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- This edit created a new page (also see list of new pages)
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- This is a minor edit
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27 April 2024
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10:18 | Health 2 changes history +265 [Cheese80; Bluestblur] | |||
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10:18 (cur | prev) +62 Cheese80 talk contribs Clarified that all monsters drain health, not just those on the farm | ||||
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03:01 (cur | prev) +203 Bluestblur talk contribs Renamed the "Trivia" section to "Notes", since I don't really think any of those points are trivia? Added that the Fairy Box will also allow the player to gain health; spoiler tag + history for that. |
26 April 2024
22:07 | Skull Cavern diffhist +97 Bluestblur talk contribs →History: Added 1.6.6 bug fix. |
22:03 | Giant Stump diffhist +288 Bluestblur talk contribs Added 1.6.6 trade and bug fix. |
21:24 | Traveling Cart diffhist 0 User314159 talk contribs Wrong link |
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19:49 | Version History 2 changes history +2,705 [User314159; IBugOne] | |||
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19:49 (cur | prev) +2,642 User314159 talk contribs | ||||
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19:40 (cur | prev) +63 IBugOne talk contribs 1.6.6 |
19:48 | Gold Clock diffhist +30 User314159 talk contribs |
m 18:12 | Abandoned House diffhist +4 Cheese80 talk contribs Reworded for clarity |
m 01:07 | Leah diffhist +150 Peezuh talk contribs →Two Hearts |
25 April 2024
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23:50 | Elliott 3 changes history +169 [Frogman (3×)] | |||
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23:50 (cur | prev) +33 Frogman talk contribs Continuation of desert festival dialogue | |||
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23:48 (cur | prev) +39 Frogman talk contribs added history for the dialogue addition I added previously | ||||
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23:46 (cur | prev) +97 Frogman talk contribs Added dialogue for the desert festival (when married) :) |
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09:38 | Tailoring 2 changes history 0 [Sicarious; Lunarlandra] | |||
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09:38 (cur | prev) -1 Sicarious talk contribs Undo revision 168922 by Lunarlandra (talk) - the character creator version is still non-dyeable Tag: Undo | ||||
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02:59 (cur | prev) +1 Lunarlandra talk contribs The sailor shirt is now dyeable as of update 1.6 |
24 April 2024
m 21:39 | Elliott diffhist +1 OOrreeooss talk contribs Fixed spelling error |
20:42 | Pam diffhist +184 AdaMV talk contribs |
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20:28 | Giant Stump 2 changes history +22 [AriAgain; Margotbean] | |||
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20:28 (cur | prev) +22 Margotbean talk contribs | ||||
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17:37 (cur | prev) 0 AriAgain talk contribs Fixed a typo |
19:50 | Protection log Margotbean talk contribs protected Farmhouse [Edit=Allow only administrators] (expires 19:50, 24 May 2024) [Move=Allow only administrators] (expires 19:50, 24 May 2024) (High traffic page) |
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17:27 | Movie Theater 2 changes history -50 [User314159; CandyNim] | |||
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17:27 (cur | prev) -26 User314159 talk contribs | ||||
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17:23 (cur | prev) -24 CandyNim talk contribs It isn't a 7 day cooldown; it resets every Monday. You can verify this ingame, or see that the code uses Game1.Date.TotalWeeks which increments every Monday. There is no mechanism for an exact 7 day cooldown. |
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16:31 | Farmhouse 2 changes history 0 [AmandaMcG; Bluestblur] | |||
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16:31 (cur | prev) 0 Bluestblur talk contribs Undo revision 168868 by AmandaMcG (talk) It's not a typo; the price/hardwood needed was changed in 1.6 (see History section). Tag: Undo | ||||
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16:02 (cur | prev) 0 AmandaMcG talk contribs →Upgrades: Fixed a typo in Upgrade 2. It read 100 hardwood and 65,000 gold, but when I tried to upgrade last night, it required 150 hardwood and only 50,000 gold. Tags: Mobile edit Mobile web edit |