Difference between revisions of "Gold Clock"

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==Behavior==
 
==Behavior==
When placed, the Gold Clock will:
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When placed, the Gold Clock:
*Prevent [[The_Farm#Debris|debris]] from appearing on [[The_Farm|the farm]]. Note that in this case, [[grass]] is not considered "debris", so it will continue to randomly appear. [[Trees]] will still grow.  
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*Prevents [[The_Farm#Debris|debris]] from appearing on [[The_Farm|the farm]] or the [[Ginger_Island#The_Farm|Ginger Island farm]]. [[Grass]] is a natural resource, not debris, so it continues to appear randomly. [[Trees]] are no longer randomly generated on the farms, though they can still be manually planted and continue to grow. Trees continue to sprout automatically off the farms as before.
*Keep any placed [[Crafting#Fences|fences]] from decaying, so they'll no longer need to be repaired.
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*Keeps all [[Crafting#Fences|fences]] from decaying, so they never need repair.
*Keep time with the in-game clock.
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*Keeps time with the in-game clock.  
*Prevent debris from appearing and fences decaying on the [[Ginger_Island#The_Farm|Ginger Island farm]].
 
  
 
==History==
 
==History==
 
{{History|1.1|Introduced.}}
 
{{History|1.1|Introduced.}}
{{History|1.5|Requirement for new mechanic Perfection. Also affects Ginger Island farm.}}
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{{History|1.5|Requirement for new Perfection mechanic. Also affects Ginger Island farm.}}
  
 
{{NavboxBuildings}}
 
{{NavboxBuildings}}

Revision as of 01:56, 20 December 2021

Gold Clock
Gold Clock.png
Prevents debris from appearing on your farm. Keeps fences from decaying.
Information
Build cost: data-sort-value="10000000">Gold.png10,000,000g
Build materials: None
Size: 3x2
3x2

The Gold Clock is a type of building purchasable from the Wizard at the Wizard's Tower after finishing the quest Goblin Problem. It costs data-sort-value="10000000">Gold.png10,000,000g, making it the most expensive building available to purchase.

Constructing the Gold Clock is necessary to achieve Perfection.

Behavior

When placed, the Gold Clock:

  • Prevents debris from appearing on the farm or the Ginger Island farm. Grass is a natural resource, not debris, so it continues to appear randomly. Trees are no longer randomly generated on the farms, though they can still be manually planted and continue to grow. Trees continue to sprout automatically off the farms as before.
  • Keeps all fences from decaying, so they never need repair.
  • Keeps time with the in-game clock.

History

  • 1.1: Introduced.
  • 1.5: Requirement for new Perfection mechanic. Also affects Ginger Island farm.