Difference between revisions of "Red Cowboy Hat"

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(Edited to match blue cowboy hat page. Switched infobox to mousehat since this isn't sold at the Guild. Added References.)
(Edited to match blue cowboy hat page.)
 
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|source      = [[Skull Cavern]]
 
|source      = [[Skull Cavern]]
 
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The '''Red Cowboy Hat''' is a [[Hats|hat]] that can be obtained from [[Skull Cavern#Treasure Rooms|treasure rooms]] in the [[Skull Cavern]] (~1.92% chance<ref name="redcowboychance" />).
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The '''Red Cowboy Hat''' is a [[Hats|hat]] that can be obtained from [[Skull Cavern#Treasure Rooms|treasure rooms]] in the [[Skull Cavern]] (~1.92% chance).<ref name="skullcavernchance" /> It can also rarely be found in [[the Mines]] as a [[The Mines#Special Items|special item]], from special monster drops or crates and barrels, during the [[Quests#Danger In The Deep|'Danger In The Deep']] quest or after activating the [[The Mines#Shrine of Challenge|Shrine of Challenge]].<ref name="dangermineschance" />
  
 
==References==
 
==References==
 
<references>
 
<references>
<ref name="redcowboychance">See <samp>Locations::MineShaft::getTreasureRoomItem</samp> in the game code. 1/52 ≈ 1.92%.</ref>
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    <ref name="skullcavernchance">See <samp>Locations::MineShaft::getTreasureRoomItem</samp> in the game code.</ref>
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    <ref name="dangermineschance">See <samp>Locations::MineShaft::getSpecialItemForThisMineLevel</samp> in the game code.</ref>
 
</references>
 
</references>
  

Latest revision as of 17:25, 1 April 2024

Red Cowboy Hat
Red Cowboy Hat.png
An eye-catching cowboy hat in red suede.
Information
Source: Skull Cavern
Sell Price: Cannot be sold

The Red Cowboy Hat is a hat that can be obtained from treasure rooms in the Skull Cavern (~1.92% chance).[1] It can also rarely be found in the Mines as a special item, from special monster drops or crates and barrels, during the 'Danger In The Deep' quest or after activating the Shrine of Challenge.[2]

References

  1. See Locations::MineShaft::getTreasureRoomItem in the game code.
  2. See Locations::MineShaft::getSpecialItemForThisMineLevel in the game code.

History