor talk contribs →‎Notes screwed up and made an error, but also fixed one earlier. 7 spaces will be empty with a full museum, but there are 102 total spaces
 m   
05:13 (cur | prev) +2 Arathor talk contribs →‎Notes: small error(was originally 102 spaces, now 103)

29 June 2024

 m   16:20  Farmhouse‎‎ 2 changes history +15 [IBugOne‎ (2×)]
 m   
16:20 (cur | prev) +10 IBugOne talk contribs It's 9×5 (width × height), not 5×9
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16:14 (cur | prev) +5 IBugOne talk contribs →‎Renovations: (upgrading ...) all the way → for the 2nd time
     16:09  Furniture‎‎ 3 changes history +78 [TITANOBOA‎; Margotbean‎; Bluestblur‎]
     
16:09 (cur | prev) +78 Margotbean talk contribs →‎Large Decorations
     
15:33 (cur | prev) -231 Bluestblur talk contribs Undo revision 173906 by TITANOBOA (talk) These items are already listed in the Tables section. Tag: Undo
     
10:38 (cur | prev) +231 TITANOBOA talk contribs
     15:58  Carpenter's Shop‎‎ 4 changes history +69 [Bluestblur‎; Margotbean‎; Marialoffeliten‎ (2×)]
     
15:58 (cur | prev) +68 Margotbean talk contribs →‎House Upgrades: Ugh
     
02:06 (cur | prev) +1 Bluestblur talk contribs Changed 2nd house upgrade cost back to 1.6 values. Rearranged some wording in the history section.
     
00:01 (cur | prev) 0 Marialoffeliten talk contribs →‎House Upgrades
     
00:00 (cur | prev) 0 Marialoffeliten talk contribs →‎House Upgrades

28 June 2024

     21:20  Fish diffhist +77 User314159 talk contribs copyedit
     20:45  The Mines‎‎ 2 changes history +820 [User314159‎ (2×)]
     
20:45 (cur | prev) +50 User314159 talk contribs
     
20:38 (cur | prev) +770 User314159 talk contribs Moved "Swarms" section from "Strategy" to "Contents". Not sure why it was in the former before. Added more content for the "Swarms" section with a code reference.
     18:58  Quests diffhist +85 Margotbean talk contribs

27 June 2024

     14:33  Animals diffhist -17 User314159 talk contribs Removing the construction template because it seems obsolete, given that there haven't been any actual restructuring changes to the page in months.
     05:06  Cooking‎‎ 2 changes history 0 [YuvixAdun‎; “lets play crossy road in real life”‎]
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05:06 (cur | prev) -4 YuvixAdun talk contribs undo
     
02:36 (cur | prev) +4 “lets play crossy road in real life” talk contribs →‎Recipes

26 June 2024

     22:16  Animals‎‎ 2 changes history +50 [PrincessFelicity‎ (2×)]
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22:16 (cur | prev) -3 PrincessFelicity talk contribs
     
22:15 (cur | prev) +53 PrincessFelicity talk contribs Reworking of the table for Pet Cat Gifts. Trying to make an exhaustive list of possible fish is a fool's errand, because the game basically simulates an actual catch of a fish, to put it in layman's terms. That means current time, weather and season are taken into account when selecting which fish to drop. Additionally, even the bait of a held fishing rod is taken into account for calculating which fish to get, so this is mentioned as well below the tables. Datamined and tested on 1.6.8
 m   21:23  Tackle diffhist -48 IBugOne talk contribs shorten the long sentence
     06:29  Farmhouse‎‎ 2 changes history 0 [JamesF2600‎; Margotbean‎]
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06:29 (cur | prev) 0 Margotbean talk contribs Reverted edits by JamesF2600 (talk) to last revision by IBugOne Tag: Rollback
     
03:48 (cur | prev) 0 JamesF2600 talk contribs →‎Upgrades Tags: Mobile edit Mobile web edit

25 June 2024

     23:01  Tackle diffhist -18 User314159 talk contribs Clarifying that tackle not wearing out also applies when catching special items like Golden Walnuts