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- 15:42, 11 May 2023 diff hist +234 User talk:Margotbean →Leo's "likes"
- 14:10, 11 May 2023 diff hist +809 User talk:Margotbean →Leo's "likes": simpler question
- 20:52, 10 May 2023 diff hist +2,643 User talk:Margotbean →Leo's "likes": reply
- 16:12, 10 May 2023 diff hist +82 User talk:Margotbean →Leo's "likes": signature
- 16:08, 10 May 2023 diff hist +637 User talk:Margotbean →Leo's "likes": new section
- 15:42, 10 May 2023 diff hist -63 Leo →Like: leo does not actually "like" most of the cooking listed in the exceptions to the exceptions
- 03:14, 10 May 2023 diff hist +59 m Weeds further clarify that flooring doesn't stop it
- 03:12, 10 May 2023 diff hist +7 Weeds add back grass based on re-read of talk page (it is a terrain feature)
- 03:10, 10 May 2023 diff hist +75 Days of the Week add Monday weed spawning
- 03:09, 10 May 2023 diff hist +37 Weeds fix: grass does not appear to stop the spread (not yet tested in game)
- 03:07, 10 May 2023 diff hist +461 Weeds fix & improve spawn/spread mechanics (lone weeds only spawn when spawnFromOldWeeds == false)
- 21:50, 4 May 2023 diff hist +3 m Gold Clock make sentence less confusing
- 02:03, 28 April 2023 diff hist 0 Fishing Strategy 'catching difficult fish' doesn't seem like a subsection of 'fishing skill' specifically
- 02:02, 28 April 2023 diff hist +119 m Fishing Strategy →Fishing Skill: move trap bobber to its own paragraph for clarity
- 01:40, 28 April 2023 diff hist +174 Ginger Island →Gem Birds: birds need not be approached
- 01:36, 28 April 2023 diff hist -1,682 Golden Walnut replace redundant & very large table cell with a link to the relevant page
- 01:34, 28 April 2023 diff hist +551 Ginger Island →Gem Birds: copy in more explicit info from the Golden Walnuts page
- 01:00, 28 April 2023 diff hist -25 m The Mines fix off-by-1 mine floors
- 01:51, 25 April 2023 diff hist +15 m Skull Cavern level => floor
- 01:48, 25 April 2023 diff hist +5 m The Mines level => floor
- 01:43, 25 April 2023 diff hist 0 m Rings level => floor
- 01:43, 25 April 2023 diff hist 0 m Pickaxes level => floor
- 01:43, 25 April 2023 diff hist 0 m Dwarvish Helm level => floor
- 01:31, 25 April 2023 diff hist 0 m Remixed Bundles fix off-by-1 mine floors
- 01:31, 25 April 2023 diff hist 0 m Magnetism fix off-by-1 mine floors
- 01:30, 25 April 2023 diff hist -5 m Rings fix off-by-1 mine floors
- 01:30, 25 April 2023 diff hist 0 m Slimes fix off-by-1 mine floors
- 01:30, 25 April 2023 diff hist 0 m Pickaxes fix off-by-1 mine floors
- 01:30, 25 April 2023 diff hist 0 m Footwear fix off-by-1 mine floors
- 01:30, 25 April 2023 diff hist 0 m Dwarf Gadget fix off-by-1 mine floors
- 01:30, 25 April 2023 diff hist 0 m Dwarvish Helm fix off-by-1 mine floors
- 01:30, 25 April 2023 diff hist 0 m Dwarf Scroll II fix off-by-1 mine floors current
- 01:30, 25 April 2023 diff hist 0 m Artifacts fix off-by-1 mine floors
- 14:05, 23 April 2023 diff hist +190 Speed →24px|link= Weapon Speed: soften a couple of assertions after extensive in-game testing; I can't determine dagger speed based on the code but they seem nearly twice as fast.
- 13:47, 23 April 2023 diff hist 0 m Speed →Forge: fix typo: 2+3+2 = 7
- 04:21, 23 April 2023 diff hist +24 m Speed →24px|link= Weapon Speed: equivalent to -8
- 04:07, 23 April 2023 diff hist +429 Speed add damage per second info
- 03:59, 23 April 2023 diff hist +281 Emerald Ring add more info to compare sword vs. club -- i hope it's not too confusing
- 03:50, 23 April 2023 diff hist +345 Emerald Ring roughly explain how the buff is applied and how much effect it has
- 03:42, 23 April 2023 diff hist +412 Speed explain how movement speed also buffs weapon speed
- 03:35, 23 April 2023 diff hist +974 Speed add millisecond timings for weapons
- 02:59, 23 April 2023 diff hist +258 Speed add section about speed increase from the Forge
- 02:53, 23 April 2023 diff hist +221 m Speed minor cleanup before more substantial edit
- 02:30, 12 April 2023 diff hist +30 m Talk:Artifact Spot →Ginger Island: clarify it's not just that
- 02:26, 12 April 2023 diff hist +568 Talk:Artifact Spot →Ginger Island: another example
- 02:03, 12 April 2023 diff hist -76 Mining/Skill undo previous edit, I can't find any verification in the code; it's possible another page was wrong (still researching) current
- 01:44, 12 April 2023 diff hist +429 Luck add 1 more sentence in each kind's intro section to give a sense of scope
- 01:30, 12 April 2023 diff hist +2 Luck nest Special Charm section within Daily Luck because it is specific to daily luck
- 01:28, 12 April 2023 diff hist +24 Luck add consistent Luck Buff Effects section as discussed on talk page
- 01:26, 12 April 2023 diff hist -12 m Luck minor cleanups pulled from earlier change
- 00:48, 12 April 2023 diff hist +82 Mining/Skill note the geologist benefit also applies to artifact spots
- 22:40, 11 April 2023 diff hist +10 m Talk:Luck →Naming convention for "Luck Effects" headings: rename talk section to reflect the new scope of discussion
- 22:39, 11 April 2023 diff hist +196 m Talk:Luck →Naming convention for "Luck Effects" headings
- 21:32, 11 April 2023 diff hist +1,264 Talk:Luck →Naming convention for "Luck Effects" headings
- 21:13, 11 April 2023 diff hist +144 Talk:Artifacts →Fixing some off-by-1 floor inaccuracies current
- 15:56, 11 April 2023 diff hist +1 m Talk:Artifacts fix code block
- 15:56, 11 April 2023 diff hist +1,757 N Talk:Artifacts →Fixing some off-by-1 floor inaccuracies: new section
- 15:28, 11 April 2023 diff hist +915 Talk:Luck →Naming convention for "Luck Effects" headings: new section
- 15:07, 11 April 2023 diff hist +13 m User talk:Cooperka use header current
- 01:47, 10 April 2023 diff hist +589 Talk:The Mines →Ladders from Rocks Formula: reply
- 01:40, 10 April 2023 diff hist +55 m The Mines →Ladders: explicitly add back the 0.5 from special charm (mistakenly dropped in previous edit); fix math
- 01:35, 10 April 2023 diff hist 0 Dwarf Gadget tilling mine levels seem to be off by 1 based on game code
- 01:34, 10 April 2023 diff hist 0 Dwarvish Helm fix it in a second location too
- 01:33, 10 April 2023 diff hist 0 Dwarvish Helm tilling mine level seems to be off by 1 based on game code
- 01:28, 10 April 2023 diff hist +20 Dwarf Scroll II add percent chance for tilling
- 01:22, 10 April 2023 diff hist +20 Dwarf Scroll I add percent chance for tilling
- 01:18, 10 April 2023 diff hist +1 m Dwarf Scroll IV make '% chance' formatting consistent with other pages
- 01:11, 10 April 2023 diff hist +166 Dwarf Scroll IV add calculated chance to discover it through hoeing
- 03:43, 9 April 2023 diff hist -183 Luck explain effects more clearly as daily/buff/both (note: i merely rearranged content and did not verify the accuracy of the claims)
- 03:14, 9 April 2023 diff hist -265 Luck general cleanup throughout; move "effects" to a combined section in preparation to make a much more readable table out of it
- 02:44, 9 April 2023 diff hist +426 The Mines →Ladders: rearrange & clean up for clarity
- 00:08, 9 April 2023 diff hist 0 m Skull Cavern use proper subsection headers
- 22:40, 8 April 2023 diff hist +58 Skull Cavern general cleanup throughout
- 15:37, 8 April 2023 diff hist +6 N User talk:Cooperka Created page with "Howdy." Tags: Mobile edit Mobile web edit
- 15:36, 8 April 2023 diff hist +6 N User:Cooperka Created page with "Howdy." current Tags: Mobile edit Mobile web edit
- 13:41, 8 April 2023 diff hist -27 Skull Cavern →Overview: remove untrue sentence about luck affecting ore spawns (seems to only affect gem rocks) Tags: Mobile edit Mobile web edit
- 13:23, 8 April 2023 diff hist +50 Skull Cavern →Overview: add more details about iridium spawn behavior from https://github.com/veywrn/StardewValley/blob/master/StardewValley/Locations/MineShaft.cs#L4101 Tags: Mobile edit Mobile web edit
- 02:59, 8 April 2023 diff hist 0 Skull Cavern →Prehistoric Floors: fix floor number after checking code (my earlier test on floor 6 just had a few dinos, it wasn't prehistoric) Tags: Mobile edit Mobile web edit
- 22:10, 7 April 2023 diff hist +7 Skull Cavern →Prehistoric Floors: clarify sentence: you can get a prehistoric floor AT level 6 Tags: Mobile edit Mobile web edit