Difference between revisions of "Immunity"
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{{NavboxSkillsStats}} | {{NavboxSkillsStats}} | ||
+ | |||
+ | ==Rings== | ||
+ | The following [[rings]] increase Immunity. The effect is permanent while wearing the ring. | ||
+ | {| class="wikitable" id="roundedborder" | ||
+ | !Image | ||
+ | !Name | ||
+ | !Description | ||
+ | !Effect | ||
+ | |- | ||
+ | |[[File:Immunity Band.png|center]] | ||
+ | |[[Immunity Band]] | ||
+ | |{{Description|Immunity Band}} | ||
+ | |Increases [[File:Immunity.png|24px]] Immunity by +4. | ||
+ | |} | ||
==References== | ==References== |
Revision as of 04:46, 29 December 2020
Immunity is a statistic that affects your chance to be afflicted with a status ailment when hit with a debuffing projectile. It has no effect on the length of time that you are invulnerable after getting damaged.
Each point of Immunity reduces the probability of being debuffed by 10%, additively. For example, when wearing the Genie Shoes, which provides 6 points of Immunity, the chance of being debuffed is 40%.[1]
Footwear
The following Footwear increases Immunity. The effect is constant while wearing the boots/shoes.
Image | Name | Effect |
---|---|---|
![]() |
Leather Boots | ![]() ![]() |
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Rubber Boots | ![]() |
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Tundra Boots | ![]() ![]() |
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Thermal Boots | ![]() ![]() |
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Firewalker Boots | ![]() ![]() |
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Space Boots | ![]() ![]() |
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Cowboy Boots | ![]() ![]() |
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Dark Boots | ![]() ![]() |
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Genie Shoes | ![]() ![]() |
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Leprechaun Shoes | ![]() ![]() |
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Emily's Magic Boots | ![]() ![]() |
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Cinderclown Shoes | ![]() ![]() |
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Mermaid Boots | ![]() ![]() |
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Dragonscale Boots | ![]() |
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Crystal Shoes | ![]() ![]() |
Skills & Stats | |
---|---|
Skills | Farming • Mining • Foraging • Fishing • Combat |
Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |
Rings
The following rings increase Immunity. The effect is permanent while wearing the ring.
Image | Name | Description | Effect |
---|---|---|---|
Immunity Band | The top of the ring is made from enchanted purple wool. | Increases ![]() |
References
- ↑ See DebuffingProjectile::behaviorOnCollisionWithPlayer in the game code.
History
- 1.5: Immunity now reduces the chance of status debuffs.