Weight

Revision as of 18:41, 8 January 2024 by Hexadecimal (talk | contribs) (→‎Weapons: weapons can be sorted by their weight value now, instead of the default behavior of alphabetically by whatever effect happened to be first. if this specific change isn't actually useful, then feel free to revert this edit, i'll only be a little sad)

Weight Weight.png is a statistic that affects how far an enemy will be knocked back when attacked by the player with a weapon.

Weapons

The following weapons affect Weight. The effect is permanent while using the weapon.

Image Name Effect
  Crystal Dagger   Crit. Power (+50)  Weight (+5)
  Wind Spire   Crit. Power (+10)  Weight (+5)
  Claymore   Speed (−4)  Defense (+2)  Weight (+3)
Dark Sword   Speed (−5)  Weight (+5)
  Bone Sword   Speed (+4)  Weight (+2)
  Lava Katana   Defense (+3)  Crit. Power (+25)  Weight (+3)
  Wood Mallet   Speed (+2)  Weight (+3)
  Iron Edge   Speed (−2)  Defense (+1)  Weight (+3)
  Neptune's Glaive   Speed (−1)  Defense (+2)  Weight (+4)
  Galaxy Dagger   Speed (+1)  Weight (+5)
  Galaxy Hammer   Speed (+2)  Weight (+5)
  Ossified Blade   Speed (−2)  Defense (+1)  Weight (+2)
  Tempered Broadsword   Speed (−3)  Defense (+3)  Weight (+3)
  Dwarf Dagger   Speed (+1)  Defense (+6)  Crit. Chance (+2)  Weight (+5)
  Dragontooth Shiv   Crit. Chance (+3)  Crit. Power (+100)  Weight (+5)
  Infinity Dagger   Speed (+1)  Defense (+3)  Crit. Chance (+4)  Weight (+5)
  Kudgel   Speed (−1)  Crit. Power (+4)  Weight (+2)
  Dwarf Hammer   Defense (+2)  Weight (+5)
  Dragontooth Club   Crit. Power (+50)  Weight (+3)
  Infinity Gavel   Speed (+2)  Defense (+1)  Weight (+5)

Rings

The following rings increase Weight (knockback). The effect is permanent while the ring is equipped.

Image Name Effect
Amethyst Ring Increases   knockback by 10%.