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- This is a minor edit
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26 June 2024
- Pans 16:36 -18 Margotbean talk contribs lang. links
- m Farmhouse 06:29 0 Margotbean talk contribs Reverted edits by JamesF2600 (talk) to last revision by IBugOne Tag: Rollback
- Farmhouse 03:48 0 JamesF2600 talk contribs →Upgrades Tags: Mobile edit Mobile web edit
25 June 2024
24 June 2024
- Powdermelon 17:17 -150 Bluestblur talk contribs Removed % chance and reference for feast of the winter star; it's a pretty inconsequential way of obtaining one per year. Also, none of the other random items from that booth have a reference.
- Wheat 17:01 -49 Bluestblur talk contribs Moved note about wheat quality for Fodder Bundle changing in 1.5 to history section.
- Iridium Bar 16:58 +44 Bluestblur talk contribs →History: Added 1.5 history - remixed bundles.
- Pans 16:00 +82 Margotbean talk contribs This was true in v1.5.6
- Pans 09:46 -78 Wikonimo talk contribs →Items Obtained: Can't see any reason this should be true in the code
23 June 2024
- Sunflower 21:23 +48 Bluestblur talk contribs Added 1.5 history - remixed bundles. List format for bundles section.
- m Farmhouse 15:53 +11 IBugOne talk contribs →Renovations: removing crib prevents *additional* children
- Farmhouse 15:52 +141 IBugOne talk contribs →Renovations: +refunding
- m Training Rod 15:48 +19 IBugOne talk contribs →Notes: because
- Skills 14:57 -1 User314159 talk contribs "use energy" sounds much better than "cost energy
- Training Rod 14:55 +14 User314159 talk contribs The Training Rod also removes the catchable fish items like Algae. In the game code, the entire "if" condition is bypassed with the training rod, so the only code that triggers is return ItemRegistry.Create("(O)" + Game1.random.Next(167, 173));
- m Pans 09:25 +7 Peaw talk contribs
- Farmhouse 08:04 +1 NightshadeX talk contribs →Renovations
- Training Rod 06:55 +90 IBugOne talk contribs →Notes: Clarify reason (maybe don't need code ref at all)
- m Skills 05:20 +169 Margotbean talk contribs Reverted edits by IBugOne (talk) to last revision by Margotbean Tag: Rollback
- Crab Pot 01:25 +262 User314159 talk contribs Transcluding Targeted Bait tables onto the Targeted Bait page
- Training Rod 01:17 +35 User314159 talk contribs Formatting fix, reword to make clearer, remove second person references
22 June 2024
- m Skills 21:42 -4 IBugOne talk contribs →Proficiency: Move WC upgrade to the next paragraph
- m Skills 21:40 -165 IBugOne talk contribs →Proficiency: Powering up the watering can was too complicated to read
- m Ancient Fruit 20:36 +4 Bluestblur talk contribs →Bundles
- Corn 20:35 +7 Bluestblur talk contribs Added 1.6 history for new remixed bundle. Specified 5 gold quality for bundle.
- m Version History 15:55 +77 Peaw talk contribs
- m Greenhouse 14:34 +45 Flecktyphus talk contribs →Fruit Trees: Added maximum yield for tree fruits. If the farmer waits until each tree has its maximum yield, they can harvest 54 fruit at once every 3 days.
21 June 2024
- Fish Pond 21:12 +22 Margotbean talk contribs bug is fixed in v1.6.9 beta (enjoy it while it lasts)
- Fish Pond 20:55 +603 User314159 talk contribs Added bug
- Crab Pot 19:55 +1,028 User314159 talk contribs Added table for freshwater crab pot targeted bait. Stub removed since page should have all of the mechanics on it now.
- Clint 14:43 0 Wikonimo talk contribs →Schedule: Reorder to indicate that specific desert festival day schedule prevents you from being a vendor
- Crab Pot 02:03 +72 User314159 talk contribs
20 June 2024
- Crab Pot 18:11 -12 User314159 talk contribs Remove extra "Note:"
- Crab Pot 18:10 +758 User314159 talk contribs Will add a table for percent chances with Freshwater Crab Pot fish Targeted Bait later
- m Clint 12:15 +147 Wikonimo talk contribs →Schedule: formatting consistency
- Fishing 05:09 -7 Margotbean talk contribs
- Fishing 05:08 +54 Margotbean talk contribs →Golden Treasure Chests
- Crab Pot 03:18 +1,917 User314159 talk contribs Added specialized bait mechanics for Crab Pot saltwater fish. Added an extra digit to percent chances to make it easier to see the relative percentages and to convert percentages more easily as explained by the note. Also added a table to show percent chances of obtaining each fish with Targeted Bait.
- Crab Pot 00:31 +873 User314159 talk contribs Added all mechanics when using specialized bait.
19 June 2024
- Crab Pot 02:48 +61 User314159 talk contribs Add "Any Fish" recipes to Clam as it's now a fish. I'm going to try to update this page fully to 1.6 soon.
18 June 2024
- Animals 11:25 -31 Margotbean talk contribs Undo revision 173109 by Evadiva0412 (talk) Info already in the paragraph right above it Tag: Undo
17 June 2024
- Auto-Petter 22:23 +33 User314159 talk contribs Added percent chances to obtain from several sources.
- Animals 22:10 +31 Evadiva0412 talk contribs →Chickens: Added more information Tags: Mobile edit Mobile web edit
15 June 2024
- m Winter Seeds 19:01 -47 Bluestblur talk contribs Moved SquidFest sentence to Sources section, shortened it a bit.
- m Pans 10:23 -4 Peaw talk contribs
13 June 2024
- Powdermelon 10:56 -127 Margotbean talk contribs Undo revision 172519 by Opspin (talk) Template needs to be updated to show the info Tag: Undo
- Powdermelon 10:47 +127 Opspin talk contribs I just discovered that the Powdermelon can be used to produce Powdermelon Jam(?) however, I'm unsure how long it takes, and what the sell prices are, and I can't figure out how to get those jam and wine sell prices to show up inn the infobox, sorry if this is wrong
- Winter 01:52 -23 Margotbean talk contribs Powdermelon isn't a recipe, and has no ingredients
12 June 2024
- m Winter 17:59 +5 Winterberrysalad talk contribs →Crops: added powdermelon seeds icon image