Difference between revisions of "Crit. Power"
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(Fixed critical strike calculation for 1.5. The old example calculation appears to be very out of date.) |
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* As the dark sword has 25 crit power, this would result in 18×(3+25/50) bonus damage which would make the final damage 18×(3+25/50)=63 damage. | * As the dark sword has 25 crit power, this would result in 18×(3+25/50) bonus damage which would make the final damage 18×(3+25/50)=63 damage. | ||
* The [[Skills#Combat|Desperado]] Profession would further increase this damage by 2x to 126 in Stardew Valley 1.5 (used to be 3x in Stardew Valley 1.4). | * The [[Skills#Combat|Desperado]] Profession would further increase this damage by 2x to 126 in Stardew Valley 1.5 (used to be 3x in Stardew Valley 1.4). | ||
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+ | How the critical hit chance works is discussed in [[Combat#Critical_hit]]. | ||
==Increasing Crit. Power== | ==Increasing Crit. Power== |
Revision as of 17:50, 29 December 2020
Crit. Power (short for Critical Power) is a Combat statistic. When you hit a critical strike, this stat will deal additional damage to your enemy.
A critical strike in itself does additional damage to an enemy. A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount. Bonus damage done by critical strikes is equal to base damage × (3 + Crit. Power / 50)
.
Example:
- A normal attack using the Dark Sword can do 10-30 damage.
- Assuming a normal attack has a base damage value of 18 on a bat with a defense value of 1 would result in 17 damage.
- As the dark sword has 25 crit power, this would result in 18×(3+25/50) bonus damage which would make the final damage 18×(3+25/50)=63 damage.
- The Desperado Profession would further increase this damage by 2x to 126 in Stardew Valley 1.5 (used to be 3x in Stardew Valley 1.4).
How the critical hit chance works is discussed in Combat#Critical_hit.
Increasing Crit. Power
The following items increase Crit. Power.
Image | Name | Effect | Duration |
---|---|---|---|
Obsidian Edge | Speed (−1) Crit. Power (+10) | Permanent when equipped | |
Yeti Tooth | Defense (+4) Crit. Power (+10) | Permanent when equipped | |
Steel Falchion | Speed (+4) Crit. Power (+20) | Permanent when equipped | |
Lava Katana | Defense (+3) Crit. Power (+25) | Permanent when equipped | |
Wind Spire | Crit. Power (+10) Weight (+5) | Permanent when equipped | |
Crystal Dagger | Crit. Power (+50) Weight (+5) | Permanent when equipped | |
Burglar's Shank | Crit. Power (+25) | Permanent when equipped | |
Kudgel | Speed (−1) Crit. Power (+4) Weight (+2) | Permanent when equipped | |
Jade Ring | Crit. Power (+10%) | Permanent when equipped |
Skills & Stats | |
---|---|
Skills | Farming • Mining • Foraging • Fishing • Combat |
Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |