Difference between revisions of "Bug (dangerous)"

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{{Infobox monster
 
{{Infobox monster
 
|portrait  = Bug Dangerous Anim.gif
 
|portrait  = Bug Dangerous Anim.gif
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|exp        = 1
 
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|variations = {{name|Bug}}{{name|Armored Bug}}{{name|Armored Bug Dangerous}}
 
|variations = {{name|Bug}}{{name|Armored Bug}}{{name|Armored Bug Dangerous}}
|drops      = {{name|Bug Meat|76%}}{{name|White Algae|2%}}{{name|Ancient Seed|0.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}
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|drops      = {{name|Ancient Seed|0.5%}}{{name|Bug Meat|76%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|White Algae|2%}}
 
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'''Bugs (dangerous)''' are an [[Monsters|enemy]] found in the [[the Mines]] after activating the [[Shrine of Challenge]] or during the [[Quests#Danger In The Deep|Danger In The Deep]] quest.
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'''Bugs (dangerous)''' are an [[Monsters|enemy]] found in [[the Mines]] after activating the [[The Mines#Shrine of Challenge|Shrine of Challenge]] or during the [[Quests#Danger In The Deep|Danger In The Deep]] quest.
  
 
==Behavior==
 
==Behavior==
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==History==
 
==History==
{{history|1.5|Introduced.}}
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{{History|1.5|Introduced.}}
  
 
{{NavboxMonsters}}
 
{{NavboxMonsters}}

Latest revision as of 20:44, 7 January 2023

Bug (dangerous)
Bug Dangerous Anim.gif
Information
Spawns In: Dangerous Mines
Floors: 1-39
Killable: Yes
Base HP: 250
Base Damage: 15-16
Base Def: 0
Speed: 2
XP: 1
Variations: Bug.png BugArmored Bug.png Armored BugArmored Bug Dangerous.png Armored Bug (dangerous)
Drops: Ancient Seed.png Ancient Seed (0.5%)Bug Meat.png Bug Meat (76%)Dwarf Scroll I.png Dwarf Scroll I (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)White Algae.png White Algae (2%)

If reached bottom of Mines:

Diamond.png Diamond (0.05%)Prismatic Shard.png Prismatic Shard (0.05%)

Bugs (dangerous) are an enemy found in the Mines after activating the Shrine of Challenge or during the Danger In The Deep quest.

Behavior

They initially behave similar to their weaker counterpart the Bug. They fly up and down or left and right in a fixed path. Once they get hit they will rotate and change their flight path, potentially hitting the player.

Strategy

Hit them from the front as to not get hit once they rotate.

History

  • 1.5: Introduced.