Difference between revisions of "Weight"
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(document default weights, amethyst forging and innate enchantment effects) |
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− | '''Weight''' is a statistic that affects player's knockback. | + | '''Weight''' [[File:Weight.png|24px]] is a statistic that affects how far an enemy will be knocked back when attacked by [[The Player|the player]] with a [[Weapons|weapon]]. |
+ | |||
+ | Each weapon type has a default weight: Daggers have a weight of 5, swords 10, and clubs 15. Some weapons have a weight modifier, which is added to or subtracted from the default weight.<ref name="defaultWeight"/> [[Forge#Weapon forging|Forging]] a weapon with [[Amethyst]]s will add +10 per amethyst to the weight. | ||
+ | |||
+ | [[Amethyst Ring]]s and [[Forge#Innate enchantments|innate enchantments]] affect the weight multiplicatively: the multiplier starts out as 1.0. Each Amethyst Ring adds 0.1 to the multiplier, while a "-X Weight" innate enchantment will subtract X/10 from the multiplier. The actual weight value is then the weapon's weight times this multiplier.<ref name="buffMultiplier"/> | ||
+ | |||
+ | This means 2 Amethyst rings increase the amount of knockback by 1.2x, while a maximum-level innate enchantment (-5 Weight) will halve the knockback amount. | ||
==Weapons== | ==Weapons== | ||
− | The following | + | The following weapons affect Weight. The effect is permanent while using the weapon. |
− | {| class="wikitable sortable" | + | {| class="wikitable sortable roundedborder" |
!Image | !Image | ||
!Name | !Name | ||
− | !Effect | + | !data-sort-type="number"|Effect |
− | |||
− | |||
|- | |- | ||
|[[File:Crystal Dagger.png]] | |[[File:Crystal Dagger.png]] | ||
|[[Crystal Dagger]] | |[[Crystal Dagger]] | ||
− | | | + | |data-sort-value=5 | {{name|Crit. Power|+50}}{{name|Weight|+5}} |
− | |||
− | |||
|- | |- | ||
|[[File:Wind Spire.png]] | |[[File:Wind Spire.png]] | ||
|[[Wind Spire]] | |[[Wind Spire]] | ||
− | | | + | |data-sort-value=5 | {{name|Crit. Power|+10}}{{name|Weight|+5}} |
− | |||
− | |||
|- | |- | ||
|[[File:Claymore.png]] | |[[File:Claymore.png]] | ||
|[[Claymore]] | |[[Claymore]] | ||
− | | | + | |data-sort-value=3 | {{name|Speed w|−4}}{{name|Defense|+2}}{{name|Weight|+3}} |
− | | | + | |- |
− | | | + | |[[File:Dark Sword.png|center]] |
+ | |[[Dark Sword]] | ||
+ | |data-sort-value=5 | {{name|Speed w|−5}}{{name|Weight|+5}} | ||
|- | |- | ||
|[[File:Bone Sword.png]] | |[[File:Bone Sword.png]] | ||
|[[Bone Sword]] | |[[Bone Sword]] | ||
− | | | + | |data-sort-value=2 | {{name|Speed w|+4}}{{name|Weight|+2}} |
− | |||
− | |||
|- | |- | ||
|[[File:Lava Katana.png]] | |[[File:Lava Katana.png]] | ||
|[[Lava Katana]] | |[[Lava Katana]] | ||
− | |{{name|Defense|+3}} | + | |data-sort-value=3 | {{name|Defense|+3}}{{name|Crit. Power|+25}}{{name|Weight|+3}} |
− | |||
− | |||
|- | |- | ||
|[[File:Wood Mallet.png]] | |[[File:Wood Mallet.png]] | ||
|[[Wood Mallet]] | |[[Wood Mallet]] | ||
− | | | + | |data-sort-value=3 | {{name|Speed w|+2}}{{name|Weight|+3}} |
− | |||
− | |||
|- | |- | ||
|[[File:Iron Edge.png]] | |[[File:Iron Edge.png]] | ||
|[[Iron Edge]] | |[[Iron Edge]] | ||
− | | | + | |data-sort-value=3 | {{name|Speed w|−2}}{{name|Defense|+1}}{{name|Weight|+3}} |
− | |||
− | |||
|- | |- | ||
|[[File:Neptune's Glaive.png]] | |[[File:Neptune's Glaive.png]] | ||
|[[Neptune's Glaive]] | |[[Neptune's Glaive]] | ||
− | | | + | |data-sort-value=4 | {{name|Speed w|−1}}{{name|Defense|+2}}{{name|Weight|+4}} |
− | |||
− | |||
|- | |- | ||
|[[File:Galaxy Dagger.png]] | |[[File:Galaxy Dagger.png]] | ||
|[[Galaxy Dagger]] | |[[Galaxy Dagger]] | ||
− | | | + | |data-sort-value=5 | {{name|Speed w|+1}}{{name|Weight|+5}} |
− | |||
− | |||
|- | |- | ||
|[[File:Galaxy Hammer.png]] | |[[File:Galaxy Hammer.png]] | ||
|[[Galaxy Hammer]] | |[[Galaxy Hammer]] | ||
− | | | + | |data-sort-value=5 | {{name|Speed w|+2}}{{name|Weight|+5}} |
− | |||
− | |||
|- | |- | ||
+ | |[[File:Ossified Blade.png]] | ||
+ | |[[Ossified Blade]] | ||
+ | |data-sort-value=2 | {{name|Speed w|−2}}{{name|Defense|+1}}{{name|Weight|+2}} | ||
+ | |- | ||
+ | |[[File:Tempered Broadsword.png]] | ||
+ | |[[Tempered Broadsword]] | ||
+ | |data-sort-value=3 | {{Name|Speed w|−3}}{{name|Defense|+3}}{{name|Weight|+3}} | ||
+ | |- | ||
+ | |[[File:Dwarf Dagger.png]] | ||
+ | |[[Dwarf Dagger]] | ||
+ | |data-sort-value=5 | {{Name|Speed w|+1}}{{Name|Defense|+6}}{{name|Crit. Chance|+2}}{{name|Weight|+5}} | ||
+ | |- | ||
+ | |[[File:Dragontooth Shiv.png]] | ||
+ | |[[Dragontooth Shiv]] | ||
+ | |data-sort-value=5 | {{name|Crit. Chance|+3}}{{name|Crit. Power|+100}}{{name|Weight|+5}} | ||
+ | |- | ||
+ | |[[File:Infinity Dagger.png]] | ||
+ | |[[Infinity Dagger]] | ||
+ | |data-sort-value=5 | {{Name|Speed w|+1}}{{Name|Defense|+3}}{{name|Crit. Chance|+4}}{{name|Weight|+5}} | ||
+ | |- | ||
+ | |[[File:Kudgel.png]] | ||
+ | |[[Kudgel]] | ||
+ | |data-sort-value=2 | {{Name|Speed w|−1}}{{name|Crit. Power|+4}}{{name|Weight|+2}} | ||
+ | |- | ||
+ | |[[File:Dwarf Hammer.png]] | ||
+ | |[[Dwarf Hammer]] | ||
+ | |data-sort-value=5 | {{Name|Defense|+2}}{{name|Weight|+5}} | ||
+ | |- | ||
+ | |[[File:Dragontooth Club.png]] | ||
+ | |[[Dragontooth Club]] | ||
+ | |data-sort-value=3 | {{Name|Crit. Power|+50}}{{name|Weight|+3}} | ||
+ | |- | ||
+ | |[[File:Infinity Gavel.png]] | ||
+ | |[[Infinity Gavel]] | ||
+ | |data-sort-value=5 | {{Name|Speed w|+2}}{{name|Defense|+1}}{{name|Weight|+5}} | ||
|} | |} | ||
+ | ==Rings== | ||
+ | The following rings increase Weight (knockback). The effect is permanent while the ring is equipped. | ||
+ | {|class="wikitable roundedborder" | ||
+ | !Image | ||
+ | !Name | ||
+ | !Effect | ||
+ | |- | ||
+ | |[[File:Amethyst Ring.png|center]] | ||
+ | |[[Amethyst Ring]] | ||
+ | |Increases [[File:Weight.png|24px|link=]] knockback by 10%. | ||
+ | |} | ||
+ | ==References== | ||
+ | <references> | ||
+ | <ref name="defaultWeight">See <samp>MeleeWeapon::defaultKnockBackForThisType</samp> and the places where it's used. Note that <samp>Data/Weapons.xnb</samp> stores the "modified" weights of each weapon directly, the defaults are only used for displaying.</ref> | ||
+ | <ref name="buffMultiplier">See <samp>BuffEffects::KnockbackMultiplier</samp> and <samp>MeleeWeapon::DoDamage</samp>.</ref> | ||
+ | </references> | ||
+ | {{NavboxSkillsStats}} | ||
+ | [[Category:Buffs]] | ||
− | + | [[de:Gewicht]] | |
− | + | [[es:Peso]] | |
− | + | [[fr:Poids]] | |
− | [[ | + | [[it:Peso]] |
+ | [[ja:重さ]] | ||
+ | [[ko:무게]] | ||
+ | [[hu:Súly]] | ||
+ | [[pt:Peso]] | ||
+ | [[ru:Вес]] | ||
+ | [[tr:Ağırlık]] | ||
+ | [[zh:重量]] |
Latest revision as of 08:03, 24 April 2024
Weight is a statistic that affects how far an enemy will be knocked back when attacked by the player with a weapon.
Each weapon type has a default weight: Daggers have a weight of 5, swords 10, and clubs 15. Some weapons have a weight modifier, which is added to or subtracted from the default weight.[1] Forging a weapon with Amethysts will add +10 per amethyst to the weight.
Amethyst Rings and innate enchantments affect the weight multiplicatively: the multiplier starts out as 1.0. Each Amethyst Ring adds 0.1 to the multiplier, while a "-X Weight" innate enchantment will subtract X/10 from the multiplier. The actual weight value is then the weapon's weight times this multiplier.[2]
This means 2 Amethyst rings increase the amount of knockback by 1.2x, while a maximum-level innate enchantment (-5 Weight) will halve the knockback amount.
Weapons
The following weapons affect Weight. The effect is permanent while using the weapon.
Image | Name | Effect |
---|---|---|
Crystal Dagger | Crit. Power (+50) Weight (+5) | |
Wind Spire | Crit. Power (+10) Weight (+5) | |
Claymore | Speed (−4) Defense (+2) Weight (+3) | |
Dark Sword | Speed (−5) Weight (+5) | |
Bone Sword | Speed (+4) Weight (+2) | |
Lava Katana | Defense (+3) Crit. Power (+25) Weight (+3) | |
Wood Mallet | Speed (+2) Weight (+3) | |
Iron Edge | Speed (−2) Defense (+1) Weight (+3) | |
Neptune's Glaive | Speed (−1) Defense (+2) Weight (+4) | |
Galaxy Dagger | Speed (+1) Weight (+5) | |
Galaxy Hammer | Speed (+2) Weight (+5) | |
Ossified Blade | Speed (−2) Defense (+1) Weight (+2) | |
Tempered Broadsword | Speed (−3) Defense (+3) Weight (+3) | |
Dwarf Dagger | Speed (+1) Defense (+6) Crit. Chance (+2) Weight (+5) | |
Dragontooth Shiv | Crit. Chance (+3) Crit. Power (+100) Weight (+5) | |
Infinity Dagger | Speed (+1) Defense (+3) Crit. Chance (+4) Weight (+5) | |
Kudgel | Speed (−1) Crit. Power (+4) Weight (+2) | |
Dwarf Hammer | Defense (+2) Weight (+5) | |
Dragontooth Club | Crit. Power (+50) Weight (+3) | |
Infinity Gavel | Speed (+2) Defense (+1) Weight (+5) |
Rings
The following rings increase Weight (knockback). The effect is permanent while the ring is equipped.
Image | Name | Effect |
---|---|---|
Amethyst Ring | Increases knockback by 10%. |
References
Skills & Stats | |
---|---|
Skills | Farming • Mining • Foraging • Fishing • Combat |
Stats | Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight |