Difference between revisions of "Clothing"
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− | '''Clothing''' consists of [[hats]], [[rings]], and [[ | + | '''Clothing''' consists of [[hats]], [[rings]], [[footwear]], [[shirts]], and [[pants]] that can be equipped in the player's inventory screen. They can be found, bought, and won in several ways (for example during [[festivals]] or in [[The Mines|the mines]]). |
− | [[Hats]] are purely cosmetic items unlocked from collecting certain [[Achievements]]. | + | [[Hats]], [[shirts]], and [[pants]] are purely cosmetic items unlocked from collecting certain [[Achievements]] or crafting. |
[[Rings]] provide a variety of passive benefits, from providing light to increasing [[combat]] stats. Two rings can be equipped at the same time. | [[Rings]] provide a variety of passive benefits, from providing light to increasing [[combat]] stats. Two rings can be equipped at the same time. |
Revision as of 04:39, 27 November 2019
Clothing consists of hats, rings, footwear, shirts, and pants that can be equipped in the player's inventory screen. They can be found, bought, and won in several ways (for example during festivals or in the mines).
Hats, shirts, and pants are purely cosmetic items unlocked from collecting certain Achievements or crafting.
Rings provide a variety of passive benefits, from providing light to increasing combat stats. Two rings can be equipped at the same time.
Footwear can increase defense, immunity, or both, and also show up on your character's model.