Wizard's Tower

Revision as of 18:13, 19 March 2017 by Leonord curse (talk | contribs) (Add note to direct o traditional buildings)

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The Wizard's Tower is the home of the Wizard. It is located at the western edge of Cindersap Forest.

The door to the Wizard's Tower is locked until you have access to the Community Center and have read the golden scroll in the Crafts Room.

Basement Room

After reaching four hearts with the Wizard, players will gain access to a basement where they can change the appearance they set at character creation. The Shrine Of Illusions requires an offering of data-sort-value="500"> 500g each time it is used.

In late game, after players complete the quest Goblin Problem to gain passage to the Witch's Hut a teleportation rune will activate in the basement, allowing free passage between the basement room and the Witch's Hut anytime.

 
The basement room with the teleporter to the Witch's Hut

Buildings

For the traditional farm Buildings see Carpenter's Shop#Buildings

After retrieving the Wizard's magic ink he'll make some unique buildings available for sale. These buildings will be conjured by him, requiring no build time. All are very expensive, and intended to better quality of life for end-game players.

To summon buildings interact with the magic book inside tower. This construction menu can move both conjured buildings and those constructed by Robin.

Image Name Description Cost Size
Earth Obelisk Warps you to the mountains.

  Gold (1,000,000)   Iridium Bar (10)   Earth Crystal (10)

Water Obelisk Warps you to the beach.

  Gold (1,000,000)   Iridium Bar (5)   Clam (10)   Coral (10)

Junimo Hut Junimos will harvest crops around the hut for you.

  Gold (20,000)   Stone (200)   Starfruit (9)   Fiber (100)

Gold Clock Prevents debris from appearing on your farm. Keeps fences from decaying.

  Gold (10,000,000)

History

  • 1.0: Introduced.
  • 1.1: Added buildings for purchase. Added teleporter to Witch's Hut in basement.