Difference between revisions of "Magic Quiver"

From Stardew Valley Wiki
Jump to navigation Jump to search
m (Grammar)
m (minor spelling and grammar change - "randomizie their" changed to "randomize its")
Line 24: Line 24:
 
| '''Heavy'''|| 1.5 - 2.0|| 23 - 38|| Min Damage + 5|| 4.8%
 
| '''Heavy'''|| 1.5 - 2.0|| 23 - 38|| Min Damage + 5|| 4.8%
 
|}
 
|}
The Magic Quiver can be reforged by using an [[Anvil]] to randomizie their stats and types.
+
The Magic Quiver can be reforged by using an [[Anvil]] to randomize its stats and types.
  
 
==Notes==
 
==Notes==

Revision as of 22:08, 6 April 2024

Rotten Plant.png  Warning: Spoilers  Rotten Plant 2.png

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.


Magic Quiver
Magic Quiver.png
Shoots a magic arrow at nearby enemies every X seconds, dealing Y-Z damage.
Information
Source: Slaying enemies
Adventurer's Guild

Purchase Price: N/A
Sell Price: data-sort-value="1000">Gold.png1,000g

Magic Quiver is a trinket item. When equipped, it shoots a magic arrow at nearby enemies every X seconds, dealing Y-Z damage. It will also knock back the enemies.

Types

There are 4 types of Magic Quivers[1]:

Modifier Cooldown(s) Min Damage Max Damage Generation Rate
(None) 1.1 - 2.1 11 - 30 Min Damage + 5 86.4%
Perfect 0.9 30 35 4%
Rapid 0.6 - 0.7 8 - 12 Min Damage + 5 4.8%
Heavy 1.5 - 2.0 23 - 38 Min Damage + 5 4.8%

The Magic Quiver can be reforged by using an Anvil to randomize its stats and types.

Notes

  • The damage dealt by the Magic Quiver can benefit from Combat skill damage bonuses. However, it does not receive damage bonuses from Rings like the Ruby Ring or Iridium Band.
  • The arrows can trigger explosive effects from the Napalm Ring (so players should avoid using the Magic Quiver and Napalm Ring simultaneously if there are monsters on their farm).
  • If a player holds a weapon with the Crusader Enchantment, the arrows will also receive its bonuses and can kill Mummy.

Trivia

References

  1. See Object::MagicQuiverTrinketEffect in the game code.

History

  • 1.6: Introduced.