Difference between revisions of "Golden Animal Cracker"

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(Edits to wording. Noted that daily luck affects many of the obtain methods. Added to Tailoring. Added more references and language links.)
 
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{{Spoiler}}
 
{{Spoiler}}
 
{{Infobox
 
{{Infobox
|eng     = Golden Animal Cracker
+
|eng       = Golden Animal Cracker
|source   = [[Fishing#Treasure Chests|Fishing Treasure Chests]] • [[Skull Cavern]] • [[Golden Mystery Box]]es • [[Artifact Spot]]s • [[Trees]] • [[The Mines#Crates and Barrels|Crates and Barrels]] • [[Monsters]]  
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|source   = [[Fishing#Treasure Chests|Fishing Treasure Chests]] • [[Skull Cavern]] • [[Golden Mystery Box]]es • [[Artifact Spot]]s • [[Trees]] • [[The Mines#Crates and Barrels|Crates and Barrels]] • [[Monsters]]  
 +
|sellprice = 1000
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|quality  = false
 
}}
 
}}
 
The '''Golden Animal Cracker''' is an item that can be obtained in a variety of ways after claiming [[Mastery Cave#Masteries|Farming Mastery]].
 
The '''Golden Animal Cracker''' is an item that can be obtained in a variety of ways after claiming [[Mastery Cave#Masteries|Farming Mastery]].
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* 2% chance from [[Skull Cavern]] treasure rooms.<ref name="treasureroom" />
 
* 2% chance from [[Skull Cavern]] treasure rooms.<ref name="treasureroom" />
 
* 0.5% chance from [[Golden Mystery Box]]es.<ref name="goldmystery" />
 
* 0.5% chance from [[Golden Mystery Box]]es.<ref name="goldmystery" />
* 0.9% chance from [[Artifact Spot]]s.<ref name="rare_object" />
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* ≈0.9% chance from [[Artifact Spot]]s.<ref name="rare_object" />
* 0.2% chance from shaking [[trees]] with seeds.<ref name="rare_object" />
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* ≈0.2% chance from shaking [[trees]] with seeds.<ref name="rare_object" />
* 0.033% chance from chopping trees (each axe hit).<ref name="rare_object" />
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* ≈0.033% chance from chopping trees (each axe hit).<ref name="rare_object" />
* 0.15% chance from breaking [[The Mines#Crates and Barrels|crates and barrels]] in [[the Mines]], [[Skull Cavern]], and [[Volcano Dungeon]].<ref name="rare_object" />
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* ≈0.15% chance from breaking [[The Mines#Crates and Barrels|crates and barrels]] in [[the Mines]], [[Skull Cavern]], and [[Volcano Dungeon]].<ref name="rare_object" />
* 0.15% chance from slaying [[monster]]s.<ref name="rare_object" />
+
* ≈0.15% chance from slaying [[monster]]s.<ref name="rare_object" />
  
Daily [[luck]] will affect the chance to obtain a Golden Animal Cracker from many of these sources.
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Daily [[luck]] will affect the chance to obtain a Golden Animal Cracker from some of these sources, indicated by an "≈".
  
 
==Use==
 
==Use==

Latest revision as of 16:10, 26 April 2024

Rotten Plant.png  Warning: Spoilers  Rotten Plant 2.png

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Golden Animal Cracker
Golden Animal Cracker.png
Give this to a farm animal to permanently double its produce yield. Doesn't work on pigs.
Information
Source Fishing Treasure ChestsSkull CavernGolden Mystery BoxesArtifact SpotsTreesCrates and BarrelsMonsters
Sell Price data-sort-value="1000">Gold.png1,000g

The Golden Animal Cracker is an item that can be obtained in a variety of ways after claiming Farming Mastery.

Locations

After claiming Farming Mastery, Golden Animal Crackers can be found by:

Daily luck will affect the chance to obtain a Golden Animal Cracker from some of these sources, indicated by an "≈".

Use

Once given to any animal (besides pigs), this item will make that animal produce double the output of its normal product. Pigs cannot receive this buff.

It can also be thrown into a Fish Pond, having the same effect as giving it to a farm animal. The basket holding the fish pond's produce will turn gold, and an icon of the cracker will appear in the fish pond's menu when brought up. Note that if the Fish Pond is emptied with the “empty pond” option, the basket will reset to normal and the Golden Animal Cracker will permanently disappear. (Emptying the fish pond without clicking that option will not make the Golden Animal Cracker disappear, however it will not be possible to put a different fish species in the pond).

The Golden Animal Cracker cannot be used on animals or a Fish Pond more than once. When an animal's information screen is displayed, the upper right corner contains a Golden Animal Cracker icon to indicate that it has been previously used.

Gifting

Villager Reactions

Hate Abigail Icon.png AbigailAlex Icon.png AlexCaroline Icon.png CarolineClint Icon.png ClintDemetrius Icon.png DemetriusDwarf Icon.png DwarfElliott Icon.png ElliottEmily Icon.png EmilyEvelyn Icon.png EvelynGeorge Icon.png GeorgeGus Icon.png GusHaley Icon.png HaleyHarvey Icon.png HarveyJas Icon.png JasJodi Icon.png JodiKent Icon.png KentKrobus Icon.png KrobusLeah Icon.png LeahLeo Icon.png LeoLewis Icon.png LewisLinus Icon.png LinusMarnie Icon.png MarnieMaru Icon.png MaruPam Icon.png PamPenny Icon.png PennyPierre Icon.png PierreRobin Icon.png RobinSam Icon.png SamSandy Icon.png SandySebastian Icon.png SebastianShane Icon.png ShaneVincent Icon.png VincentWilly Icon.png WillyWizard Icon.png Wizard

Bundles

Golden Animal Cracker is not used in any bundles.

Tailoring

Golden Animal Cracker is not used in any tailoring. It can be used in dyeing, serving as a yellow dye at the dye pots located in Emily's and Haley's house, 2 Willow Lane. It can also be used as a gold dye when used in the spool of the Sewing Machine with a dyeable clothing item in the feed.

Quests

Golden Animal Cracker is not used in any quests.

Bugs

  • When putting a Golden Animal Cracker into a Fish Pond, it is possible to throw more of them in before the first cracker makes contact with the pond. The extra crackers are wasted, as they have no effect.

References

  1. See FishingRod::openTreasureMenuEndFunction in the game code.
  2. See MineShaft::getTreasureRoomItem in the game code.
  3. See Utility::getTreasureFromGeode in the game code.
  4. 4.0 4.1 4.2 4.3 4.4 See Utility::trySpawnRareObject in the game code. Exact chances are determined in GameLocation::digUpArtifactSpot, Tree::shake, Tree::performToolAction, BreakableContainer::releaseContents, and GameLocation::monsterDrop.

History

  • 1.6: Introduced.