Cranberries

Revision as of 03:05, 25 May 2020 by Jay is okay (talk | contribs) (→‎Tips: I added a tip to the cranberries page saying that its a good way to make money during your first year!)
Cranberries
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These tart red berries are a traditional winter food.
Information
Seed Cranberry Seeds.png Cranberry Seeds
Growth Time 7 days
Season Fall.png Fall
Energy / Health
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38
Health.png
17
Energy.png
Silver Quality Icon.png
53
Health.png
Silver Quality Icon.png
23
Energy.png
Gold Quality Icon.png
68
Health.png
Gold Quality Icon.png
30
Energy.png
Iridium Quality Icon.png
98
Health.png
Iridium Quality Icon.png
44
Sell Price
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75g
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93g
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Gold Quality Icon.png
112g
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Iridium Quality Icon.png
150g

Cranberries are a fruit crop that grows from Cranberry Seeds after 7 days, and keeps producing fruit every 5 days after maturity.

Stages

When harvested, each Cranberry plant gives 2 Cranberries every 5 days, with a small random chance for more Cranberries.

Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Harvest After-Harvest
 
 
 
 
 
 
 
1 Day 2 Days 1 Day 1 Day 2 Days Total: 7 Days Repeats 5 days

Crop Growth Calendar

Base
Mon Tue Wed Thu Fri Sat Sun
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Agriculturist and Speed-Gro Comparison
  Speed-Gro   Deluxe Speed-Gro   Hyper Speed-Gro
Regular
10%*
Mon Tue Wed Thu Fri Sat Sun
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
25%
Mon Tue Wed Thu Fri Sat Sun
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
33%
Mon Tue Wed Thu Fri Sat Sun
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
*Note that the 10% table also applies to the Agriculturist Profession without any fertilizer.
  Agriculturist
20%
Mon Tue Wed Thu Fri Sat Sun
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
35%
Mon Tue Wed Thu Fri Sat Sun
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
43%
Mon Tue Wed Thu Fri Sat Sun
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Number of Harvests

It is more profitable to use Basic or Quality Fertilizer than Deluxe Speed-Gro, since Speed-Gro fertilizers do not decrease the time between harvests. Cranberries' growth rate from Deluxe Speed-Gro (≈0.25%) will drop from 7 to 5.25 days, but the amount of yields per season after that point is still 4.

Note that Basic and Quality Fertilizers affect only the first berry from each harvest.

Gifting

Villager Reactions

Like   Demetrius  Elliott  Harvey  Jodi  Kent  Leah  Linus  Pam  Robin  Sandy  Shane
Neutral   Alex  Caroline  Clint  Dwarf  Emily  Evelyn  George  Gus  Krobus  Lewis  Marnie  Maru  Penny  Pierre  Sam  Sebastian  Willy  Wizard
Dislike   Abigail  Haley  Jas  Vincent

Bundles

Cranberries are not used in any bundles.

Recipes

Image Name Description Ingredients Energy / Health Buff(s) Buff Duration Recipe Source(s) Sell Price
Cranberry Candy It's sweet enough to mask the bitter fruit.   Cranberries (1)  Apple (1)  Sugar (1)   125
  56
N/A N/A

  The Queen of Sauce
28 Winter, Year 1

data-sort-value="175"> 175g
Cranberry Sauce A festive treat.   Cranberries (1)  Sugar (1)   125
  56
  Mining (+2)   3m 30s

  Gus (Mail - 7+  )

data-sort-value="120"> 120g
Stuffing Ahh... the smell of warm bread and sage.   Bread (1)  Cranberries (1)  Hazelnut (1)   170
  76
  Defense (+2)   5m 35s

  Pam (Mail - 7+  )

data-sort-value="165"> 165g
Super Meal It's a really energizing meal.   Bok Choy (1)  Cranberries (1)  Artichoke (1)   160
  72
  Max Energy (+40)  Speed (+1)   3m 30s

  Kent (Mail - 7+  )

data-sort-value="220"> 220g

Tailoring

Cranberries can be used in the spool of the Sewing Machine to create the dyeable Farmer Pants.  

Quests

Cranberries are not used in any quests.

Tips

The second day appearance can be deceiving as it looks almost identical to the dead crop sprite, without the brown color.

Selling Cranberry Seeds made from the Seed Maker can be more profitable than selling the cranberries directly, and also potentially generates Ancient Seeds. Cranberry wine and jelly are more profitable, but the Seed Maker only takes 20 in-game minutes.

If you're looking to make good money during your first year, this is a good way!

History

  • 1.0: Introduced.
  • 1.1: Reduced value to 75g, down from 130g
  • 1.4: Fixed bug that caused multi-harvest plants to sometimes survive into Winter 1. Can now be used in Tailoring.