|Spawns In:||The Mines|
|Variations:||Shadow Shaman (dangerous)|
|Drops:|| Coal (1-3, 10%) Copper Bar (4%) Dwarf Scroll III (0.5%) Dwarf Scroll IV (0.1%) Gold Bar (1%) Iridium Bar (0.2%) Iron Bar (2%) Prismatic Shard (0.05%) Rare Disc (0.3%) Void Essence (75%) Void Essence (20%)|
If reached bottom of Mines:Diamond (0.05%) Prismatic Shard (0.05%)
Shadow Shaman are void spirit Monsters found in the Mines after level 80. Killing 150 void spirits is a Monster Eradication Goal in the Adventurer's Guild. Both Shadow Shaman and Shadow Brutes are counted toward this goal.
Shadow Shaman are magic users, with a healing spell that heals the Shadow Shaman itself and all enemies in the immediate area by 60 health points. They also shoot a small green fireball that bounces around and gives the player the Jinxed debuff when hit, which lowers the player's Defense by 8. Players can increase their chances of avoiding the jinxed debuff when hit by a fireball by wearing footwear that increases immunity. A ring of leaves appears around a Shadow Shaman when it is about to cast a spell.
Shadow Shaman can also come towards you similarly to a Shadow Brute and damage you if they touch you.
When Shadow Shaman are at very low HP, their behavior changes drastically: They will no longer attack the player or attempt to heal other enemies, and will try to move away from the player if possible.
Kill them first in combat to keep them from healing others. If you are hit by their jinx spell, it is advisable to retreat before fighting other enemies.
- 1.0: Introduced.