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30 June 2024
- Giant Stump 20:44 +52 User314159 talk contribs According to the patch notes, this bug was fixed in 1.6.4.
- Animals 20:40 +179 User314159 talk contribs Add 1.6.4 patch notes
- Mayor's Manor 20:38 +142 User314159 talk contribs Add 1.6.4 patch notes
- Prize Ticket 20:37 +138 User314159 talk contribs Add 1.6.4 patch notes
- m Green Algae 16:35 +1 Peaw talk contribs
- Foraging 15:10 -32 User314159 talk contribs Notification only occurs once per day even if you level up skills more than once. So a notification is not guaranteed. Let's just remove the mention of that entirely.
- Foraging 13:11 -160 Subby talk contribs →32px Foraging Skill: There is now a levelup notification in 1.6
- Bundles 10:18 0 DarthDaddy talk contribs Tags: Mobile edit Mobile web edit
- Bundles 10:16 0 DarthDaddy talk contribs Tags: Mobile edit Mobile web edit
- Museum 08:28 -2 Wikonimo talk contribs This is talking about number of unreachable spaces, not number of spaces that will be left empty
- m Museum 06:49 0 Arathor talk contribs →Notes screwed up and made an error, but also fixed one earlier. 7 spaces will be empty with a full museum, but there are 102 total spaces
- m Museum 05:13 +2 Arathor talk contribs →Notes: small error(was originally 102 spaces, now 103)
29 June 2024
- m Radioactive Carp 19:15 0 Peaw talk contribs fish map
- m Glacierfish Jr. 19:11 +1 Peaw talk contribs fish map
- m Ms. Angler 19:07 0 Peaw talk contribs fish map
- m Son of Crimsonfish 18:45 0 Peaw talk contribs fish map
- m Lingcod 18:05 0 Peaw talk contribs fish map
- m Midnight Carp 17:57 0 Peaw talk contribs fish map
- m Perch 17:09 0 Peaw talk contribs fish map
- m Rainbow Trout 17:00 0 Peaw talk contribs fish map
- m Largemouth Bass 16:55 0 Peaw talk contribs fish map
- m Farmhouse 16:20 +10 IBugOne talk contribs It's 9×5 (width × height), not 5×9
- m Farmhouse 16:14 +5 IBugOne talk contribs →Renovations: (upgrading ...) all the way → for the 2nd time
- Carpenter's Shop 15:58 +68 Margotbean talk contribs →House Upgrades: Ugh
- Carpenter's Shop 02:06 +1 Bluestblur talk contribs Changed 2nd house upgrade cost back to 1.6 values. Rearranged some wording in the history section.
- Carpenter's Shop 00:01 0 Marialoffeliten talk contribs →House Upgrades
- Carpenter's Shop 00:00 0 Marialoffeliten talk contribs →House Upgrades
28 June 2024
- Keg 23:45 -4 HouseHoldSheep talk contribs
- Lobster 21:29 +22 User314159 talk contribs Noting that silver quality was added in 1.6.
- Fish 21:20 +77 User314159 talk contribs copyedit
- Green Algae 21:17 +185 User314159 talk contribs copyedit
- Seaweed 21:16 +95 User314159 talk contribs copyedit
- The Mines 20:45 +50 User314159 talk contribs
- The Mines 20:38 +770 User314159 talk contribs Moved "Swarms" section from "Strategy" to "Contents". Not sure why it was in the former before. Added more content for the "Swarms" section with a code reference.
- Jas 08:29 +123 IBugOne talk contribs Tag: Undo
- Jas 04:37 -102 Kiwinik talk contribs →Love Tags: Mobile edit Mobile web edit
- Jas 04:36 -21 Kiwinik talk contribs Doesn’t love ancient doll Tags: Mobile edit Mobile web edit
- Hardwood 00:48 +360 Bluestblur talk contribs Grouped tree and non-tree obtaining methods together, edited wording for flow/clarity. Edited sources in infobox. Can also obtain by trading w/ Bookseller or opening Mystery Boxes. Containers in the Skull Cavern can drop hardwood, too.
27 June 2024
- Crab Pot 23:08 +26 User314159 talk contribs This is true based on how the power from The Art O' Crabbing works.
- Crab Pot 23:03 +92 Chuck80 talk contribs →Gold per Day
- Animals 14:33 -17 User314159 talk contribs Removing the construction template because it seems obsolete, given that there haven't been any actual restructuring changes to the page in months.
- m Keg 07:41 +36 IBugOne talk contribs →Products: Change energy & health format to keep in line with those on Preserves Jar
26 June 2024
- m Animals 22:16 -3 PrincessFelicity talk contribs
- Animals 22:15 +53 PrincessFelicity talk contribs Reworking of the table for Pet Cat Gifts. Trying to make an exhaustive list of possible fish is a fool's errand, because the game basically simulates an actual catch of a fish, to put it in layman's terms. That means current time, weather and season are taken into account when selecting which fish to drop. Additionally, even the bait of a held fishing rod is taken into account for calculating which fish to get, so this is mentioned as well below the tables. Datamined and tested on 1.6.8
- m Hay 18:00 0 A.Noxie talk contribs Fixed a comma error
- Mini-Obelisk 17:13 +124 Margotbean talk contribs 1.6 fix not in change notes