Difference between revisions of "Pickaxes"

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It is used mainly for breaking [[stone]]s and picking up placed equipment or [[furniture]].  It can also be used to remove [[crops]], and to un-till soil that has previously been tilled with a [[Hoes|Hoe]].  Striking a planted crop will remove the crop, leaving the underlying tilled soil intact along with any [[fertilizer]] present.  Striking on tilled soil will revert the tile to an un-tilled state, removing any applied [[Fertilizer|fertilizers]].
 
It is used mainly for breaking [[stone]]s and picking up placed equipment or [[furniture]].  It can also be used to remove [[crops]], and to un-till soil that has previously been tilled with a [[Hoes|Hoe]].  Striking a planted crop will remove the crop, leaving the underlying tilled soil intact along with any [[fertilizer]] present.  Striking on tilled soil will revert the tile to an un-tilled state, removing any applied [[Fertilizer|fertilizers]].
  
The Pickaxe may be upgraded at the [[Blacksmith]].  The cost and resource requirements for each upgrade are shown in the table below.  With each upgrade level, the number of hits required to break stones and [[Mining#Mining Nodes|nodes]] is reduced, as well as breaking harder types of rocks becomes possible.
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The Pickaxe may be upgraded at the [[Blacksmith]].  The cost and resource requirements for each upgrade are shown in the table below.  With each upgrade level, the number of hits required to break stones and [[Mining#Mining Nodes|nodes]] is reduced, as well as breaking harder types of rocks becomes possible. Unlike the farming tools which can be charged up to clear an area, pickaxes themselves can never break multiple rocks; for this task [[Crafting#Bombs|Bombs]] or [[Explosive Ammo]] for the [[Slingshot]] are required.
  
 
Using the pickaxe on a [[Monsters|Monster]] will deal a small portion of damage, similar to other [[weapons]]. Hitting a [[Rock Crab|Crab]] 5 times with a pickaxe will knock off it shell, causing the crab to flee.
 
Using the pickaxe on a [[Monsters|Monster]] will deal a small portion of damage, similar to other [[weapons]]. Hitting a [[Rock Crab|Crab]] 5 times with a pickaxe will knock off it shell, causing the crab to flee.

Revision as of 00:07, 28 September 2021

The Pickaxe is a tool obtained at the beginning of the game.

It is used mainly for breaking stones and picking up placed equipment or furniture. It can also be used to remove crops, and to un-till soil that has previously been tilled with a Hoe. Striking a planted crop will remove the crop, leaving the underlying tilled soil intact along with any fertilizer present. Striking on tilled soil will revert the tile to an un-tilled state, removing any applied fertilizers.

The Pickaxe may be upgraded at the Blacksmith. The cost and resource requirements for each upgrade are shown in the table below. With each upgrade level, the number of hits required to break stones and nodes is reduced, as well as breaking harder types of rocks becomes possible. Unlike the farming tools which can be charged up to clear an area, pickaxes themselves can never break multiple rocks; for this task Bombs or Explosive Ammo for the Slingshot are required.

Using the pickaxe on a Monster will deal a small portion of damage, similar to other weapons. Hitting a Crab 5 times with a pickaxe will knock off it shell, causing the crab to flee.

Grades of Pickaxe

Image Name Cost Ingredients Improvements
Pickaxe.png Pickaxe Starter Tool N/A Can break small rocks anywhere.
In the Mines, can break tougher rocks on levels 1-40 in two hits and can break large boulders with multiple hits. Can break copper nodes in 3 hits.
Note: Cannot break boulders on The Farm.
Copper Pickaxe.png Copper Pickaxe data-sort-value="2000">Gold.png2,000g Copper Bar.png Copper Bar (5)

In the Mines, can break all rocks on levels 1-40 in one hit and 40-79 in two hits. Can break copper nodes in 2 hits.

Steel Pickaxe.png Steel Pickaxe data-sort-value="5000">Gold.png5,000g Iron Bar.png Iron Bar (5) Can break boulders on The Farm.

In the Mines, can break rocks on levels 40-79 in one hit. Breaks copper nodes in 1 hit, iron nodes in 2 hits, gold nodes in 3 hits, and iridium nodes in 6 hits. Can break large rocks in 4 hits.
Can break the barrier inside the mine that blocks the player from talking with Dwarf.

Gold Pickaxe.png Gold Pickaxe data-sort-value="10000">Gold.png10,000g Gold Bar.png Gold Bar (5) Can break a meteorite.

In the Mines, can break rocks on levels 80-120 in one hit. Breaks copper and iron nodes in 1 hit, gold nodes in 2 hits, and iridium nodes in 4 hits.

Iridium Pickaxe.png Iridium Pickaxe data-sort-value="25000">Gold.png25,000g Iridium Bar.png Iridium Bar (5)

Can break rocks in the Skull Cavern in one hit.

Energy Cost

See Proficiency