Difference between revisions of "Mutant Fly"
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|drops = {{name|Ancient Seed|0.5%}}{{name|Bug Meat|90%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|White Algae|2%}} | |drops = {{name|Ancient Seed|0.5%}}{{name|Bug Meat|90%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|White Algae|2%}} | ||
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− | '''Mutant Flies''' are an [[Monsters|enemy]] found in the [[Mutant Bug Lair]] and on [[#Prehistoric Floors|Prehistoric Floors]] in the [[Skull Cavern]]. Mutant Flies count towards the 125 Cave Insects killed for [[Adventurer' | + | '''Mutant Flies''' are an [[Monsters|enemy]] found in the [[Mutant Bug Lair]] and on [[Skull Cavern#Prehistoric Floors|Prehistoric Floors]] in the [[Skull Cavern]]. Mutant Flies count towards the 125 Cave Insects killed for [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goals]]. |
They can hatch from [[Mutant Grub]]s if the player gets close and allows it to enter its cocoon phase. [[Mutant Grub]]s hatch shortly after entering their cocoon into Mutant Flies. | They can hatch from [[Mutant Grub]]s if the player gets close and allows it to enter its cocoon phase. [[Mutant Grub]]s hatch shortly after entering their cocoon into Mutant Flies. |
Revision as of 21:47, 9 December 2020
Mutant Fly | |
Information | |
Spawns In: | Mutant Bug Lair, Skull Cavern |
Floors: | N/A |
Killable: | Yes |
Base HP: | 66 |
Base Damage: | 12 |
Base Def: | 1 |
Speed: | 2 |
XP: | 10 |
Variations: | Cave Fly |
Drops: | Ancient Seed (0.5%) Bug Meat (90%) Dwarf Scroll I (0.5%) Dwarf Scroll IV (0.1%) White Algae (2%) If reached bottom of Mines: Diamond (0.05%) Prismatic Shard (0.05%) |
Mutant Flies are an enemy found in the Mutant Bug Lair and on Prehistoric Floors in the Skull Cavern. Mutant Flies count towards the 125 Cave Insects killed for Monster Eradication Goals.
They can hatch from Mutant Grubs if the player gets close and allows it to enter its cocoon phase. Mutant Grubs hatch shortly after entering their cocoon into Mutant Flies.
Behavior
They will fly towards the player (including through walls) at high speeds and deal damage on contact. They will then loop around for another pass.
Strategy
Stand still and swing with a sword that has high knockback right before the fly makes contact.
History
- 1.1: Introduced.