Difference between revisions of "Watering Cans"

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The '''Watering Can''' is a [[Tools|tool]] obtained at the beginning of the game that is used to water [[Crops]].  It may be refilled at any water source, including the kitchen sink (if the player has an upgraded house).
  
'''Watering Cans''' are [[Tools|tools]] used to water crops. Every crop plant, from seed to mature plant, requires water every day in order to grow. A plant that goes unwatered on any day does not die, but it does not grow either. Mature crop plants that produce multiple harvests also require daily watering, and do not progress towards a new harvest if they go unwatered. A flower crop, once mature, continues to live while planted without watering or harvesting, until its season ends. Thus, it may be left planted near a [[Bee House]] without further tending. No plant needs watering by can on a day that it rains; the rain itself does the watering.
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Every crop needs to be watered each day until fully grown. An immature crop that is not watered on any day does not die, but it does not grow either. Mature crops that produce multiple harvests also require daily watering.  
  
The player is given a base-grade [[Watering Can|watering can]] at the start of the game, which can be found in the backpack ([[inventory]]). Its operation is limited to watering one tile per tool use. The player can purchase upgrades to the watering can at the [[Blacksmith]] by paying the proper fee and submitting the needed materials. Each rise in the grade of the tool allows it to perform another higher level of operation, increasing its speed and efficiency. Each higher grade of watering can is also able to perform any of the lower levels of operation, giving it a choice of effect.
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Crops planted outside do not need to be watered on days in which it rains.  Crops grown indoors (like the [[Greenhouse]] and in [[Garden Pot]]s) need to be watered regardless of weather, as rain does not cover them. Crops grown from [[Winter Seeds]] ''do'' need to be watered each day in [[Winter]], even if it is snowing. Mature crops that produce a single harvest do not need to be watered, they may be left in place until the player wishes to harvest them. (Note that the formation of [[Crops#Giant Crops|Giant Crops]] requires daily watering of mature plants.)
  
The watering can has its own reservoir of water, with a capacity measured in charges. The capacity increases with each tool upgrade. The tool is able to water tiles until it has used up its supply. The player must then refill it at any body of water, or at a [[Well]]. The can can be refilled at any time. It is not necessary to wait until it is completely empty. The game displays a guage that shows the tool's current fill level.
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Using [[Fertilizer#Types of Fertilizer|Retaining Soil]] fertilizer allows crops to stay watered for extra days. Using [[Crafting#Sprinklers|Sprinklers]] allows multiple crops to be automatically watered throughout days.
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The Watering Can may be upgraded at the [[Blacksmith]]. The cost and resource requirements for each upgrade are shown in the table below.
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==Watering Multiple Tiles==
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Multiple squares can be reliably watered only in a direct line (up/down or left/right) from the player's current position. The watering region expands in stages, first three squares, and then to five squares, then to a 3 by 3 box, then to a 3 by 6 box.
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On a PC, hold left-click to "power-up" an upgraded Watering Can in stages, then release it when the desired area is highlighted. On console, hold down the Y button until a green selection of tiles appears. On a mobile device, tap on the closest square to be watered and wait (very briefly) until the avatar scrunches down, then drag out to the farthest square to be watered, and release when the area to be watered is highlighted.
  
 
==Grades of Watering Can==
 
==Grades of Watering Can==
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<!--Note:This section is transcluded on the Tools page-->
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<section begin="wateringcan" />
 
{| class="wikitable"
 
{| class="wikitable"
 
!Image
 
!Image
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!Improvements
 
!Improvements
 
|-
 
|-
|[[File:Watering Can.png|center]]
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|[[File:Watering Can.png]]
|[[Watering Can]]
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|Watering Can
|data-sort-value="0"|Starter Tool
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|Starter Tool
|
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|N/A
 
|Has a total water capacity of '''40''' charges before it has to be refilled.
 
|Has a total water capacity of '''40''' charges before it has to be refilled.
 
|-
 
|-
 
|[[File:Copper Watering Can.png|center]]
 
|[[File:Copper Watering Can.png|center]]
|[[Copper Watering Can]]
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|Copper Watering Can
|data-sort-value="2000"|{{price|2000}}
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|{{price|2000}}
 
|{{name|Copper Bar|5}}
 
|{{name|Copper Bar|5}}
 
|Capacity increased to '''55''' charges.
 
|Capacity increased to '''55''' charges.
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Increases maximum area of effect to '''3 tiles in a straight line'''.
 
Increases maximum area of effect to '''3 tiles in a straight line'''.
 
|-
 
|-
 
|[[File:Steel Watering Can.png|center]]
 
|[[File:Steel Watering Can.png|center]]
|[[Steel Watering Can]]
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|Steel Watering Can
|data-sort-value="5000"|{{price|5000}}
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|{{price|5000}}
 
|{{name|Iron Bar|5}}
 
|{{name|Iron Bar|5}}
 
|Capacity increased to '''70''' charges.
 
|Capacity increased to '''70''' charges.
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Increases maximum area of effect to '''5 tiles in a straight line'''.
 
Increases maximum area of effect to '''5 tiles in a straight line'''.
 
|-
 
|-
 
|[[File:Gold Watering Can.png|center]]
 
|[[File:Gold Watering Can.png|center]]
|[[Gold Watering Can]]
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|Gold Watering Can
|data-sort-value="10000"|{{price|10000}}
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|{{price|10000}}
 
|{{name|Gold Bar|5}}
 
|{{name|Gold Bar|5}}
 
|Capacity increased to '''85''' charges.
 
|Capacity increased to '''85''' charges.
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Increases maximum area of effect to a '''3x3 area''' (9 corresponding tiles).
 
Increases maximum area of effect to a '''3x3 area''' (9 corresponding tiles).
 
|-
 
|-
 
|[[File:Iridium Watering Can.png|center]]
 
|[[File:Iridium Watering Can.png|center]]
|[[Iridium Watering Can]]
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|Iridium Watering Can
|data-sort-value="25000"|{{price|25000}}
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|{{price|25000}}
 
|{{name|Iridium Bar|5}}
 
|{{name|Iridium Bar|5}}
 
|Capacity increased to '''100''' charges.
 
|Capacity increased to '''100''' charges.
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Increases maximum area of effect to a '''6x3 area''' (18 corresponding tiles).
 
Increases maximum area of effect to a '''6x3 area''' (18 corresponding tiles).
|}
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|}<section end="wateringcan" />
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==Upgrades and Water Consumption==
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At minimum power, all Watering Cans water one tile and use one unit of water (one charge).  A maximum-power Copper Watering Can uses 2 units of water and waters 3 tiles.  A maximum-power Steel Watering Can uses 3 units of water, Gold uses 4, and Iridium uses 5 units of water. If the amount of water in a can is not enough to cover a powered-up area, the game will allow the powered-up operation anyway.
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'''Tips for upgrading the watering can:'''
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*It takes 2 nights to upgrade the Watering Can. For example, if the watering can is given to [[Clint]] on the 10th day of the season, it will be ready on the 12th day.
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*It's easier to upgrade the watering can in [[Winter]], since only [[Powdermelon]] and [[Winter Seeds]] require watering that season.
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*The [[Weather|weather report]] on [[Television|TV]] shows the forecast for the next day. If it's going to be rainy or stormy, make sure that all crops are irrigated and give the watering can to [[Clint]] the same day. The next day, all of the crops will be watered by the rain. The watering can will be ready the day after that.
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*A [[Rain Totem]] can be used to set the weather of the next day to rainy.
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*The watering can can also be upgraded on the 27th day of any season, since most [[crops]] don't need to be watered on the last day (28th) of the month, as they will wither and die when the new season comes. The watering can will be ready on the 1st day of the next season. This does not apply to multi-season crops (''i.e.,'' [[Ancient Fruit]], [[Coffee Bean]], [[Corn]], [[Sunflower]], and [[Wheat]]).
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*It will not rain on [[Festivals|festival]] days. [[Clint]] is not available during some of the festival days.
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==Energy Cost==
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:''See [[Skills#Proficiency|Proficiency]]''
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==Trivia==
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*Watering a [[Torch]], [[Campfire]], or other [[Crafting#Lighting|crafted lighting]] object will not put it out; it will remain lit.
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*The sink inside an upgraded [[Farmhouse]] counts as a water source. However, the sinks inside villager houses do not.
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*Watering a [[Animals#Pets|pet's]] [[Pet Bowl|water bowl]] will result in that pet's friendship increasing by 6 points by next morning.
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==History==
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{{History|1.3.27|The player can refill a Watering Can at the kitchen sink, if the player has a kitchen.}}
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{{History|1.4|The player can refill a Watering Can at a [[Fish Pond]].}}
  
 
{{NavboxTools}}
 
{{NavboxTools}}
[[Category:Watering Cans]]
 
  
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[[Category:Tools]]
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[[de:Gießkannen]]
 
[[es:Regaderas]]
 
[[es:Regaderas]]
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[[fr:Arrosoirs]]
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[[it:Annaffiatoi]]
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[[ja:ジョウロ]]
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[[ko:물뿌리개]]
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[[hu:Öntözőkannák]]
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[[pt:Regadores]]
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[[ru:Лейка]]
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[[tr:Sulama Kapları]]
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[[zh:喷壶]]

Latest revision as of 15:11, 11 May 2024

The Watering Can is a tool obtained at the beginning of the game that is used to water Crops. It may be refilled at any water source, including the kitchen sink (if the player has an upgraded house).

Every crop needs to be watered each day until fully grown. An immature crop that is not watered on any day does not die, but it does not grow either. Mature crops that produce multiple harvests also require daily watering.

Crops planted outside do not need to be watered on days in which it rains. Crops grown indoors (like the Greenhouse and in Garden Pots) need to be watered regardless of weather, as rain does not cover them. Crops grown from Winter Seeds do need to be watered each day in Winter, even if it is snowing. Mature crops that produce a single harvest do not need to be watered, they may be left in place until the player wishes to harvest them. (Note that the formation of Giant Crops requires daily watering of mature plants.)

Using Retaining Soil fertilizer allows crops to stay watered for extra days. Using Sprinklers allows multiple crops to be automatically watered throughout days.

The Watering Can may be upgraded at the Blacksmith. The cost and resource requirements for each upgrade are shown in the table below.

Watering Multiple Tiles

Multiple squares can be reliably watered only in a direct line (up/down or left/right) from the player's current position. The watering region expands in stages, first three squares, and then to five squares, then to a 3 by 3 box, then to a 3 by 6 box.

On a PC, hold left-click to "power-up" an upgraded Watering Can in stages, then release it when the desired area is highlighted. On console, hold down the Y button until a green selection of tiles appears. On a mobile device, tap on the closest square to be watered and wait (very briefly) until the avatar scrunches down, then drag out to the farthest square to be watered, and release when the area to be watered is highlighted.

Grades of Watering Can

Image Name Cost Ingredients Improvements
Watering Can.png Watering Can Starter Tool N/A Has a total water capacity of 40 charges before it has to be refilled.
Copper Watering Can.png
Copper Watering Can data-sort-value="2000">Gold.png2,000g Copper Bar.png Copper Bar (5) Capacity increased to 55 charges.

Increases maximum area of effect to 3 tiles in a straight line.

Steel Watering Can.png
Steel Watering Can data-sort-value="5000">Gold.png5,000g Iron Bar.png Iron Bar (5) Capacity increased to 70 charges.

Increases maximum area of effect to 5 tiles in a straight line.

Gold Watering Can.png
Gold Watering Can data-sort-value="10000">Gold.png10,000g Gold Bar.png Gold Bar (5) Capacity increased to 85 charges.

Increases maximum area of effect to a 3x3 area (9 corresponding tiles).

Iridium Watering Can.png
Iridium Watering Can data-sort-value="25000">Gold.png25,000g Iridium Bar.png Iridium Bar (5) Capacity increased to 100 charges.

Increases maximum area of effect to a 6x3 area (18 corresponding tiles).

Upgrades and Water Consumption

At minimum power, all Watering Cans water one tile and use one unit of water (one charge). A maximum-power Copper Watering Can uses 2 units of water and waters 3 tiles. A maximum-power Steel Watering Can uses 3 units of water, Gold uses 4, and Iridium uses 5 units of water. If the amount of water in a can is not enough to cover a powered-up area, the game will allow the powered-up operation anyway.

Tips for upgrading the watering can:

  • It takes 2 nights to upgrade the Watering Can. For example, if the watering can is given to Clint on the 10th day of the season, it will be ready on the 12th day.
  • It's easier to upgrade the watering can in Winter, since only Powdermelon and Winter Seeds require watering that season.
  • The weather report on TV shows the forecast for the next day. If it's going to be rainy or stormy, make sure that all crops are irrigated and give the watering can to Clint the same day. The next day, all of the crops will be watered by the rain. The watering can will be ready the day after that.
  • A Rain Totem can be used to set the weather of the next day to rainy.
  • The watering can can also be upgraded on the 27th day of any season, since most crops don't need to be watered on the last day (28th) of the month, as they will wither and die when the new season comes. The watering can will be ready on the 1st day of the next season. This does not apply to multi-season crops (i.e., Ancient Fruit, Coffee Bean, Corn, Sunflower, and Wheat).
  • It will not rain on festival days. Clint is not available during some of the festival days.

Energy Cost

See Proficiency

Trivia

  • Watering a Torch, Campfire, or other crafted lighting object will not put it out; it will remain lit.
  • The sink inside an upgraded Farmhouse counts as a water source. However, the sinks inside villager houses do not.
  • Watering a pet's water bowl will result in that pet's friendship increasing by 6 points by next morning.

History

  • 1.3.27: The player can refill a Watering Can at the kitchen sink, if the player has a kitchen.
  • 1.4: The player can refill a Watering Can at a Fish Pond.