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- This edit created a new page (also see list of new pages)
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27 June 2024
15:12 | Pans diffhist +61 User314159 talk contribs Clarify that only fish that can currently be caught can be obtained from panning with the Fisher enchantment (Pan::getPanItems uses the getFish method to determine the fish obtained) |
m 07:41 | Keg diffhist +36 IBugOne talk contribs →Products: Change energy & health format to keep in line with those on Preserves Jar |
26 June 2024
25 June 2024
24 June 2024
16:58 | Iridium Bar diffhist +44 Bluestblur talk contribs →History: Added 1.5 history - remixed bundles. |
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16:00 | Pans 2 changes history +4 [Wikonimo; Margotbean] | |||
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16:00 (cur | prev) +82 Margotbean talk contribs This was true in v1.5.6 | ||||
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09:46 (cur | prev) -78 Wikonimo talk contribs →Items Obtained: Can't see any reason this should be true in the code |
11:47 | Artifact Spot diffhist +31 JackBlack69 talk contribs →Contents |
23 June 2024
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15:48 | Training Rod 4 changes history +158 [User314159 (2×); IBugOne (2×)] | |||
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15:48 (cur | prev) +19 IBugOne talk contribs →Notes: because | |||
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14:55 (cur | prev) +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173)); | ||||
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06:55 (cur | prev) +90 IBugOne talk contribs →Notes: Clarify reason (maybe don't need code ref at all) | ||||
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01:17 (cur | prev) +35 User314159 talk contribs Formatting fix, reword to make clearer, remove second person references |
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14:57 | Skills 2 changes history +168 [User314159; Margotbean] | |||
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14:57 (cur | prev) -1 User314159 talk contribs "use energy" sounds much better than "cost energy | ||||
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05:20 (cur | prev) +169 Margotbean talk contribs Reverted edits by IBugOne (talk) to last revision by Margotbean Tag: Rollback |
m 09:25 | Pans diffhist +7 Peaw talk contribs |
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09:18 | Artifact Spot 5 changes history +2,324 [JackBlack69 (5×)] | |||
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09:18 (cur | prev) +251 JackBlack69 talk contribs Updated secret note to say it gives stone if it can't give a note to match code. | ||||
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08:51 (cur | prev) +282 JackBlack69 talk contribs Added Mystery Boxes | ||||
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04:50 (cur | prev) +31 JackBlack69 talk contribs →On Ginger Island: Updated wording for rare item on ginger island slightly. | ||||
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04:46 (cur | prev) +1,470 JackBlack69 talk contribs Updated Ginger Island details for 1.6 based upon significant code changes. | ||||
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00:58 (cur | prev) +290 JackBlack69 talk contribs Added Calico Egg for desert festival |
01:25 | Crab Pot diffhist +262 User314159 talk contribs Transcluding Targeted Bait tables onto the Targeted Bait page |
22 June 2024
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m 21:42 | Skills 2 changes history -169 [IBugOne (2×)] | |||
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21:42 (cur | prev) -4 IBugOne talk contribs →Proficiency: Move WC upgrade to the next paragraph | |||
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21:40 (cur | prev) -165 IBugOne talk contribs →Proficiency: Powering up the watering can was too complicated to read |
m 15:55 | Version History diffhist +77 Peaw talk contribs |
21 June 2024
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19:55 | Crab Pot 2 changes history +1,100 [User314159 (2×)] | |||
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19:55 (cur | prev) +1,028 User314159 talk contribs Added table for freshwater crab pot targeted bait. Stub removed since page should have all of the mechanics on it now. | ||||
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02:03 (cur | prev) +72 User314159 talk contribs |
20 June 2024
23:55 | Artifact Spot diffhist +10 CandyNim talk contribs Added the fact that bone fragments show up during the Gunther quest; See Data/Locations.json with the condition !PLAYER_HAS_MAIL Host guntherBones, PLAYER_SPECIAL_ORDER_ACTIVE Current Gunther |
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18:11 | Crab Pot 2 changes history +746 [User314159 (2×)] | |||
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18:11 (cur | prev) -12 User314159 talk contribs Remove extra "Note:" | ||||
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18:10 (cur | prev) +758 User314159 talk contribs Will add a table for percent chances with Freshwater Crab Pot fish Targeted Bait later |