Modding:Items

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Revision as of 01:53, 28 January 2022 by Pathoschild (talk | contribs) (merge Modding:Big craftables data into page as-is (content authors: Margotbean with data updates by Jessebot + Metalax + Pathoschild))
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Index

This page explains how the game stores and parses item data. This is an advanced guide for mod developers.

Introduction

Overview

Items are divided into several types:

item type data asset texture name summary
Object Data/ObjectInformation Maps/springobjects The default type for items in inventories or placed in the world.
Object (big craftable) Data/BigCraftablesInformation TileSheets/Craftables Craftable items which can be placed in the world and are two tiles tall (instead of one like objects).
Boots Data/Boots item sprite: Maps/springobjects
shoe color: Characters/Farmer/shoeColors
Equippable boots.
Clothing Data/ClothingInformation Characters/Farmer/pants
Characters/Farmer/shirts
Equippable pants and shirts.
Furniture Data/Furniture TileSheets/furniture Decorative furniture items, including chairs which the player can sit on.
Hat Data/Hats Characters/Farmer/hats Equippable hat items.
Tool TileSheets/Tools Tools that can be used by the player.
MeleeWeapon Data/Weapons TileSheets/weapons Weapons that can be used by the player to damage monsters.

The game has two files in its Content folder (which can be unpacked for editing) for each item type:

  • a data asset for the text data for its items (names, descriptions, prices, etc);
  • and a spritesheet for the in-game item icons.

Each item has a ParentSheetIndex field which is its position in the item type's spritesheet, starting at 0 in the top-left and incrementing by one as you move across and then down. For example, hat #0 is the first sprite in Characters/Farmer/hats. The ParentSheetIndex is also used to identify the item itself; since spritesheet indexes aren't unique (e.g. there's both a hat #10 and object #10), code needs to check the type too like item is Weapon weapon && weapon.ParentSheetIndex == 4.

See the sections below for details on each item type.

Categories

Each item also has a category (represented by a negative integer). In code, you can get an item's category value from item.Category, and its translated name from item.getCategoryName(). Here are the valid categories:

value internal constant English translation
-2 Object.GemCategory Mineral
-4 Object.FishCategory Fish
-5 Object.EggCategory Animal Product
-6 Object.MilkCategory Animal Product
-7 Object.CookingCategory Cooking
-8 Object.CraftingCategory Crafting
-9 Object.BigCraftableCategory
-12 Object.mineralsCategory Mineral
-14 Object.meatCategory Animal Product
-15 Object.metalResources Resource
-16 Object.buildingResources Resource
-17 Object.sellAtPierres
-18 Object.sellAtPierresAndMarnies Animal Product
-19 Object.fertilizerCategory Fertilizer
-20 Object.junkCategory Trash
-21 Object.baitCategory Bait
-22 Object.tackleCategory Fishing Tackle
-23 sellAtFishShopCategory
-24 Object.furnitureCategory Decor
-25 Object.ingredientsCategory Cooking
-26 Object.artisanGoodsCategory Artisan Goods
-27 Object.syrupCategory Artisan Goods
-28 Object.monsterLootCategory Monster Loot
-29 Object.equipmentCategory
-74 Object.SeedsCategory Seed
-75 Object.VegetableCategory Vegetable
-79 Object.FruitsCategory Fruit
-80 Object.flowersCategory Flower
-81 Object.GreensCategory Forage
-95 Object.hatCategory
-96 Object.ringCategory
-98 Object.weaponCategory
-99 Object.toolCategory
Console commands 
With the Console Code mod installed, you can run this command in the SMAPI console to see a list of objects by category:
cs return string.Join(`\n`, Game1.objectInformation.Keys.Select(key => new StardewValley.Object(key, 1)).GroupBy(item => item.Category, item => item.Name).OrderByDescending(p => p.Key).Select(p => $`{p.Key}: {string.Join(`, `, p.OrderBy(name => name))}`));

Define a custom item

Every item must be assigned a unique ParentSheetIndex within its type, and that index must fit within the item type's spritesheet.

Adding custom items to the data assets and spritesheets directly is not recommended, since it's very easy to conflict with other mods or cause game errors. Instead you should create a content pack for Json Assets, which coordinates dynamic item ID assignment so multiple custom item mods can work together.

Objects

Objects are the default type for items in inventories or placed in the world.

They have their data in Data/ObjectInformation, their icon sprites in Maps/springobjects, and their code in StardewValley.Object. See a table of sprites and their corresponding indexes.

Data format

The object data in Data/ObjectInformation consists of an integer→string dictionary with entries like this:

  "18": "Daffodil/30/0/Basic -81/Daffodil/A traditional spring flower that makes a nice gift."

For each entry in the data asset, the key is the item's ParentSheetIndex and the value is a slash-delimited string with the fields listed below. Fields 0–5 are used by rings and most other objects; fields 6–11 are only used for food buffs. The objects with keys 516–534 (Ring.ringLowerIndexRange through Ring.ringUpperIndexRange) and 801 (wedding ring) are hardcoded as rings.

index field effect
all objects
0 name The internal item name (and display name in English).
1 price The gold price of the item when sold by the player.
2 edibility A numeric value that determines how much health (edibility × 2.5) and energy (edibility × 1.125) is restored. An item with an edibility of -300 can't be eaten.

This is ignored for rings.

3 type and category
  • For a ring: the value Ring. Rings have a hardcoded category of -96 (Object.ringCategory).
  • For other objects: the item's type (string) and category (negative integer), separated by a space like Fish -4.
4 display name The translated item name.
5 description The translated item description.
food & drink only
6 miscellaneous
  • For a food or drink item, set this to food or drink respectively. This enables the remaining fields, and changes which animation/sound is played when the player consumes the item. Any other value is ignored.
  • For a geode item (535, 536, 537, or 749) is broken, a space-delimited list of object IDs. There's a roughly 50% chance that the geode item will drop one of these items (the other drops are hardcoded).
7 buffs The bonuses to apply to the player's attribute when the item is consumed. This consists of a space-delimited list of these numbers:
index buff
0 farming
1 fishing
2 mining
3 unused
4 luck
5 foraging
6 unused
7 max energy
8 magnetism
9 speed
10 defense
11 attack
8 buff duration How long the buffs provided by the previous field last. This is converted into in-game minutes using the formula (duration × 0.7) / 60. The buff duration number shown in-game will always be one second less than the calculated value.

Notes

  • Items that have a number in the "Crafting" field show buggy information in-game (e.g., Bean Hotpot prior to version 1.4). Items that have a number in the "Attack" field display the Attack icon and a number, but no description. It's unclear how these buffs work (if at all).
  • Named buffs (like Oil of Garlic, Life Elixir, or Tipsy) are implemented in code and can't be set in the food buff fields.
  • The spritesheet and data have items that can't normally be found in the player inventory (like twigs and lumber), and some sprites have no corresponding item data. There are also multiple entries for weeds and stone corresponding to different sprites, but the player can only normally obtain one stone item (index 390) and no weeds items.

Objects (big craftables)

This page explains how the game stores and parses Craftables data. This is an advanced guide for mod developers.

Raw data

Big craftables data is stored in Content\Data\BigCraftablesInformation.xnb, which can be unpacked for editing. Here's the raw data as of 1.5.1 for reference:

Data 
{
  "0": "House Plant/50/-300/Crafting -9/Adds some character to your home or farm./true/true/0/House Plant",
  "1": "House Plant/50/-300/Crafting -9/Adds some character to your home or farm./true/true/0/House Plant",
  "2": "House Plant/50/-300/Crafting -9/Adds some character to your home or farm./true/true/0/House Plant",
  "3": "House Plant/50/-300/Crafting -9/Adds some character to your home or farm./true/true/0/House Plant",
  "4": "House Plant/50/-300/Crafting -9/Adds some character to your home or farm./true/true/0/House Plant",
  "5": "House Plant/50/-300/Crafting -9/Adds some character to your home or farm./true/true/0/House Plant",
  "6": "House Plant/50/-300/Crafting -9/Adds some character to your home or farm./true/true/0/House Plant",
  "7": "House Plant/50/-300/Crafting -9/Adds some character to your home or farm./true/true/0/House Plant",
  "8": "Scarecrow/50/-300/Crafting -9/Prevents crows from attacking your crops. Has a limited radius (about 8 \"tiles\")./true/true/0/Scarecrow",
  "9": "Lightning Rod/50/-300/Crafting -9/Collects energy from lightning storms and turns it into battery packs./true/true/0/Lightning Rod",
  "10": "Bee House/50/-300/Crafting -9/Place outside and wait for delicious honey! (Except in Winter)./true/true/0/Bee House",
  "12": "Keg/50/-300/Crafting -9/Place a fruit or vegetable in here. Eventually it will turn into a beverage./true/true/0/Keg",
  "13": "Furnace/50/-300/Crafting -9/Turns ore and coal into metal bars./true/true/0/Furnace",
  "15": "Preserves Jar/50/-300/Crafting -9/Turns vegetables into pickles and fruit into jam./true/true/0/Preserves Jar",
  "16": "Cheese Press/50/-300/Crafting -9/Turns milk into cheese./true/true/0/Cheese Press",
  "17": "Loom/50/-300/Crafting -9/Turns raw wool into fine cloth./true/true/0/Loom",
  "19": "Oil Maker/50/-300/Crafting -9/Makes gourmet truffle oil./true/true/0/Oil Maker",
  "20": "Recycling Machine/50/-300/Crafting -9/Turns fishing trash into resources./true/true/0/Recycling Machine",
  "21": "Crystalarium/50/-300/Crafting -9/Insert a gem of your choice and it will grow copies./true/true/0/Crystalarium",
  "22": "Table Piece L/50/-300/Crafting -9/The left side of a big table./true/true/0/Table Piece L",
  "23": "Table Piece R/50/-300/Crafting -9/The right side of a big table/true/true/0/Table Piece R",
  "24": "Mayonnaise Machine/50/-300/Crafting -9/Turns eggs into mayonnaise./true/true/0/Mayonnaise Machine",
  "25": "Seed Maker/50/-300/Crafting -9/Place crops inside to produce a varying amount of seeds. Doesn't work with fruit tree crops./true/true/0/Seed Maker",
  "26": "Wood Chair/50/-300/Crafting -9/A chair that can be oriented in 4 different ways./true/true/0/Wood Chair",
  "27": "Wood Chair/50/-300/Crafting -9/A chair that can be oriented in 4 different ways./true/true/0/Wood Chair",
  "28": "Skeleton Model/50/-300/Crafting -9/A model of a skeleton./true/true/0/Skeleton Model",
  "29": "Obelisk/50/-300/Crafting -9/A sinister-looking portal that radiates with evil energy./false/true/0/Obelisk",
  "31": "Chicken Statue/50/-300/Crafting -9/A wooden statue of a chicken./true/true/0/Chicken Statue",
  "32": "Stone Cairn/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Stone Cairn",
  "33": "Suit Of Armor/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Suit Of Armor",
  "34": "Sign Of The Vessel/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Sign Of The Vessel",
  "35": "Basic Log/125/-300/Crafting -9/A decorative piece for your farm./true/true/0/Basic Log",
  "36": "Lawn Flamingo/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Lawn Flamingo",
  "37": "Wood Sign/5/-300/Crafting -9/Use an item on this to change what's displayed. The item won't be consumed./true/true/0/Wood Sign",
  "38": "Stone Sign/5/-300/Crafting -9/Use an item on this to change what's displayed. The item won't be consumed./true/true/0/Stone Sign",
  "39": "Dark Sign/5/-300/Crafting -9/Use an item on this to change what's displayed. The item won't be consumed./true/true/0/Dark Sign",
  "40": "Big Green Cane/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Big Green Cane",
  "41": "Green Canes/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Green Canes",
  "42": "Mixed Cane/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Mixed Cane",
  "43": "Red Canes/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Red Canes",
  "44": "Big Red Cane/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Big Red Cane",
  "45": "Ornamental Hay Bale/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Ornamental Hay Bale",
  "46": "Log Section/175/-300/Crafting -9/A decorative piece for your farm./true/true/0/Log Section",
  "47": "Grave Stone/50/-300/Crafting -9/A decorative piece for your farm./true/true/0/Grave Stone",
  "48": "Seasonal Decor/50/-300/Crafting -9/This decoration changes with the seasons./true/true/0/Seasonal Decor",
  "52": "Stone Frog/50/-300/Crafting -9/Garden art for your farm./true/true/0/Stone Frog",
  "53": "Stone Parrot/50/-300/Crafting -9/Garden art for your farm./true/true/0/Stone Parrot",
  "54": "Stone Owl/50/-300/Crafting -9/Garden art for your farm./true/true/0/Stone Owl",
  "55": "Stone Junimo/50/-300/Crafting -9/Garden art for your farm./true/true/0/Stone Junimo",
  "56": "Slime Ball/50/-300/Crafting -9/Filled with slime./true/true/2/Slime Ball",
  "62": "Garden Pot/1000/-300/Crafting -9/Grows crops from any season when indoors. Outdoors, it can only house seasonal crops./true/false/0/Garden Pot",
  "64": "Bookcase/50/-300/Crafting -9/A home for books./true/false/1/Bookcase",
  "65": "Fancy Table/50/-300/Crafting -9/A finely crafted round table./true/false/1/Fancy Table",
  "66": "Ancient Table/50/-300/Crafting -9/It's covered in the thickest cobwebs./true/false/1/Ancient Table",
  "67": "Ancient Stool/50/-300/Crafting -9/It smells like Grandma's apartment./true/false/1/Ancient Stool",
  "68": "Grandfather Clock/50/-300/Crafting -9/It's so old... looks like the pendulum is rusted in place./true/false/1/Grandfather Clock",
  "69": "Teddy Timer/50/-300/Crafting -9/It's a grandfather clock shaped like a teddy./true/false/1/Teddy Timer",
  "70": "Dead Tree/0/-300/Crafting -9/It's been petrified for a long time, poor thing./true/false/1/Dead Tree",
  "71": "Staircase/0/-300/Crafting -9/Use this to move down a level in the mines./true/false/1/Staircase",
  "72": "Tall Torch/0/-300/Crafting -9/The stem is made from bamboo./true/false/1/Tall Torch",
  "73": "Ritual Mask/0/-300/Crafting -9/It's way too large to wear./true/false/1/Ritual Mask",
  "74": "Bonfire/0/-300/Crafting -9/The red embers glow softly./true/false/1/Bonfire",
  "75": "Bongo/0/-300/Crafting -9/A decorative percussion instrument with a rich sound./true/false/1/Bongo",
  "76": "Decorative Spears/0/-300/Crafting -9/Not a very safe decoration./true/false/1/Decorative Spears",
  "78": "Boulder/0/-300/Crafting -9/An extremely dense piece of stone./true/false/1/Boulder",
  "79": "Door/0/-300/Crafting -9/A hidden mechanism causes it to retract into the ground./true/false/1/Door",
  "80": "Door/0/-300/Crafting -9/A hidden mechanism causes it to retract into the ground./true/false/1/Door",
  "81": "Locked Door/0/-300/Crafting -9/A hidden mechanism causes it to retract into the ground./true/false/2/Locked Door",
  "82": "Locked Door/0/-300/Crafting -9/A hidden mechanism causes it to retract into the ground./true/false/2/Locked Door",
  "83": "Wicked Statue/0/-300/Crafting -9/There's something unsettling about the looks of this statue./true/false/0/Wicked Statue",
  "84": "Wicked Statue/0/-300/Crafting -9/Something's not right with this statue./true/false/2/Wicked Statue",
  "85": "Sloth Skeleton L/0/-300/Crafting -9/This extinct sloth roamed the lush, prehistoric forests of Stardew Valley. Its powerful jaw tore through the toughest plant fibers./true/false/0/Sloth Skeleton L",
  "86": "Sloth Skeleton M/0/-300/Crafting -9/The ribs of a prehistoric sloth. /true/false/0/Sloth Skeleton M",
  "87": "Sloth Skeleton R/0/-300/Crafting -9/The hind legs and tail of a prehistoric sloth./true/false/0/Sloth Skeleton R",
  "88": "Standing Geode/0/-300/Crafting -9/It's a huge geode mounted on a stand. Hundreds of purple crystals shimmer within./true/false/0/Standing Geode",
  "89": "Obsidian Vase/0/-300/Crafting -9/A beautifully crafted ornamental vase made from obsidian and gold./true/false/0/Obsidian Vase",
  "94": "Singing Stone/0/-300/Crafting -9/It rings out with a pure tone when struck./true/false/0/Singing Stone",
  "95": "Stone Owl/0/-300/Crafting -9/It's not clear where this came from, but it looks very fine./true/false/0/Stone Owl",
  "96": "Strange Capsule/0/-300/Crafting -9/There's something fleshy bobbing around in the fluid.../true/false/0/Strange Capsule",
  "98": "Empty Capsule/0/-300/Crafting -9/Part of the glass is shattered./true/false/0/Empty Capsule",
  "99": "Feed Hopper/0/-300/Crafting -9/Provides convenient access to silo fodder./true/false/0/Feed Hopper",
  "101": "Incubator/0/-300/Crafting -9/Hatches eggs into baby chickens and ducks./true/false/2/Incubator",
  "104": "Heater/0/-300/Crafting -9/Keeps your animals warmer and happier during the winter./true/false/0/Heater",
  "105": "Tapper/0/-300/Crafting -9/Place on a maple, oak, or pine tree and wait for the reservoir to fill with product!/true/false/0/Tapper",
  "106": "Camera/0/-300/Crafting -9/An old camera mounted on a tripod./true/false/0/Camera",
  "107": "Plush Bunny/0/-300/Crafting -9/It's big, it's soft, and it's cute./false/true/0/Plush Bunny",
  "108": "Tub o' Flowers/0/-300/Crafting -9/Flowers planted in an oak barrel. Blooms in spring and summer./true/true/0/Tub o' Flowers",
  "109": "Tub o' Flowers/0/-300/Crafting -9/Flowers planted in an oak barrel. Blooms in spring and summer./true/true/0/Tub o' Flowers",
  "110": "Rarecrow/0/-300/Crafting -9/Collect them all! (1 of 8)/true/true/0/Rarecrow",
  "111": "Decorative Pitcher/0/-300/Crafting -9/Hand-made out of brass./true/true/0/Decorative Pitcher",
  "112": "Dried Sunflowers/0/-300/Crafting -9/A vibrant home decoration./true/true/0/Dried Sunflowers",
  "113": "Rarecrow/0/-300/Crafting -9/Collect them all! (2 of 8)/true/true/0/Rarecrow",
  "114": "Charcoal Kiln/0/-300/Crafting -9/Turns 10 pieces of wood into one piece of coal./true/true/0/Charcoal Kiln",
  "116": "Stardew Hero Trophy/0/-300/Crafting -9/The most prestigious award a Stardew Valley resident could receive!/true/true/0/Stardew Hero Trophy",
  "117": "Soda Machine/0/-300/Crafting -9/Keeps pumping out the good stuff./true/true/0/Soda Machine",
  "118": "Barrel/0/-300/Crafting -9/.../true/true/0/Barrel",
  "119": "Crate/0/-300/Crafting -9/.../true/true/0/Crate",
  "120": "Barrel/0/-300/Crafting -9/.../true/true/0/Barrel",
  "121": "Crate/0/-300/Crafting -9/.../true/true/0/Crate",
  "122": "Barrel/0/-300/Crafting -9/.../true/true/0/Barrel",
  "123": "Crate/0/-300/Crafting -9/.../true/true/0/Crate",
  "124": "Barrel/0/-300/Crafting -9/.../true/true/0/Barrel",
  "125": "Crate/0/-300/Crafting -9/.../true/true/0/Crate",
  "126": "Rarecrow/0/-300/Crafting -9/Collect them all! (3 of 8)/true/true/0/Rarecrow",
  "127": "Statue Of Endless Fortune/0/-300/Crafting -9/It's made of solid gold. What's it for?/true/true/0/Statue Of Endless Fortune",
  "128": "Mushroom Box/0/-300/Crafting -9/Mushrooms grow every few days/true/true/2/Mushroom Box",
  "130": "Chest/0/-300/Crafting -9/A place to store your items./true/true/0/Chest",
  "136": "Rarecrow/0/-300/Crafting -9/Collect them all! (4 of 8)/true/true/0/Rarecrow",
  "137": "Rarecrow/0/-300/Crafting -9/Collect them all! (5 of 8)/true/true/0/Rarecrow",
  "138": "Rarecrow/0/-300/Crafting -9/Collect them all! (6 of 8)/true/true/0/Rarecrow",
  "139": "Rarecrow/0/-300/Crafting -9/Collect them all! (7 of 8)/true/true/0/Rarecrow",
  "140": "Rarecrow/0/-300/Crafting -9/Collect them all! (8 of 8)/true/true/0/Rarecrow",
  "141": "Prairie King Arcade System/0/-300/Crafting -9/Play 'Journey Of The Prairie King' at home!/true/true/0/Prairie King Arcade System",
  "143": "Wooden Brazier/25/-300/Crafting -9/Provides a moderate amount of light./true/true/0/Wooden Brazier",
  "144": "Stone Brazier/40/-300/Crafting -9/Provides a moderate amount of light./true/true/0/Stone Brazier",
  "145": "Gold Brazier/100/-300/Crafting -9/Provides a moderate amount of light./true/true/0/Gold Brazier",
  "146": "Campfire/0/-300/Crafting -9/Provides a moderate amount of light./true/true/0/Campfire",
  "147": "Stump Brazier/80/-300/Crafting -9/Provides a moderate amount of light./true/true/0/Stump Brazier",
  "148": "Carved Brazier/200/-300/Crafting -9/Provides a moderate amount of light./true/true/0/Carved Brazier",
  "149": "Skull Brazier/300/-300/Crafting -9/Provides a moderate amount of light./true/true/0/Skull Brazier",
  "150": "Barrel Brazier/80/-300/Crafting -9/Provides a moderate amount of light./true/true/0/Barrel Brazier",
  "151": "Marble Brazier/500/-300/Crafting -9/Provides a moderate amount of light./true/true/0/Marble Brazier",
  "152": "Wood Lamp-post/50/-300/Crafting -9/Provides a good amount of light./true/true/0/true/Wood Lamp-post",
  "153": "Iron Lamp-post/100/-300/Crafting -9/Provides a good amount of light./true/true/0/true/Iron Lamp-post",
  "154": "Worm Bin/0/-300/Crafting -9/Produces bait on a regular basis. The worms are self-sufficient./true/true/0/Worm Bin",
  "155": "??HMTGF??/0/-300/Crafting -9/??HMTGF??/true/true/0/??HMTGF??",
  "156": "Slime Incubator/0/-300/Crafting -9/Hatches slimes eggs into slimes. Allows you to raise slimes outdoors./true/false/0/Slime Incubator",
  "158": "Slime Egg-Press/0/-300/Crafting -9/Compresses 100 pieces of slime into a slime egg. It's a miracle of science!/true/false/0/Slime Egg-Press",
  "159": "Junimo Kart Arcade System/0/-300/Crafting -9/Play 'Junimo Kart' at home!/true/true/0/Junimo Kart Arcade System",
  "160": "Statue Of Perfection/0/-300/Crafting -9/It's made of pure iridium./true/true/0/Statue Of Perfection",
  "161": "??Pinky Lemon??/0/-300/Crafting -9/??Pinky Lemon??/true/true/0/??Pinky Lemon??",
  "162": "??Foroguemon??/0/-300/Crafting -9/??Foroguemon??/true/true/0/??Foroguemon??",
  "163": "Cask/0/-300/Crafting -9/Use in the cellar to age products like wine and cheese./true/true/0/Cask",
  "164": "Solid Gold Lewis/0/-300/Crafting -9/Mayor's secret project./true/true/0/Solid Gold Lewis",
  "165": "Auto-Grabber/0/-300/Crafting -9/Automatically harvests from your animals each morning. Must be placed inside a coop or barn./true/true/0/Auto-Grabber",
  "167": "Deluxe Scarecrow/50/-300/Crafting -9/Prevents crows from attacking your crops. Has a large radius (about 16 \"tiles\")./true/true/0/Deluxe Scarecrow",
  "174": "Barrel/0/-300/Crafting -9/.../true/true/0/Barrel",
  "175": "Crate/0/-300/Crafting -9/.../true/true/0/Crate",
  "184": "Seasonal Plant/50/-300/Crafting -9/An ornamental plant that changes with each season. It doesn't need to be watered./true/true/0/Seasonal Plant",
  "188": "Seasonal Plant/50/-300/Crafting -9/An ornamental plant that changes with each season. It doesn't need to be watered./true/true/0/Seasonal Plant",
  "192": "Seasonal Plant/50/-300/Crafting -9/An ornamental plant that changes with each season. It doesn't need to be watered./true/true/0/Seasonal Plant",
  "196": "Seasonal Plant/50/-300/Crafting -9/An ornamental plant that changes with each season. It doesn't need to be watered./true/true/0/Seasonal Plant",
  "200": "Seasonal Plant/200/-300/Crafting -9/An ornamental plant that changes with each season. It doesn't need to be watered./true/true/0/Seasonal Plant",
  "204": "Seasonal Plant/50/-300/Crafting -9/An ornamental plant that changes with each season. It doesn't need to be watered./true/true/0/Seasonal Plant",
  "208": "Workbench/1000/-300/Crafting -9/When crafting here, you'll have access to materials in any adjacent chests./true/true/0/Workbench",
  "209": "Mini-Jukebox/1500/-300/Crafting -9/Allows you to play your favorite tunes./true/true/0/Mini-Jukebox",
  "211": "Wood Chipper/500/-300/Crafting -9/Insert a piece of hardwood to break it down into regular wood./true/true/0/Wood Chipper",
  "214": "Telephone/1000/-300/Crafting -9/Can be used to check store hours and inventory./true/true/0/Telephone",
  "216": "Mini-Fridge/1500/-300/Crafting -9/Allows you to store additional ingredients for cooking./true/true/0/Mini-Fridge",
  "219": "Cursed P.K. Arcade System/0/-300/Crafting -9/Something's not right with this Prairie King Arcade System.../true/true/0/Cursed P.K. Arcade System",
  "232": "Stone Chest/0/-300/Crafting -9/A place to store your items./true/true/0/Stone Chest",
  "238": "Mini-Obelisk/0/-300/Crafting -9/Place two on the farm to warp between them./true/true/0/Mini-Obelisk",
  "239": "Farm Computer/0/-300/Crafting -9/Scans the farm and displays useful information./true/true/0/Farm Computer",
  "248": "Mini-Shipping Bin/0/-300/Crafting -9/Items placed in it will be included in the nightly shipment./true/true/0/Mini-Shipping Bin",
  "254": "Ostrich Incubator/0/-300/Crafting -9/Hatches ostrich eggs into baby ostriches. Place in a barn./true/true/0/Ostrich Incubator",
  "182": "Geode Crusher/0/-300/Crafting -9/Breaks geodes open automatically. Requires coal to operate./true/true/0/Geode Crusher",
  "246": "Coffee Maker/0/-300/Crafting -9/Automatically brews a fresh cup every morning./true/true/0/Coffee Maker",
  "247": "Sewing Machine/0/-300/Crafting -9/Use to tailor clothes from the convenience of your home!/true/true/0/Sewing Machine",
  "231": "Solar Panel/0/-300/Crafting -9/Slowly generates batteries when left in the sun./true/true/0/Solar Panel",
  "90": "Bone Mill/0/-300/Crafting -9/Turns bone items into fertilizers./true/true/0/Bone Mill",
  "256": "Junimo Chest/0/-300/Crafting -9/Through the power of forest magic, every Junimo Chest links to the same stash./true/true/0/Junimo Chest",
  "264": "Heavy Tapper/0/-300/Crafting -9/Place on a maple, oak, or pine tree and wait for the reservoir to fill with product! Works twice as fast as a normal tapper./true/false/0/Heavy Tapper",
  "265": "Deconstructor/0/-300/Crafting -9/Destroys crafted items, but salvages their most valuable material./true/true/0/Deconstructor",
  "272": "Auto-Petter/0/-300/Crafting -9/Joja Co. patented technology for coops and barns. Keeps your animals content, but can't replace the full benefit of human touch. Hand-petting can be provided to supplement./true/true/0/Auto-Petter",
  "275": "Hopper/0/-300/Crafting -9/Items placed inside will automatically be loaded into the machine in front of it./true/true/0/Hopper",
  "278": "Campfire/0/-300/Crafting -9/Cook on the go!/true/true/1/Campfire",
  "280": "Statue Of True Perfection/0/-300/Crafting -9/It's made of pure iridium./true/true/0/Statue Of True Perfection"
}

Format

Index Field Example Value
0 Name Worm Bin
1 Price 0
2 Edibility -300
3 Type & Category Crafting -9
4 Description Produces bait on a regular basis. The worms are self-sufficient.
5 Can be set outdoors true
6 Can be set indoors true
7 Fragility 0
8 isLamp 0
9 Name (for language files other than English) Vivero de cebo

Note that many of the Big Craftables listed are not implemented in the game. Some are completely absent from the game; others are unused as craftables, and instead appear in ObjectInformation.xnb (see Object data) or Furniture.xnb (see Furniture data).

See also