Difference between revisions of "User:Meganium39"

From Stardew Valley Wiki
Jump to navigation Jump to search
(Added my new modded farm)
(Updated mods list)
Line 108: Line 108:
 
Farmhands: 0
 
Farmhands: 0
  
Farm Cave: Wildcat (see [[User:Meganium39/Gameplay_Mods|gameplay mods]])
+
Farm Cave: Wildcat (see [[User:Meganium39§Gameplay_Mods|gameplay mods]])
 
===Mods===
 
===Mods===
 
''All mods listed here are used alongside the mods required to run them.''
 
''All mods listed here are used alongside the mods required to run them.''
Line 123: Line 123:
 
*[https://www.nexusmods.com/stardewvalley/mods/541 Lookup Anything] (hovering over anything with the mouse and pressing F1 now shows all information about the selected thing)
 
*[https://www.nexusmods.com/stardewvalley/mods/541 Lookup Anything] (hovering over anything with the mouse and pressing F1 now shows all information about the selected thing)
 
*[https://www.nexusmods.com/stardewvalley/mods/4713 Stardew Notifications] (adds popups to remind players of things like birthdays and TV shows)
 
*[https://www.nexusmods.com/stardewvalley/mods/4713 Stardew Notifications] (adds popups to remind players of things like birthdays and TV shows)
 +
*[https://www.nexusmods.com/stardewvalley/mods/1232 Pony Weight Loss Program] (lets you go down narrower paths on horseback)
 +
*[https://www.nexusmods.com/stardewvalley/mods/1342 Transplant Tree] (gives Robin the ability to move adult fruit trees)
 +
*[https://www.nexusmods.com/stardewvalley/mods/4 CJB Cheats] (allows you to cheat nearly anything- I only used this to unlock the Wizard's basement and test other mods though!)
 +
*[https://www.nexusmods.com/stardewvalley/mods/6377 Kids' Treehouse] (converts a tree near the [[Community Center]] into a treehouse, also needed for the Farmer's Children mod)
 
====Aesthetic Mods====
 
====Aesthetic Mods====
 
These are mods I use that change the look of the game.
 
These are mods I use that change the look of the game.
 
*[https://www.nexusmods.com/stardewvalley/mods/10582 Axell's Alternate Mr. Ginger Portraits] (replaces the default portraits of the Mr Ginger mod, see above)
 
*[https://www.nexusmods.com/stardewvalley/mods/10582 Axell's Alternate Mr. Ginger Portraits] (replaces the default portraits of the Mr Ginger mod, see above)
 
*[https://www.nexusmods.com/stardewvalley/mods/9097 Pet Facelift] (adds different breeds of cat and dog to the game)
 
*[https://www.nexusmods.com/stardewvalley/mods/9097 Pet Facelift] (adds different breeds of cat and dog to the game)
 +
*[https://www.nexusmods.com/stardewvalley/mods/9057 Farm Animal Facelift] (adds more varieties and breeds of the farm animals to the game)
 
*[https://www.nexusmods.com/stardewvalley/mods/5450 Seasonal And Cute Characters] (replaces all NPC portraits with slightly tweaked ones that change each season)
 
*[https://www.nexusmods.com/stardewvalley/mods/5450 Seasonal And Cute Characters] (replaces all NPC portraits with slightly tweaked ones that change each season)
 
*[https://www.nexusmods.com/stardewvalley/mods/11353 Way Too Many Coop Options] (adds more customisation for coops- if anyone knows of a similar mod for barns please let me know on my User Talk page!)
 
*[https://www.nexusmods.com/stardewvalley/mods/11353 Way Too Many Coop Options] (adds more customisation for coops- if anyone knows of a similar mod for barns please let me know on my User Talk page!)
Line 132: Line 137:
 
*[https://www.nexusmods.com/stardewvalley/mods/12831 Dynamic Reflections] (puddles now appear after rainy days and players walking near water can now see their reflection in it)
 
*[https://www.nexusmods.com/stardewvalley/mods/12831 Dynamic Reflections] (puddles now appear after rainy days and players walking near water can now see their reflection in it)
 
*[https://www.nexusmods.com/stardewvalley/mods/8897 Visible Fish] (fish now can be seen swimming in bodies of water; the fish you see correspond to what can be caught at that time)
 
*[https://www.nexusmods.com/stardewvalley/mods/8897 Visible Fish] (fish now can be seen swimming in bodies of water; the fish you see correspond to what can be caught at that time)
 +
*[https://www.nexusmods.com/stardewvalley/mods/91 More Hairstyles] (adds more options for your farmer's haircut)

Revision as of 12:51, 4 January 2024

Hey, I’m Vivien. I'm currently 14.

Marxism Farm

Marxism Farm is my first Stardew Valley save file, and the one I have the most progress with. It was founded on July 26th, 2022, and uses the Riverland map. It exists on my Nintendo Switch.

Options

Profit Margin: 100%

Community Center: Standard

Mine Rewards: Standard

Farmhands: 0

Achievements

I will update this list when I achieve more things on my save file.

  • Stardrop #1 (Stardew Valley Fair for 2,000 tokens) found on Fall 16, Year 1
  • Stardrop #2 (mines level 100) found on Fall 25, Year 1
  • Reached floor 120 in the mines on Winter 3, Year 1
  • Wedding with Sebastian on Spring 7, Year 2
  • Boiler Room in Community Center completed on Spring 7, Year 2
  • ”Cat Loves You ❤️“ message achieved on Spring 16, Year 2
  • Stardrop #3 (gift from my spouse) found on Spring 18, Year 2
  • Vault in Community Center completed on Spring 22, Year 2
  • Crafts Room in Community Center completed on Spring 23, Year 2
  • 14 hearts of friendship with Sebastian reached on Summer 4, Year 2
  • Key to the sewers obtained on Summer 18, Year 2
  • Stardop #4 (bought from Krobus) found on Summer 23, Year 2
  • Pantry in Community Center completed on Fall 14, Year 2
  • Stardrop #5 (from Old Master Cannoli) found on Fall 25, Year 2
  • 3 candles on Grandpa’s shrine achieved on Spring 1, Year 3
  • Inventory fully upgraded on Spring 2, Year 3
  • 1,000,000G total made on the night of Spring 6, Year 3 (achievement gotten on the morning of Spring 7, Year 3)
  • Agreed to have our first child on the night of Summer 10, Year 3
  • 8 hearts of friendship with Leah reached on Summer 12, Year 3
  • First child (Malachi, male) delivered on the night of Summer 24, Year 3
  • Fish Tank in Community Center completed on Fall 3, Year 3
  • Malachi entered stage 2 on Fall 10, Year 3
  • 8 hearts of friendship with Shane reached on Fall 11, Year 3
  • 4 candles on Grandpa’s shrine achieved on Fall 19, Year 3
  • Malachi entered stage 3 on Fall 24, Year 3
  • Community Center completed on Winter 10, Year 3

Farm Residents

All of these are male.

  • Vivien (player character, farmer)
  • Sebastian (my husband)
  • Malachi (our stage two child)

Animals

  • Two white chickens (Plucky and Elle)
  • Two brown chickens (Ave and Lillian)
  • One blue chicken (Tamara)
  • Two void chickens (Toast and Flame)
  • Three ducks (Ms Quack, Liora and Mary)
  • One dinosaur (Rina)
  • Six rabbits (Jojo, Jamie, Sasha, Chen, Norman and Cloud)
  • Three brown cows (Cuddles, Eleanora and Choco)
  • Five white cows (Willa, Vanessa, Kaylee, Hatty and Cathie; Hatty and Cathie are Vanessa’s daughters)
  • Theee goats (Mavis, Alma and Christabel)
  • Six pigs (Sidney, John Paul, Lin, Rose, Iroha and Munchkin; Iroha is Lin’s daughter)
  • One sheep (Nia)
  • Ginger and white cat (Marmalade)
  • Horse (Lucille)

Buildings

Murray Farm

Murray Farm is another save I created; it’s pretty much secondary to Marxism. It was founded on September 25th, 2022, and uses the Four-Corners map. It exists on my Nintendo Switch. I plan on marrying Maru on this save file.

Options

Profit Margin: 100%

Community Center: Standard (but I didn’t complete any rooms before building the Joja Warehouse)

Mine Rewards: Standard

Farmhands: 0

Achievements

  • Stardrop #1 (Mines level 100) found on Fall 6, Year 1
  • Stardrop #2 (Stardew Valley Fair) found on Fall 16, Year 1
  • Reached floor 120 in the Mines on Fall 18, Year 1
  • Stardrop #3 (from Old Master Cannoli) found on Fall 25, Year 1

Animals

One white chicken (Ailey)

One brown chicken (Bean)

Blue-collared dog (Henry)

Cindersap Farm

Cindersap Farm is currently my only file on PC, and by extension my only modded save file. It was founded on July 14th, 2023 and uses the Forest map. I plan on marrying Leah in this save file.

Options

Profit Margin: 100%

Community Center: Remixed

Mine Rewards: Remixed

Farmhands: 0

Farm Cave: Wildcat (see gameplay mods)

Mods

All mods listed here are used alongside the mods required to run them.

Gameplay Mods

These are mods I use that add or alter certain game mechanics.

Aesthetic Mods

These are mods I use that change the look of the game.

  • Axell's Alternate Mr. Ginger Portraits (replaces the default portraits of the Mr Ginger mod, see above)
  • Pet Facelift (adds different breeds of cat and dog to the game)
  • Farm Animal Facelift (adds more varieties and breeds of the farm animals to the game)
  • Seasonal And Cute Characters (replaces all NPC portraits with slightly tweaked ones that change each season)
  • Way Too Many Coop Options (adds more customisation for coops- if anyone knows of a similar mod for barns please let me know on my User Talk page!)
  • Dynamic Nighttime (makes sunrise and sunset more fluid and dynamic; the daylight hours in-game can also be changed to match your real-world latitude)
  • Dynamic Reflections (puddles now appear after rainy days and players walking near water can now see their reflection in it)
  • Visible Fish (fish now can be seen swimming in bodies of water; the fish you see correspond to what can be caught at that time)
  • More Hairstyles (adds more options for your farmer's haircut)