Difference between revisions of "Crit. Chance"

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{{Stub|Need to explain exact correlation of crit.chance POINT to crit.chance %Percent.}}
 
  
'''Crit. Chance''' (short for Critical Chance) is a [[Combat]] statistic.  When you perform an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.
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'''Crit. Chance''' [[File:Crit. Chance.png|24px]] (short for Critical Chance) is a [[Combat]] statistic.  When performing an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.
  
 
A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount.  Bonus damage done by critical strikes is equal to <code>base damage &times; (3 + Crit. Power / 50)</code>.
 
A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount.  Bonus damage done by critical strikes is equal to <code>base damage &times; (3 + Crit. Power / 50)</code>.
  
How the critical hit chance works is discussed in [[Combat#Critical_hits]].
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The crit chance tooltip is not in any way added to the chance to crit. It is rather calculated from the base crit chance, including the bonus received by daggers<ref name="tooltip" />. Each point of crit chance is roughly equivalent to a 2% chance to crit. How the critical hit chance works is discussed in [[Combat#Critical hit chance|Critical hit chance]].
  
 
==Increasing Crit. Chance==
 
==Increasing Crit. Chance==
 
The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.
 
The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.
  
{| class="wikitable sortable" id="roundedborder"
+
{|class="wikitable sortable roundedborder"
!Image
+
!class="unsortable"|Image
 
!Name
 
!Name
 
!Effect
 
!Effect
!Base Crit Chance
+
!Base Crit. Chance
 
|-
 
|-
|[[File:Dwarf Dagger.png|center]]
+
|[[File:Insect Head.png|center]]
|[[Dwarf Dagger]]
+
|[[Insect Head]]
|data-sort-value="2"|{{Name|Speed w|+1}}{{Name|Defense|+6}}{{name|Crit. Chance|+2}}{{name|Weight|+5}}
+
|data-sort-value="2"|{{name|Speed w|+2}}{{name|Crit. Chance|+2}}
|center|3%
+
|style="text-align: center;"|4%
 
|-
 
|-
 
|[[File:Dark Sword.png|center]]
 
|[[File:Dark Sword.png|center]]
 
|[[Dark Sword]]
 
|[[Dark Sword]]
|data-sort-value="2"|{{name|Speed w|-5}}{{name|Weight|+5}}{{name|Crit. Chance|+2}}[[File:Health.png|24px]][[Forge#Enchantments|Vampiric (8%)]]
+
|data-sort-value="2"|{{name|Speed w|−5}}{{name|Crit. Chance|+2}}{{name|Weight|+5}}{{name|Health|link=Forge#Enchantments{{!}}Vampiric|9%}}
|4%
+
|style="text-align: center;"|4%
 +
|-
 +
|[[File:Carving Knife.png|center]]
 +
|[[Carving Knife]]
 +
|data-sort-value="2"|{{name|Crit. Chance|+2}}
 +
|style="text-align: center;"|4%
 +
|-
 +
|[[File:Iron Dirk.png|center]]
 +
|[[Iron Dirk]]
 +
|data-sort-value="2"|{{name|Crit. Chance|+2}}
 +
|style="text-align: center;"|3%
 +
|-
 +
|[[File:Wind Spire.png|center]]
 +
|[[Wind Spire]]
 +
|data-sort-value="1"|{{name|Crit. Chance|+1}}{{name|Crit. Power|+10}}{{name|Weight|+5}}
 +
|style="text-align: center;"|2%
 +
|-
 +
|[[File:Elf Blade.png|center]]
 +
|[[Elf Blade]]
 +
|data-sort-value="2"|{{name|Crit. Chance|+2}}
 +
|style="text-align: center;"|4%
 +
|-
 +
|[[File:Crystal Dagger.png|center]]
 +
|[[Crystal Dagger]]
 +
|data-sort-value="2"|{{name|Crit. Chance|+2}}{{name|Crit. Power|+50}}{{name|Weight|+5}}
 +
|style="text-align: center;"|3%
 
|-
 
|-
 
|[[File:Burglar's Shank.png|center]]
 
|[[File:Burglar's Shank.png|center]]
 
|[[Burglar's Shank]]
 
|[[Burglar's Shank]]
 
|data-sort-value="2"|{{name|Crit. Chance|+2}}{{name|Crit. Power|+25}}
 
|data-sort-value="2"|{{name|Crit. Chance|+2}}{{name|Crit. Power|+25}}
|4%
+
|style="text-align: center;"|4%
 +
|-
 +
|[[File:Shadow Dagger.png|center]]
 +
|[[Shadow Dagger]]
 +
|data-sort-value="2"|{{name|Crit. Chance|+2}}
 +
|style="text-align: center;"|4%
 +
|-
 +
|[[File:Broken Trident.png|center]]
 +
|[[Broken Trident]]
 +
|data-sort-value="1"|{{name|Crit. Chance|+1}}
 +
|style="text-align: center;"|2%
 
|-
 
|-
 
|[[File:Wicked Kris.png|center]]
 
|[[File:Wicked Kris.png|center]]
 
|[[Wicked Kris]]
 
|[[Wicked Kris]]
 
|data-sort-value="4"|{{name|Crit. Chance|+4}}
 
|data-sort-value="4"|{{name|Crit. Chance|+4}}
|5%
+
|style="text-align: center;"|6%
 
|-
 
|-
 
|[[File:Galaxy Dagger.png|center]]
 
|[[File:Galaxy Dagger.png|center]]
 
|[[Galaxy Dagger]]
 
|[[Galaxy Dagger]]
 
|data-sort-value="1"|{{Name|Speed w|+1}}{{name|Crit. Chance|+1}}{{name|Weight|+5}}
 
|data-sort-value="1"|{{Name|Speed w|+1}}{{name|Crit. Chance|+1}}{{name|Weight|+5}}
|6%
+
|style="text-align: center;"|2%
 +
|-
 +
|[[File:Dwarf Dagger.png|center]]
 +
|[[Dwarf Dagger]]
 +
|data-sort-value="2"|{{Name|Speed w|+1}}{{Name|Defense|+6}}{{name|Crit. Chance|+2}}{{name|Weight|+5}}
 +
|style="text-align: center;"|3%
 
|-
 
|-
 
|[[File:Dragontooth Shiv.png|center]]
 
|[[File:Dragontooth Shiv.png|center]]
 
|[[Dragontooth Shiv]]
 
|[[Dragontooth Shiv]]
 
|data-sort-value="3"|{{name|Crit. Chance|+3}}{{name|Crit. Power|+100}}{{name|Weight|+5}}
 
|data-sort-value="3"|{{name|Crit. Chance|+3}}{{name|Crit. Power|+100}}{{name|Weight|+5}}
|5%
+
|style="text-align: center;"|5%
 +
|-
 +
|[[File:Iridium Needle.png|center]]
 +
|[[Iridium Needle]]
 +
|data-sort-value="6"|{{name|Crit. Chance|+6}}{{name|Crit. Power|+200}}
 +
|style="text-align: center;"|10%
 
|-
 
|-
 
|[[File:Infinity Dagger.png|center]]
 
|[[File:Infinity Dagger.png|center]]
 
|[[Infinity Dagger]]
 
|[[Infinity Dagger]]
 
|data-sort-value="4"|{{Name|Speed w|+1}}{{Name|Defense|+3}}{{name|Crit. Chance|+4}}{{name|Weight|+5}}
 
|data-sort-value="4"|{{Name|Speed w|+1}}{{Name|Defense|+3}}{{name|Crit. Chance|+4}}{{name|Weight|+5}}
|6%
+
|style="text-align: center;"|6%
|-
 
|[[File:Iridium Needle.png|center]]
 
|[[Iridium Needle]]
 
|data-sort-value="6"|{{name|Crit. Chance|+6}}{{name|Crit. Power|+200}}
 
|10%
 
 
|-
 
|-
 
|[[File:Aquamarine Ring.png|center]]
 
|[[File:Aquamarine Ring.png|center]]
 
|[[Aquamarine Ring]]
 
|[[Aquamarine Ring]]
|data-sort-value="6"|{{name|Crit. Chance|+10%}}
+
|data-sort-value="10"|{{name|Crit. Chance|+10%}}
 
|
 
|
 
|-
 
|-
 
|[[File:Scout.png|center]]
 
|[[File:Scout.png|center]]
|[[Scout|Scout (Combat skill)]]
+
|[[Skills#Combat|Scout (Combat skill)]]
|data-sort-value="30"|{{name|Crit. Chance|+50%}}
+
|data-sort-value="50"|{{name|Crit. Chance|+50%}}
 
|
 
|
 
|}
 
|}
 +
 +
==References==
 +
<references>
 +
<ref name="tooltip">See <samp>StardewValley::Tools::MeleeWeapon.drawTooltip</samp> in the game code.</ref>
 +
</references>
  
 
{{NavboxSkillsStats}}
 
{{NavboxSkillsStats}}

Latest revision as of 10:52, 10 April 2024

Crit. Chance Crit. Chance.png (short for Critical Chance) is a Combat statistic. When performing an attack, this stat will determine the likelihood to perform a stronger attack with increased damage.

A special sound plays when hitting a critical strike, and the damage numbers that pop up show the greater damage amount. Bonus damage done by critical strikes is equal to base damage × (3 + Crit. Power / 50).

The crit chance tooltip is not in any way added to the chance to crit. It is rather calculated from the base crit chance, including the bonus received by daggers[1]. Each point of crit chance is roughly equivalent to a 2% chance to crit. How the critical hit chance works is discussed in Critical hit chance.

Increasing Crit. Chance

The following items and abilities increase Crit. Chance. The effect is permanent as long as the item is equipped.

Image Name Effect Base Crit. Chance
Insect Head   Speed (+2)  Crit. Chance (+2) 4%
Dark Sword   Speed (−5)  Crit. Chance (+2)  Weight (+5)  Vampiric (9%) 4%
Carving Knife   Crit. Chance (+2) 4%
Iron Dirk   Crit. Chance (+2) 3%
Wind Spire   Crit. Chance (+1)  Crit. Power (+10)  Weight (+5) 2%
Elf Blade   Crit. Chance (+2) 4%
Crystal Dagger   Crit. Chance (+2)  Crit. Power (+50)  Weight (+5) 3%
Burglar's Shank   Crit. Chance (+2)  Crit. Power (+25) 4%
Shadow Dagger   Crit. Chance (+2) 4%
Broken Trident   Crit. Chance (+1) 2%
Wicked Kris   Crit. Chance (+4) 6%
Galaxy Dagger   Speed (+1)  Crit. Chance (+1)  Weight (+5) 2%
Dwarf Dagger   Speed (+1)  Defense (+6)  Crit. Chance (+2)  Weight (+5) 3%
Dragontooth Shiv   Crit. Chance (+3)  Crit. Power (+100)  Weight (+5) 5%
Iridium Needle   Crit. Chance (+6)  Crit. Power (+200) 10%
Infinity Dagger   Speed (+1)  Defense (+3)  Crit. Chance (+4)  Weight (+5) 6%
Aquamarine Ring   Crit. Chance (+10%)
Scout (Combat skill)   Crit. Chance (+50%)

References

  1. See StardewValley::Tools::MeleeWeapon.drawTooltip in the game code.