Difference between revisions of "Combat Quarterly"

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(→‎Trading: Formatted to match section on Book of Stars page.)
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{{Infobox
 
{{Infobox
 
|eng      = Combat Quarterly
 
|eng      = Combat Quarterly
|source    = [[Bookseller]] • [[Fishing#Treasure Chests|Fishing Treasure Chests]] • [[Golden Mystery Box]]es
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|source    = [[Bookseller]] • [[Traveling Cart]] • [[Fishing#Treasure Chests|Fishing Treasure Chests]] • [[Mayor's Manor]] • [[Mystery Box]]es • [[Golden Mystery Box]]es • [[Monsters]] • [[The Mines#Crates and Barrels|Crates and Barrels]] • [[Trees]] • [[Artifact Spot]]s
 
|sellprice  = 500
 
|sellprice  = 500
 
|quality    = false
 
|quality    = false
 
}}
 
}}
'''Combat Quarterly''' is a skill [[Books|book]] that can be obtained by purchasing from the [[Bookseller]] for {{Price|8000}}, obtained by purchasing from the Traveling Cart for {{Price|6000}}, or obtained randomly from [[Fishing#Treasure Chests|Fishing Treasure Chests]] or [[Golden Mystery Box]]es or from Crates and Barrels in the Mines.
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'''Combat Quarterly''' is a skill [[Books|book]] that can be obtained through:
 +
* Purchasing from the [[Bookseller]] for {{Price|5000}} to {{Price|10000}}.
 +
* Purchasing from the [[Traveling Cart]] for {{Price|6000}} (1% chance to appear).<ref name="travelcart" />
 +
* Catching regular (0.12% chance) or golden (1.5% chance) [[Fishing#Treasure Chests|Fishing Treasure Chests]].<ref name="treasure" />
 +
* Using the [[Mayor's Manor#Prize Machine|Prize Machine]] in the Mayor's Manor (20% chance to be the 15th prize).<ref name="tickets" />
 +
* Opening [[Mystery Box]]es or [[Golden Mystery Box]]es.
 +
* Slaying [[Iridium Golem]]s (0.2% chance).<ref name="golemchance" />
 +
* Slaying any [[Monsters|monster]] (0.018% chance).<ref name="rareobject" />
 +
* Breaking [[The Mines#Crates and Barrels|crates and barrels]] in [[the Mines]], [[Skull Cavern]], or [[Volcano Dungeon]] (0.024% chance).<ref name="rareobject" />
 +
* Shaking [[trees]] with seeds (0.024% chance) or chopping trees (0.004% chance per hit).<ref name="rareobject" />
 +
* Digging [[Artifact Spot]]s (0.11% chance).<ref name="rareobject" />
  
Upon reading the book, players will earn 250 [[Combat]] [[Experience|XP]]. It can be traded to the [[Bookseller]] in exchange for a [[Monster Musk]].
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Upon reading the book, players will earn 250 [[Combat]] [[Experience|XP]].
  
 
==Gifting==
 
==Gifting==
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|dislike=Alex
 
|dislike=Alex
 
}}
 
}}
 +
 +
==Bundles==
 +
Combat Quarterly is not used in any [[bundles]].
 +
 +
==Tailoring==
 +
Combat Quarterly is not used in any [[tailoring]]. It can be used in [[dyeing]], serving as a red dye at the dye pots located in [[Emily]]'s and [[Haley]]'s house, [[2 Willow Lane]]. It can also be used as a red dye when used in the spool of the [[Sewing Machine]] with a dyeable clothing item in the feed.
 +
 +
==Quests==
 +
Combat Quarterly is not used in any [[quests]].
 +
 +
==Trading==
 +
One Combat Quarterly can be traded to the [[Bookseller]] for 1 [[Monster Musk]].
 +
 +
==References==
 +
<references>
 +
  <ref name="travelcart">See <samp>Data\Shops.xnb</samp> in the game code.</ref>
 +
  <ref name="treasure">See <samp>FishingRod::openTreasureMenuEndFunction</samp> in the game code.</ref>
 +
  <ref name="tickets">See <samp>PrizeTicketMenu::getPrizeItem</samp> in the game code.</ref>
 +
  <ref name="golemchance">See <samp>RockGolem::getExtraDropItems</samp> in the game code.</ref>
 +
  <ref name="rareobject">See <samp>Utility::trySpawnRareObject</samp> in the game code. Chances are determined in <samp>GameLocation::monsterDrop</samp>, <samp>BreakableContainer::releaseContents</samp>, <samp>Tree::shake</samp>, <samp>Tree::performToolAction</samp>, and <samp>GameLocation::digUpArtifactSpot</samp>.</ref>
 +
</references>
  
 
==History==
 
==History==
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[[Category:Books]]
 
[[Category:Books]]
  
 +
[[de:Kampf-Vierteljahresschrift]]
 +
[[es:Trimestral de Combate]]
 +
[[fr:Art de combat trimestriel]]
 +
[[it:Trimestrale del combattente]]
 +
[[ja:季刊コンバット]]
 
[[ko:계간 전투]]
 
[[ko:계간 전투]]
 +
[[hu:Harcosok negyedéves folyóirata]]
 +
[[pt:Periódico Trimestral de Combate]]
 +
[[ru:Дайджест драчуна]]
 +
[[tr:Savaşçının Dört Aylığı]]
 
[[zh:战斗季刊]]
 
[[zh:战斗季刊]]

Revision as of 19:00, 13 April 2024

Rotten Plant.png  Warning: Spoilers  Rotten Plant 2.png

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Combat Quarterly
Combat Quarterly.png
Read this to gain some combat experience.
Information
Source BooksellerTraveling CartFishing Treasure ChestsMayor's ManorMystery BoxesGolden Mystery BoxesMonstersCrates and BarrelsTreesArtifact Spots
Sell Price data-sort-value="500">Gold.png500g

Combat Quarterly is a skill book that can be obtained through:

Upon reading the book, players will earn 250 Combat XP.

Gifting

Villager Reactions

Love Penny Icon.png Penny
Like Abigail Icon.png AbigailElliott Icon.png ElliottSebastian Icon.png Sebastian
Neutral Caroline Icon.png CarolineClint Icon.png ClintDemetrius Icon.png DemetriusDwarf Icon.png DwarfEmily Icon.png EmilyEvelyn Icon.png EvelynGeorge Icon.png GeorgeGus Icon.png GusHaley Icon.png HaleyHarvey Icon.png HarveyJas Icon.png JasJodi Icon.png JodiKent Icon.png KentKrobus Icon.png KrobusLeah Icon.png LeahLeo Icon.png LeoLewis Icon.png LewisLinus Icon.png LinusMarnie Icon.png MarnieMaru Icon.png MaruPam Icon.png PamPierre Icon.png PierreRobin Icon.png RobinSam Icon.png SamSandy Icon.png SandyShane Icon.png ShaneVincent Icon.png VincentWilly Icon.png WillyWizard Icon.png Wizard
Dislike Alex Icon.png Alex

Bundles

Combat Quarterly is not used in any bundles.

Tailoring

Combat Quarterly is not used in any tailoring. It can be used in dyeing, serving as a red dye at the dye pots located in Emily's and Haley's house, 2 Willow Lane. It can also be used as a red dye when used in the spool of the Sewing Machine with a dyeable clothing item in the feed.

Quests

Combat Quarterly is not used in any quests.

Trading

One Combat Quarterly can be traded to the Bookseller for 1 Monster Musk.

References

  1. See Data\Shops.xnb in the game code.
  2. See FishingRod::openTreasureMenuEndFunction in the game code.
  3. See PrizeTicketMenu::getPrizeItem in the game code.
  4. See RockGolem::getExtraDropItems in the game code.
  5. 5.0 5.1 5.2 5.3 See Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::shake, Tree::performToolAction, and GameLocation::digUpArtifactSpot.

History

  • 1.6: Introduced.