Difference between revisions of "Fish Pond"

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The Fish Pond is a type of [[Carpenter's Shop#Farm Buildings|farm building]] purchasable from [[Robin]] at the [[Carpenter's Shop]].  It takes three days to build and occupies a 5x5 tile space.
 
The Fish Pond is a type of [[Carpenter's Shop#Farm Buildings|farm building]] purchasable from [[Robin]] at the [[Carpenter's Shop]].  It takes three days to build and occupies a 5x5 tile space.
  
The fish pond can hold and raise most types of fish, including Night Market Fish, Crab Pot Fish and beach forageables such as [[Sea Urchin]]s and [[Coral]]. Each pond holds one type of fish, which will produce [[Roe]]. Fish may be retrieved by casting your fishing line into the Fish Pond. No fishing minigame is needed.
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A fish pond can hold and raise most types of fish, including Night Market Fish, Crab Pot Fish and beach forageables such as [[Sea Urchin]]s and [[Coral]]. The fish produce [[Roe]]. They also reproduce, up to the limit of their pond, except for [[Tiger Trout]], which cannot reproduce. You can harvest one fish by casting your fishing line into the pond. No fishing minigame is needed. A harvested fish is always of regular quality.
  
Attempting to throw a Legendary Fish into the pond yields a prompt that states the fish would not be happy there.
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Each pond holds only one type of fish at a time. You populate a pond by throwing in the type you want there. Attempting to throw in a fish that cannot live in a pond (e.g., Legendary Fish) yields a prompt that states the fish would not be happy there. Attempting to throw a fish into a pond that already has a different type of fish yields a prompt that states the new fish would not be happy in this type of pond.
  
Attempting to throw a fish into a pond that already has a different type of fish yields a prompt that states the new fish would not be happy in this type of pond.
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The initial capacity of a pond is three fish, except for [[Sturgeon]], for which it is only one. After populating the pond, when the fish reproduce themselves to the pond's capacity, an exclamation point appears in the center of the pond, indicating you have a fish quest waiting. Fulfilling a quest raises the capacity of the pond, which can continue up to a maximum capacity of 10 fish. The quests vary in difficulty depending on the rarity and type of fish.
  
When first putting a fish in, the pond has a capacity of three fish, except for [[Sturgeon]], which only allows one. After populating the pond, you receive quests from the fish when their pond is full. An exclamation point will appear in the center of the pond, indicating you have a quest waiting. Fulfilling a quest raises the capacity of the pond, which can continue up to a maximum capacity of 10 fish. The quests vary in difficulty depending on the rarity and type of fish.
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Harvesting all the fish from a pond yields the fish and empties the pond. Selecting the “empty pond” option in the fish pond menu empties the pond but any fish inside are lost. Emptying a pond resets it so that it may be repopulated with any allowed type of fish, but emptying also resets its capacity, removing any bonuses gained through quests.
 
 
Harvesting all the fish from a pond yields the fish and empties the pond. Selecting the “empty pond” option in the fish pond menu empties the pond but any fish inside are lost. Emptying a pond resets its capacity, removing any bonuses gained through quests.
 
 
 
Every fish in your pond converts to normal quality and will slowly reproduce as long as the pond is occupied by less than 10 fish. The exception is the [[Tiger Trout]], which can give roe, but not reproduce.
 
  
 
==Fishing Experience==
 
==Fishing Experience==

Revision as of 23:19, 1 December 2019

Fish Pond
Fish Pond.png
Raise fish and harvest their produce. Fish multiply over time.
Information
Build cost: data-sort-value="5000">Gold.png5,000g
Build materials: Stone.png Stone (200)Seaweed.png Seaweed (5)Green Algae.png Green Algae (5)
Size: 5x5
5x5
Axe.png
Article Stub

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  • Initial page

The Fish Pond is a type of farm building purchasable from Robin at the Carpenter's Shop. It takes three days to build and occupies a 5x5 tile space.

A fish pond can hold and raise most types of fish, including Night Market Fish, Crab Pot Fish and beach forageables such as Sea Urchins and Coral. The fish produce Roe. They also reproduce, up to the limit of their pond, except for Tiger Trout, which cannot reproduce. You can harvest one fish by casting your fishing line into the pond. No fishing minigame is needed. A harvested fish is always of regular quality.

Each pond holds only one type of fish at a time. You populate a pond by throwing in the type you want there. Attempting to throw in a fish that cannot live in a pond (e.g., Legendary Fish) yields a prompt that states the fish would not be happy there. Attempting to throw a fish into a pond that already has a different type of fish yields a prompt that states the new fish would not be happy in this type of pond.

The initial capacity of a pond is three fish, except for Sturgeon, for which it is only one. After populating the pond, when the fish reproduce themselves to the pond's capacity, an exclamation point appears in the center of the pond, indicating you have a fish quest waiting. Fulfilling a quest raises the capacity of the pond, which can continue up to a maximum capacity of 10 fish. The quests vary in difficulty depending on the rarity and type of fish.

Harvesting all the fish from a pond yields the fish and empties the pond. Selecting the “empty pond” option in the fish pond menu empties the pond but any fish inside are lost. Emptying a pond resets it so that it may be repopulated with any allowed type of fish, but emptying also resets its capacity, removing any bonuses gained through quests.

Fishing Experience

Harvesting a fish pond (i.e., collecting an item from the chum bucket) grants Fishing XP according to the following equation:

10 + (0.4 × the sell price of the item)

Notes