Ice Rod

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Article Stub

This article is marked as a stub for the following reason:

  • Lack of graph including: Types (perfect vs not) and statistics about damage, firing rate, etc.
Ice Rod
Ice Rod.png
Shoots an orb of ice every X seconds, freezing any enemies in its path for Y seconds.
Source: Slaying enemies
Adventurer's Guild

Purchase Price: N/A
Sell Price: data-sort-value="1000">Gold.png1,000g

Ice Rod is a trinket item dropped by enemies.

While it is equipped in the trinket slot, the Ice Rod shoots an orb of ice every X seconds, freezing any enemies in its path for Y seconds. These values are randomly determined on drop, and can be changed if reforged using an Anvil. The time between shots is a random value between 3 and 5 seconds, and the freeze duration is a random value between 2 and 4 seconds. These are determined to the millisecond, and with all possible values equally likely.[1]

When dropped or reforged, there is a 5% chance[1] for the Ice Rod to become "Perfect", changing its name to "Perfect Ice Rod". This variant fires every 3 seconds, and freezes for 4 seconds. A Perfect variant can be obtained through combat as well.


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  • It is technically possible, although extremely unlikely (less than a 1-in-42-million chance) to receive an Ice Rod with perfect stats - i.e. a 3000 millisecond delay between shots, and a freeze duration of 4000 milliseconds, without it being a "Perfect Ice Rod".


  1. 1.0 1.1 See IceOrbTrinketEffect::GenerateRandomStats in the game code.


  • 1.6: Introduced.
  • 1.6.4: Can no longer freeze spiders while they are jumping in mid-air.