Weight
Revision as of 18:41, 8 January 2024 by Hexadecimal (talk | contribs) (→Weapons: weapons can be sorted by their weight value now, instead of the default behavior of alphabetically by whatever effect happened to be first. if this specific change isn't actually useful, then feel free to revert this edit, i'll only be a little sad)
Weight is a statistic that affects how far an enemy will be knocked back when attacked by the player with a weapon.
Weapons
The following weapons affect Weight. The effect is permanent while using the weapon.
Image | Name | Effect |
---|---|---|
Crystal Dagger | Crit. Power (+50) Weight (+5) | |
Wind Spire | Crit. Power (+10) Weight (+5) | |
Claymore | Speed (−4) Defense (+2) Weight (+3) | |
Dark Sword | Speed (−5) Weight (+5) | |
Bone Sword | Speed (+4) Weight (+2) | |
Lava Katana | Defense (+3) Crit. Power (+25) Weight (+3) | |
Wood Mallet | Speed (+2) Weight (+3) | |
Iron Edge | Speed (−2) Defense (+1) Weight (+3) | |
Neptune's Glaive | Speed (−1) Defense (+2) Weight (+4) | |
Galaxy Dagger | Speed (+1) Weight (+5) | |
Galaxy Hammer | Speed (+2) Weight (+5) | |
Ossified Blade | Speed (−2) Defense (+1) Weight (+2) | |
Tempered Broadsword | Speed (−3) Defense (+3) Weight (+3) | |
Dwarf Dagger | Speed (+1) Defense (+6) Crit. Chance (+2) Weight (+5) | |
Dragontooth Shiv | Crit. Chance (+3) Crit. Power (+100) Weight (+5) | |
Infinity Dagger | Speed (+1) Defense (+3) Crit. Chance (+4) Weight (+5) | |
Kudgel | Speed (−1) Crit. Power (+4) Weight (+2) | |
Dwarf Hammer | Defense (+2) Weight (+5) | |
Dragontooth Club | Crit. Power (+50) Weight (+3) | |
Infinity Gavel | Speed (+2) Defense (+1) Weight (+5) |
Rings
The following rings increase Weight (knockback). The effect is permanent while the ring is equipped.
Image | Name | Effect |
---|---|---|
Amethyst Ring | Increases knockback by 10%. |
Skills & Stats | |
---|---|
Skills | Farming • Mining • Foraging • Fishing • Combat |
Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |