Difference between revisions of "Fashion Hat"

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(Added 1.6 random drop from various actions. Added to history and references.)
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The '''Fashion Hat''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Caviar]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order.
 
The '''Fashion Hat''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Caviar]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order.
  
There is a small chance to receive this hat from slaying [[Monsters]], breaking [[The_Mines#Crates_and_Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[panning]].<ref name="rarecosmeticdrop" />
+
There is a small chance to receive this hat from slaying [[monsters]], breaking [[The_Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[panning]].<ref name="rarecosmeticdrop" />
  
 
==References==
 
==References==
 
<references>
 
<references>
   <ref name="rarecosmeticdrop">See <samp>Utility::getRandomCosmeticItem</samp> and <samp>Utility::trySpawnRareObject</samp>. Chances are determined in <samp>GameLocation::monsterDrop</samp>, <samp>Objects.BreakableContainer::releaseContents</samp>, <samp>TerrainFeatures.Tree::performToolAction</samp>, <samp>TerrainFeatures.Tree::shake</samp>, <samp>GameLocation::digUpArtifactSpot</samp>, and <samp>Tools.Pan::getPanItems</samp>.</ref>
+
   <ref name="rarecosmeticdrop">See <samp>Utility::getRandomCosmeticItem</samp> and <samp>Utility::trySpawnRareObject</samp> in the game code. Chances are determined in <samp>GameLocation::monsterDrop</samp>, <samp>BreakableContainer::releaseContents</samp>, <samp>Tree::performToolAction</samp>, <samp>Tree::shake</samp>, <samp>GameLocation::digUpArtifactSpot</samp>, and <samp>Pan::getPanItems</samp>.</ref>
 
</references>
 
</references>
  

Revision as of 20:03, 2 April 2024

Fashion Hat
Fashion Hat.png
A fashionable hat with a feather in the brim.
Information
Source: Tailoring
Recipe
(Cloth + ):
Caviar.png Caviar (1)
Sell Price: Cannot be sold

The Fashion Hat is a hat that can be tailored using Cloth and a Caviar at the sewing machine inside Emily's house or the Sewing Machine received as a reward for the "Rock Rejuvenation" special order.

There is a small chance to receive this hat from slaying monsters, breaking crates and barrels, chopping trees, shaking trees with seeds, digging Artifact Spots, or panning.[1]

References

  1. See Utility::getRandomCosmeticItem and Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::performToolAction, Tree::shake, GameLocation::digUpArtifactSpot, and Pan::getPanItems.

History

  • 1.4: Introduced.
  • 1.6: Small chance added to receive from various player actions.