Fruit Trees

Revision as of 20:36, 15 September 2018 by Margotbean (talk | contribs) ("fruit" is so much easier to translate than "produce")
For trees that are chopped down for wood, see Trees.

Fruit Trees require 28 days to mature, after which they produce one fruit per day when in season. Fruit can be allowed to accumulate up to three days before harvesting. Fruit trees do not need to be watered, and will not die in the winter. Fruit saplings will grow during any season, allowing players to plant and prepare for upcoming season to bear fruit.

Each Fruit tree must be planted in the center of a clear 3x3 ground area in order to grow. The 3x3 area must remain clear of objects, flooring, and terrain features (including grass); otherwise the tree will not grow or mature. This 3x3 area also cannot overlap the area for another fruit tree. Thus, the nearest you can plant saplings next to each other is with two tiles between them in every direction.

A Fruit Tree is planted directly into untilled ground. Fruit trees can grow in the Greenhouse, in the center soil or around the border. Fruit trees planted in the greenhouse will bear fruit every day after maturity, and will not change color according to the season.

Fruit trees can be chopped down, and yield normal wood. Fruit trees can be struck by lightning, causing them to become burnt for 4 days. During this time, they will not produce fruit, but will instead produce coal. After the 4 days are up, they will return to normal.

Fruit trees cannot be easily moved or relocated, they must be chopped down and replanted, unless editing game files. Take extra caution in planning and placing saplings, because the expensive sapling cannot be retrieved, and mature trees will take years to age again.

A complete set of all six fruit tree saplings costs a total of data-sort-value="25400">Gold.png25,400g if purchased from Pierre's General Store.

Fruit Quality & Price

A tree's fruit increases in quality by one star per year of tree age after reaching maturity. Fruit trees will produce silver star fruit after one year, gold after two years, and iridium after three. Note that fruit trees will not age if their 3x3 grid is not kept clear of objects, flooring, and terrain features (including grass).

Fruit Tree fruit receives the Tiller Profession price bonus when sold, and jelly or wine made from fruit tree fruits receives the Artisan Profession price bonus when sold.

Spring

Apricot Tree

Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 - Spring, Summer, Fall, Winter Harvest
 
 
 
 
 
 
7 Days 7 Days 7 Days 7 Days Total: 28 Days   Spring
Sapling   Pierre's Price   Traveling Cart Price Fruit Fruit Sell Price Fruit Restores Fruit Used In
Apricot Sapling data-sort-value="2000"> 2,000g data-sort-value="500" 1,500–2,500g   Apricot data-sort-value="50"
 
50g
 
 
62g
 
 
75g
 
 
100g
Template:Qualityenergy

  Artisan Bundle

  Fruit Salad

  Fresh Fruit Quest

Cherry Tree

Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 - Spring, Summer, Fall, Winter Harvest
 
 
 
 
 
 
7 Days 7 Days 7 Days 7 Days Total: 28 Days   Spring
Sapling   Pierre's Price   Traveling Cart Price Fruit Fruit Sell Price Fruit Restores Fruit Used In
Cherry Sapling data-sort-value="3400"> 3,400g data-sort-value="850" 2,550–4,250g   Cherry data-sort-value="80"
 
80g
 
 
100g
 
 
120g
 
 
160g
Template:Qualityenergy   Artisan Bundle

Summer

Orange Tree

Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 - Spring, Summer, Fall, Winter Harvest
 
 
 
 
 
 
7 Days 7 Days 7 Days 7 Days Total: 28 Days   Summer
Sapling   Pierre's Price   Traveling Cart Price Fruit Fruit Sell Price Fruit Restores Fruit Used In
Orange Sapling data-sort-value="4000"> 4,000g data-sort-value="1000" 3,000–5,000g   Orange data-sort-value="100"
 
100g
 
 
125g
 
 
150g
 
 
200g
Template:Qualityenergy   Artisan Bundle

  Gus (Loved Gift)

Peach Tree

Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 - Spring, Summer, Fall, Winter Harvest
 
 
 
 
 
 
7 Days 7 Days 7 Days 7 Days Total: 28 Days   Summer
Sapling   Pierre's Price   Traveling Cart Price Fruit Fruit Sell Price Fruit Restores Fruit Used In
Peach Sapling data-sort-value="6000"> 6,000g data-sort-value="1500" 4,500–7,500g   Peach data-sort-value="140"
 
140g
 
 
175g
 
 
210g
 
 
280g
Template:Qualityenergy   Artisan Bundle

  Robin (Loved Gift)

Fall

Apple Tree

Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 - Spring, Summer, Fall, Winter Harvest
 
 
 
 
 
 
7 Days 7 Days 7 Days 7 Days Total: 28 Days   Fall
Sapling   Pierre's Price   Traveling Cart Price Fruit Fruit Sell Price Fruit Restores Fruit Used In
Apple Sapling data-sort-value="4000"> 4,000g data-sort-value="1000" 3,000–5,000g   Apple data-sort-value="100"
 
100g
 
 
125g
 
 
150g
 
 
200g
Template:Qualityenergy

  Artisan Bundle

  Cranberry Candy

  Fodder Bundle

Pomegranate Tree

Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 - Spring, Summer, Fall, Winter Harvest
 
 
 
 
 
 
7 Days 7 Days 7 Days 7 Days Total: 28 Days   Fall
Sapling   Pierre's Price   Traveling Cart Price Fruit Fruit Sell Price Fruit Restores Fruit Used In
Pomegranate Sapling data-sort-value="6000"> 6,000g data-sort-value="1500" 4,500–7,500g   Pomegranate data-sort-value="140"
 
140g
 
 
175g
 
 
210g
 
 
280g
Template:Qualityenergy

  Artisan Bundle

  Enchanter's Bundle

  Elliott (Loved Gift)

Planning and Planting Tips

If you intend to plant fruit trees to the east of the Greenhouse, take extra care to plan your layout. To the north of the Greenhouse there is one row of tiles, directly south of the rockface, that is darker-colored and untillable, but can be used as a walkway. The second row is ordinary tillable farmland. The Greenhouse sits atop the third row of tiles. To the east of the Greenhouse, two columns of tiles have grass and are untillable, and the third is ordinary tillable farmland, directly south of the cave entrance. In the fourth column east of the Greenhouse, and the third row south of the rockface then, you would expect to be able to plant a fruit tree, according to the normal spacing rules. However, the game refuses to allow a fruit tree planting on the particular tile at their intersection. Either of the tiles to the east or south of this one are allowable. (Ordinary trees can be planted on that tile.)

Be sure your layout will allow the planting of all your intended fruit trees where you want them to be, especially if you plant them at various times, since otherwise, this anomaly can disrupt your plans and layout. Remember that, once planted, a fruit tree cannot be removed except by cutting it down (destroying it and sacrificing the investment).

Placing paths: If you place paths while the trees are still growing (before they produce fruit), it will not allow the trees to grow. Wait until after they produce fruit to place any paths/flooring and keep the ground clear in order to allow fruit trees to grow quickly.

History

  • 1.0: Introduced.
  • 1.1: Fruit trees can now produce iridium quality fruit. Trees increase quality by 1 star per year of age after reaching maturity.