Difference between revisions of "Hair Bone"

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(Created page with "{{Infobox mousehat |name = Hair Bone |image = Hair Bone.png |source = Tailoring |ingredients = {{name|Prehistoric Tibia|1}} }}{{stub|Need...")
 
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{{Spoiler}}
 
{{Infobox mousehat
 
{{Infobox mousehat
 
|name            = Hair Bone
 
|name            = Hair Bone
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|source          = [[Tailoring]]
 
|source          = [[Tailoring]]
 
|ingredients    = {{name|Prehistoric Tibia|1}}
 
|ingredients    = {{name|Prehistoric Tibia|1}}
}}{{stub|Needs interlanguage links}}
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}}
The '''Hair Bone''' is a [[hat]] that can be [[Tailoring#Hats|tailored]] at the sewing machine inside [[2 Willow Lane|Emily's house]] using [[Cloth]] and a [[Prehistoric Tibia]].
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The '''Hair Bone''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Prehistoric Tibia]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order. It can also be obtained from [[Desert Festival#Emily's Outfit Services|Emily's outfit services]] at the [[Desert Festival]]. There is a ~2% chance<ref name="hairbonechance" /> to receive the gender-neutral outfit with the Hair Bone.
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There is a small chance to receive this hat from slaying [[monsters]], breaking [[The Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[Pans|panning]].<ref name="rarecosmeticdrop" />
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==Notes==
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* The Hair Bone outfit also includes the [[File:Shirt156.png|24px|link=]] [[Tailoring#Shirts|Caveman Shirt]] and [[File:Grass Skirt.png|24px|link=]] [[Tailoring#Pants|Grass Skirt]].<ref name="hairboneoutfit" />
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==References==
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<references>
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  <ref name="hairbonechance">Male players have 47 possible outfits (1/47 ≈ 2.13%), while female players have 48 possible ones (1/48 ≈ 2.08%).</ref>
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  <ref name="hairboneoutfit">See <samp>Content\Data\MakeoverOutfits.xnb</samp>.</ref>
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  <ref name="rarecosmeticdrop">See <samp>Utility::getRandomCosmeticItem</samp> and <samp>Utility::trySpawnRareObject</samp> in the game code. Chances are determined in <samp>GameLocation::monsterDrop</samp>, <samp>BreakableContainer::releaseContents</samp>, <samp>Tree::performToolAction</samp>, <samp>Tree::shake</samp>, <samp>GameLocation::digUpArtifactSpot</samp>, and <samp>Pan::getPanItems</samp>.</ref>
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</references>
  
 
==History==
 
==History==
{{history|1.4|Introduced.}}
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{{History|1.4|Introduced.}}
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{{History|1.6|Can now be randomly obtained as part of an outfit from the Desert Festival. Small chance added to receive from various player actions.}}
  
 
{{NavboxClothing}}
 
{{NavboxClothing}}
  
 
[[Category:Hats]]
 
[[Category:Hats]]
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[[de:Haarknochen]]
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[[es:Hueso para el pelo]]
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[[fr:Os à cheveux]]
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[[it:Osso per capelli]]
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[[ja:ヘアボーン]]
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[[ko:뼈 장식]]
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[[hu:Hajcsont]]
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[[pt:Osso de Cabelo]]
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[[ru:Кость в волосах]]
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[[tr:Topuz]]
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[[zh:骨发夹]]

Latest revision as of 22:27, 16 April 2024

Rotten Plant.png  Warning: Spoilers  Rotten Plant 2.png

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Hair Bone
Hair Bone.png
A prehistoric version of the hair bow.
Information
Source: Tailoring
Recipe
(Cloth + ):
Prehistoric Tibia.png Prehistoric Tibia (1)
Sell Price: Cannot be sold

The Hair Bone is a hat that can be tailored using Cloth and a Prehistoric Tibia at the sewing machine inside Emily's house or the Sewing Machine received as a reward for the "Rock Rejuvenation" special order. It can also be obtained from Emily's outfit services at the Desert Festival. There is a ~2% chance[1] to receive the gender-neutral outfit with the Hair Bone.

There is a small chance to receive this hat from slaying monsters, breaking crates and barrels, chopping trees, shaking trees with seeds, digging Artifact Spots, or panning.[2]

Notes

References

  1. Male players have 47 possible outfits (1/47 ≈ 2.13%), while female players have 48 possible ones (1/48 ≈ 2.08%).
  2. See Utility::getRandomCosmeticItem and Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::performToolAction, Tree::shake, GameLocation::digUpArtifactSpot, and Pan::getPanItems.
  3. See Content\Data\MakeoverOutfits.xnb.

History

  • 1.4: Introduced.
  • 1.6: Can now be randomly obtained as part of an outfit from the Desert Festival. Small chance added to receive from various player actions.